Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AKLjuggernaut
Ymir
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
MalteseGOD
Ao Kuang
Level 127
God Stats
7W - 7L
1,488 SR
Queue Stats
59W - 66L
1,478 Elo+
Solo
Kukulkan
Kukulkan
TheCrazyWoodyXD
Kukulkan
Level 59
God Stats
2W - 1L
1,299 SR
Queue Stats
49W - 35L
1,469 Elo+
Solo
Osiris
Osiris
ferdelacruz9002
Osiris
Level 109
God Stats
3W - 4L
1,596 SR
Queue Stats
523W - 511L
1,529 Elo+
Solo
Team Averages
Level 105
1,477 SR
1,495 Elo+

VS

Team Averages
Level 128
1,532 SR
1,532 Elo+
Persephone
Persephone
 
Persephone
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Allaboutthc
Fenrir
Level 146
God Stats
29W - 34L
1,525 SR
Queue Stats
901W - 912L
1,486 Elo+
Solo
Charon
Charon
Dank_Magician-27
Charon
Level 119
God Stats
8W - 7L
1,663 SR
Queue Stats
381W - 356L
1,595 Elo+
Party 1
Chaac
Chaac
cooldaman
Chaac
Level 137
God Stats
11W - 16L
1,474 SR
Queue Stats
466W - 432L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 1 / 2
7,881
606
4,166
5,583
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
0 / 0 / 5
6,438
495
3,425
9,104
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
MalteseGOD
Ao Kuang
13
4 / 1 / 1
7,820
602
4,757
12,233
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
12
2 / 2 / 4
7,198
554
5,617
7,132
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 5
8,053
619
7,426
11,772
12,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 1 / 2
7,261
559
8,926
8,712
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
 
Nike
8
0 / 2 / 0
5,275
406
100
5,009
1,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
9
2 / 1 / 1
6,125
471
2,571
7,070
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 0
5,501
423
4,260
9,282
4,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
cooldaman
Chaac
10
0 / 3 / 0
5,775
444
5,326
13,081
11,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
4
4
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
2
5
L
Persephone
 
Persephone
1
1
2
2
L
Nike
 
Nike
0
2
0
0
W
0
0
5
2.5
L
Fenrir
2
1
1
2.5
L
1
2
0
0.5
W
Ao Kuang
MalteseGOD
Ao Kuang
4
1
1
4.5
W
Kukulkan
2
2
4
2
L
Chaac
cooldaman
Chaac
0
3
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,391
Damage
21,183
45,824
Taken
43,154
28,030
Mitigated
23,378
12,943
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,166
3,240
176
1,965
5,583
2,315
2,017
2,978
2,504
0
61,077
L
Persephone
 
Persephone
8,926
216
0
1,799
8,712
3,283
288
5,269
3,307
53,058
0
L
Nike
 
Nike
100
0
0
250
5,009
1,070
0
702
4,196
0
21,272
W
3,425
322
157
2,512
9,104
5,689
775
3,795
5,191
23,813
0
L
Fenrir
2,571
859
0
1,417
7,070
2,642
0
1,144
5,851
0
30,454
L
4,260
160
839
770
9,282
4,805
92
4,010
5,152
15,710
0
W
Ao Kuang
MalteseGOD
Ao Kuang
4,757
1,361
0
2,361
12,233
4,854
0
2,053
9,920
70,192
0
W
Kukulkan
5,617
414
0
581
7,132
2,651
207
3,812
3,167
50,920
0
L
Chaac
cooldaman
Chaac
5,326
1,415
0
3,116
13,081
11,578
0
2,208
10,753
504
33,247
W
7,426
3,031
0
5,191
11,772
12,521
0
632
11,122
0
60,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
29,937
445
Minions Killed
258
0
Camps Cleared
0
1,251,002
Distance Traveled
1,132,082
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,881
606
98
8
0
227,065
1
L
Persephone
7,261
559
91
7
0
257,471
0
L
Nike
5,275
406
40
3
0
222,672
0
W
Ymir
6,438
495
51
4
0
232,776
0
L
Fenrir
6,125
471
51
4
0
209,917
0
L
Charon
5,501
423
13
1
0
202,449
0
W
Ao Kuang
7,820
602
107
8
0
289,680
1
W
Kukulkan
7,198
554
100
8
0
269,135
2
L
Chaac
5,775
444
63
5
0
239,573
1
W
Osiris
8,053
619
89
7
0
232,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role