Player Matchup

Bacchus
Bacchus
JimmyTheOne00
Bacchus
Level 27
God Stats
1W - 1L
1,482 SR
Queue Stats
2W - 1L
1,239 Elo+
Party 1
Heimdallr
Heimdallr
Kubanczyk2000
Heimdallr
Level 180
God Stats
1W - 0L
1,861 SR
Queue Stats
14W - 11L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
Lidraxy
Hun Batz
Level 157
God Stats
2W - 0L
1,931 SR
Queue Stats
11W - 14L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Tombrine99
Nu Wa
Level 91
God Stats
22W - 24L
1,256 SR
Queue Stats
156W - 155L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
xJonSnow_-
Zhong Kui
Level 216
God Stats
1W - 0L
1,860 SR
Queue Stats
10W - 8L
1,513 Elo+
Party 1
Team Averages
Level 134
1,678 SR
1,417 Elo+

VS

Team Averages
Level 77
1,514 SR
1,309 Elo+
Baba Yaga
Baba Yaga
Buster1010
Baba Yaga
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 9L
1,081 Elo+
Party 2
Osiris
Osiris
Ciancimino46
Osiris
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,344 Elo+
Solo
Tiamat
Tiamat
MatttChuuu
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,081 Elo+
Party 2
Charon
Charon
UltimateSkuggi
Charon
Level 121
God Stats
3W - 2L
1,687 SR
Queue Stats
72W - 55L
1,613 Elo+
Solo
Rama
Rama
beldjes58
Rama
Level 117
God Stats
1W - 4L
1,381 SR
Queue Stats
152W - 160L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
4 / 1 / 11
8,997
818
6,731
11,439
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Kubanczyk2000
Heimdallr
15
6 / 0 / 8
8,591
781
9,142
8,851
4,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Lidraxy
Hun Batz
15
2 / 3 / 12
8,016
729
11,572
12,861
11,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
17
4 / 0 / 9
9,186
835
9,323
4,976
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
xJonSnow_-
Zhong Kui
16
6 / 1 / 8
8,661
787
14,725
10,362
9,171
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Buster1010
Baba Yaga
14
1 / 6 / 4
7,596
691
6,549
12,068
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
13
1 / 5 / 2
7,127
648
7,648
13,807
12,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
MatttChuuu
Tiamat
14
1 / 6 / 2
7,520
684
5,146
10,214
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 3
8,603
782
7,067
11,482
11,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
14
0 / 3 / 2
7,269
661
5,569
12,267
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
22
Kills
5
5
Deaths
22
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Buster1010
Baba Yaga
1
6
4
0.5
L
Osiris
1
5
2
0.4
W
Bacchus
4
1
11
9.5
W
Heimdallr
Kubanczyk2000
Heimdallr
6
0
8
10
W
Hun Batz
Lidraxy
Hun Batz
2
3
12
2.67
L
Tiamat
MatttChuuu
Tiamat
1
6
2
0.33
W
Nu Wa
4
0
9
8.5
L
2
2
3
1.75
L
Rama
0
3
2
0.33
W
Zhong Kui
xJonSnow_-
Zhong Kui
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,493
Damage
31,979
48,489
Taken
59,838
42,927
Mitigated
41,970
11,463
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Buster1010
Baba Yaga
6,549
740
0
803
12,068
7,083
0
5,616
6,452
17,580
0
L
Osiris
7,648
2,429
0
1,440
13,807
12,207
0
7,720
6,081
0
15,810
W
Bacchus
6,731
902
0
3,380
11,439
15,693
132
4,358
6,396
13,327
0
W
Heimdallr
Kubanczyk2000
Heimdallr
9,142
4,299
0
0
8,851
4,019
752
4,847
3,432
0
23,708
W
Hun Batz
Lidraxy
Hun Batz
11,572
1,780
0
3,715
12,861
11,879
17
3,632
8,684
0
26,257
L
Tiamat
MatttChuuu
Tiamat
5,146
173
0
1,229
10,214
6,199
150
4,180
6,030
15,384
0
W
Nu Wa
9,323
4,309
0
1,449
4,976
2,165
2,098
2,348
2,566
42,405
0
L
7,067
902
0
1,928
11,482
11,471
62
6,114
5,368
36,874
0
L
Rama
5,569
4,398
0
3,321
12,267
5,010
0
7,154
5,097
0
27,982
W
Zhong Kui
xJonSnow_-
Zhong Kui
14,725
1,833
0
2,919
10,362
9,171
68
2,690
7,315
34,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
38,115
205
Minions Killed
190
0
Camps Cleared
0
1,122,707
Distance Traveled
1,010,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,596
691
25
2
0
178,519
0
L
Osiris
7,127
648
16
1
0
241,763
0
W
Bacchus
8,997
818
15
1
0
245,045
0
W
Heimdallr
8,591
781
46
4
0
233,092
0
W
Hun Batz
8,016
729
31
3
0
225,840
0
L
Tiamat
7,520
684
26
2
0
242,863
0
W
Nu Wa
9,186
835
69
6
0
205,350
0
L
Charon
8,603
782
62
6
0
196,375
0
L
Rama
7,269
661
61
6
0
151,277
0
W
Zhong Kui
8,661
787
44
4
0
213,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role