Player Matchup

Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Cviar
Janus
Silver I
Level 87
God Stats
7W - 13L
1,509 SR
Queue Stats
117W - 124L
1,188 MMR
Solo
Bastet
Bastet
Bronze V
JJFinesse98
Bastet
Bronze V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,234 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Monkeyman-XL
Cu Chulainn
Silver I
Level 157
God Stats
0W - 2L
1,282 SR
Queue Stats
81W - 89L
1,217 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
NENOCARNAGE
Tsukuyomi
Gold V
Level 271
God Stats
42W - 35L
1,583 SR
Queue Stats
622W - 629L
1,185 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 152
1,475 SR
1,265 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,539 SR
1,271 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
NAtiveThugg818
Chang'e
Gold V
Level 111
God Stats
176W - 165L
1,560 SR
Queue Stats
591W - 615L
1,183 MMR
Solo
Khepri
Khepri
Silver III
SantillanMLG
Khepri
Silver III
Level 145
God Stats
13W - 6L
1,590 SR
Queue Stats
158W - 165L
1,200 MMR
Solo
Medusa
Medusa
Silver I
SoftMeatBiscuit
Medusa
Silver I
Level 131
God Stats
13W - 6L
1,500 SR
Queue Stats
325W - 322L
1,192 MMR
Party 1
Tiamat
Tiamat
Gold IV
i ZuuK
Tiamat
Gold IV
Level 127
God Stats
90W - 84L
1,543 SR
Queue Stats
395W - 409L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 1 / 0
6,890
530
4,859
8,220
2,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Cviar
Janus
13
0 / 1 / 2
6,841
526
5,369
6,146
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
8
1 / 2 / 0
5,734
441
2,421
11,466
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Monkeyman-XL
Cu Chulainn
13
0 / 1 / 0
6,510
501
5,019
13,572
10,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
NENOCARNAGE
Tsukuyomi
10
1 / 1 / 1
6,151
473
5,761
10,158
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HachimanFenrirAtlasShiva

VS

Bans
PoseidonYemojaAo KuangBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 4
7,037
541
5,216
12,412
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 1
8,145
627
7,909
7,958
9,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
10
0 / 1 / 2
6,434
495
3,857
6,983
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 0
7,667
590
5,939
8,442
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
i ZuuK
Tiamat
13
2 / 0 / 1
8,092
622
7,559
4,169
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
6
6
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Ne Zha
 
Ne Zha
2
1
4
4
L
Janus
Cviar
Janus
0
1
2
1
L
Bastet
1
2
0
0.5
L
Cu Chulainn
Monkeyman-XL
Cu Chulainn
0
1
0
0
W
0
0
1
0.5
L
Tsukuyomi
NENOCARNAGE
Tsukuyomi
1
1
1
1.5
W
Khepri
0
1
2
1
W
2
0
0
2
W
Tiamat
i ZuuK
Tiamat
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
30,480
49,562
Taken
39,964
26,751
Mitigated
25,456
12,286
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,859
1,978
0
3,772
8,220
2,802
364
265
7,955
0
58,234
W
Ne Zha
 
Ne Zha
5,216
2,400
0
3,110
12,412
4,429
0
1,889
10,297
0
50,011
L
Janus
Cviar
Janus
5,369
302
0
1,390
6,146
2,164
0
3,747
2,191
56,942
0
L
Bastet
2,421
587
0
2,609
11,466
7,221
0
4,908
6,392
0
16,256
L
Cu Chulainn
Monkeyman-XL
Cu Chulainn
5,019
455
0
2,403
13,572
10,976
0
7,744
5,828
0
54,106
W
7,909
1,006
0
5,967
7,958
9,519
182
0
7,958
73,710
0
L
Tsukuyomi
NENOCARNAGE
Tsukuyomi
5,761
1,898
0
2,112
10,158
3,588
0
2,176
7,843
0
48,542
W
Khepri
3,857
411
94
2,079
6,983
5,673
0
1,956
4,787
17,611
0
W
5,939
2,836
0
6,267
8,442
3,552
773
84
8,358
0
62,752
W
Tiamat
i ZuuK
Tiamat
7,559
891
0
2,018
4,169
2,283
240
1,024
3,009
66,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
37,375
397
Minions Killed
458
0
Camps Cleared
0
1,269,875
Distance Traveled
1,402,240
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,890
530
116
9
0
243,688
0
W
Ne Zha
7,037
541
85
7
0
300,708
1
L
Janus
6,841
526
110
8
0
282,638
1
L
Bastet
5,734
441
12
1
0
250,253
0
L
Cu Chulainn
6,510
501
83
6
0
239,253
1
W
Chang'e
8,145
627
117
9
0
268,205
4
L
Tsukuyomi
6,151
473
76
6
0
254,043
0
W
Khepri
6,434
495
19
1
0
295,098
4
W
Medusa
7,667
590
101
8
0
260,521
1
W
Tiamat
8,092
622
136
10
0
277,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role