Player Matchup

Kali
Kali
Chatoullier
Kali
Level 147
God Stats
4W - 0L
1,673 SR
Queue Stats
88W - 78L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
MonkeyDLuffykun_
Kuzenbo
Level 144
God Stats
4W - 1L
1,677 SR
Queue Stats
126W - 144L
1,428 Elo+
Solo
Charon
Charon
Ryoho20-04
Charon
Level 101
God Stats
6W - 4L
1,627 SR
Queue Stats
207W - 187L
1,419 Elo+
Solo
Xbalanque
Xbalanque
TonyUBW
Xbalanque
Level 129
God Stats
1W - 2L
1,251 SR
Queue Stats
146W - 139L
1,473 Elo+
Solo
Hera
Hera
dontpanic19
Hera
Level 28
God Stats
1W - 0L
1,808 SR
Queue Stats
27W - 30L
1,531 Elo+
Party 1
Team Averages
Level 110
1,607 SR
1,481 Elo+

VS

Team Averages
Level 73
1,417 SR
1,560 Elo+
Cernunnos
Cernunnos
Bloodybulldog13
Cernunnos
Level 12
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
Minkdinker
Fafnir
Level 126
God Stats
1W - 5L
1,543 SR
Queue Stats
33W - 32L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
SGT_BIG_SMO
Baron Samedi
Level 32
God Stats
2W - 2L
1,226 SR
Queue Stats
7W - 3L
1,699 Elo+
Party 2
Loki
Loki
Smylez0077
Loki
Level 61
God Stats
1W - 2L
1,756 SR
Queue Stats
8W - 7L
1,565 Elo+
Party 2
Izanami
Izanami
facundo16
Izanami
Level 135
God Stats
0W - 2L
1,271 SR
Queue Stats
21W - 20L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,442
726
7,574
13,691
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 8
7,464
574
4,250
8,560
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Ryoho20-04
Charon
12
4 / 1 / 2
7,593
584
7,389
6,436
4,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
TonyUBW
Xbalanque
14
7 / 0 / 5
8,837
680
11,826
11,194
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 1
8,130
625
4,042
8,126
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bloodybulldog13
Cernunnos
9
0 / 5 / 1
5,847
450
2,275
9,258
3,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Minkdinker
Fafnir
11
1 / 3 / 0
6,442
496
2,873
10,224
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
SGT_BIG_SMO
Baron Samedi
11
1 / 4 / 2
5,909
455
3,823
7,965
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 4 / 2
7,070
544
6,618
12,497
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
facundo16
Izanami
8
0 / 4 / 0
5,185
399
2,602
8,447
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
5
5
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bloodybulldog13
Cernunnos
0
5
1
0.1
W
5
0
6
8
L
Fafnir
Minkdinker
Fafnir
1
3
0
0.33
W
1
0
8
5
W
Charon
Ryoho20-04
Charon
4
1
2
5
L
Baron Samedi
SGT_BIG_SMO
Baron Samedi
1
4
2
0.5
L
3
4
2
1
W
Xbalanque
TonyUBW
Xbalanque
7
0
5
9.5
W
3
4
1
0.88
L
Izanami
facundo16
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,081
Damage
18,191
48,007
Taken
48,391
25,790
Mitigated
23,957
16,476
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bloodybulldog13
Cernunnos
2,275
1,014
0
203
9,258
3,389
75
6,791
2,354
0
23,335
W
7,574
3,970
0
4,620
13,691
6,094
564
2,351
11,340
0
84,641
L
Fafnir
Minkdinker
Fafnir
2,873
1,119
0
2,025
10,224
9,436
0
1,442
8,764
19,020
0
W
4,250
2,007
0
2,171
8,560
7,947
455
1,436
7,124
17,671
0
W
Charon
Ryoho20-04
Charon
7,389
1,557
0
928
6,436
4,443
201
356
6,080
32,187
0
L
Baron Samedi
SGT_BIG_SMO
Baron Samedi
3,823
172
69
1,572
7,965
3,870
130
3,676
4,048
31,530
0
L
6,618
3,053
8
4,132
12,497
4,490
145
2,032
10,297
0
41,617
W
Xbalanque
TonyUBW
Xbalanque
11,826
7,138
0
7,507
11,194
4,252
2,969
747
10,226
0
68,463
W
4,042
749
0
1,250
8,126
3,054
0
2,343
5,783
51,593
0
L
Izanami
facundo16
Izanami
2,602
1,162
0
2,552
8,447
2,772
0
1,348
7,084
0
35,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
30,453
378
Minions Killed
246
0
Camps Cleared
0
1,277,220
Distance Traveled
1,140,496
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,847
450
44
3
0
216,764
0
W
Kali
9,442
726
117
9
0
282,898
2
L
Fafnir
6,442
496
25
2
0
255,546
2
W
Kuzenbo
7,464
574
14
1
0
275,569
0
W
Charon
7,593
584
44
3
0
235,494
0
L
Baron Samedi
5,909
455
57
4
0
239,412
0
L
Loki
7,070
544
54
4
0
273,820
5
W
Xbalanque
8,837
680
97
7
0
258,054
0
W
Hera
8,130
625
106
8
0
225,205
0
L
Izanami
5,185
399
66
5
0
154,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role