Player Matchup

Ravana
Ravana
Apofius
Ravana
Level 149
God Stats
7W - 12L
1,342 SR
Queue Stats
436W - 416L
1,501 Elo+
Solo
Mercury
Mercury
AverageReaper
Mercury
Level 86
God Stats
0W - 1L
1,238 SR
Queue Stats
2W - 5L
1,317 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Not-NoRuWd
Kumbhakarna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
VxExNxDxExTTxA
Neith
Level 121
God Stats
1W - 1L
1,542 SR
Queue Stats
2W - 6L
1,269 Elo+
Party 1
Discordia
Discordia
x_CH_xGuardian
Discordia
Level 149
God Stats
5W - 7L
1,477 SR
Queue Stats
469W - 635L
1,407 Elo+
Party 1
Team Averages
Level 122
1,420 SR
1,399 Elo+

VS

Team Averages
Level 96
1,621 SR
1,499 Elo+
Izanami
Izanami
RØCER
Izanami
Level 110
God Stats
13W - 6L
1,647 SR
Queue Stats
171W - 171L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
SpicySix
Kuzenbo
Level 112
God Stats
18W - 6L
1,819 SR
Queue Stats
137W - 119L
1,579 Elo+
Party 2
Charon
Charon
V-nom62
Charon
Level 94
God Stats
22W - 21L
1,316 SR
Queue Stats
356W - 477L
1,422 Elo+
Solo
Nu Wa
Nu Wa
kabrog
Nu Wa
Level 159
God Stats
128W - 83L
1,672 SR
Queue Stats
395W - 388L
1,457 Elo+
Solo
Thanatos
Thanatos
manuellsenwesh
Thanatos
Level 4
God Stats
5W - 1L
1,653 SR
Queue Stats
5W - 1L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Apofius
Ravana
15
1 / 5 / 2
8,646
480
8,398
15,340
12,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
14
2 / 5 / 1
8,308
462
5,212
13,835
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Not-NoRuWd
Kumbhakarna
10
1 / 8 / 1
7,345
408
3,809
22,577
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 0
8,838
491
4,492
13,892
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
x_CH_xGuardian
Discordia
13
0 / 7 / 2
8,101
450
6,293
11,984
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RØCER
Izanami
16
1 / 0 / 4
9,997
555
8,986
8,986
3,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SpicySix
Kuzenbo
16
4 / 2 / 9
9,733
541
10,496
16,691
20,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
V-nom62
Charon
15
2 / 0 / 6
10,146
564
5,096
12,180
13,998
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
kabrog
Nu Wa
14
0 / 3 / 9
9,103
506
11,775
10,509
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
20
21 / 2 / 1
13,209
734
23,830
14,715
7,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
28
28
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
Apofius
Ravana
1
5
2
0.4
L
Mercury
2
5
1
0.5
L
Kumbhakarna
Not-NoRuWd
Kumbhakarna
1
8
1
0.19
W
Izanami
RØCER
Izanami
1
0
4
3
W
Kuzenbo
SpicySix
Kuzenbo
4
2
9
4.25
W
Charon
V-nom62
Charon
2
0
6
5
L
1
3
0
0.33
W
Nu Wa
kabrog
Nu Wa
0
3
9
1.5
W
Thanatos
21
2
1
10.75
L
Discordia
x_CH_xGuardian
Discordia
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
60,183
77,628
Taken
63,081
38,538
Mitigated
49,481
13,158
Healing
33,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Apofius
Ravana
8,398
1,118
0
4,997
15,340
12,812
35
7,695
7,244
190
65,268
L
Mercury
5,212
1,764
70
1,255
13,835
4,013
0
3,145
10,154
0
65,755
L
Kumbhakarna
Not-NoRuWd
Kumbhakarna
3,809
1,320
0
1,754
22,577
13,403
0
6,784
14,952
15,769
0
W
Izanami
RØCER
Izanami
8,986
5,171
0
4,532
8,986
3,941
4,682
399
8,587
0
106,814
W
Kuzenbo
SpicySix
Kuzenbo
10,496
2,134
0
5,628
16,691
20,682
427
5,931
10,760
50,832
0
W
Charon
V-nom62
Charon
5,096
1,491
0
3,081
12,180
13,998
893
2,090
9,850
36,934
155
L
4,492
879
0
4,213
13,892
5,076
0
3,146
10,510
0
60,052
W
Nu Wa
kabrog
Nu Wa
11,775
4,580
0
2,191
10,509
3,345
1,040
235
9,620
53,455
0
W
Thanatos
23,830
10,106
0
18,556
14,715
7,515
0
2,115
12,491
0
137,778
L
Discordia
x_CH_xGuardian
Discordia
6,293
44
0
869
11,984
3,234
0
4,007
7,100
51,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
52,188
419
Minions Killed
533
0
Camps Cleared
0
1,693,714
Distance Traveled
1,799,231
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,646
480
92
5
0
304,147
0
L
Mercury
8,308
462
93
5
0
385,801
0
L
Kumbhakarna
7,345
408
22
1
0
334,227
0
W
Izanami
9,997
555
170
9
0
357,451
2
W
Kuzenbo
9,733
541
71
4
0
360,422
2
W
Charon
10,146
564
48
3
0
342,450
5
L
Neith
8,838
491
115
6
0
344,459
3
W
Nu Wa
9,103
506
75
4
0
294,991
3
W
Thanatos
13,209
734
169
9
0
443,917
0
L
Discordia
8,101
450
97
5
0
325,080
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role