Player Matchup

Ix Chel
Ix Chel
LuckyCHRISTOPHE
Ix Chel
Level 27
God Stats
2W - 6L
1,270 SR
Queue Stats
89W - 99L
1,412 Elo+
Party 1
Ares
Ares
SteppedWheat11
Ares
Level 65
God Stats
110W - 80L
1,550 SR
Queue Stats
238W - 249L
1,435 Elo+
Party 1
Thor
Thor
thricetheimpaler
Thor
Level 109
God Stats
25W - 19L
1,541 SR
Queue Stats
572W - 590L
1,479 Elo+
Party 1
Team Averages
Level 67
1,454 SR
1,442 Elo+

VS

Team Averages
Level 71
1,478 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
BlackDynamite625
Tsukuyomi
Level 67
God Stats
17W - 14L
1,465 SR
Queue Stats
65W - 57L
1,403 Elo+
Solo
Janus
Janus
Sashimi07
Janus
Level 78
God Stats
6W - 4L
1,614 SR
Queue Stats
82W - 82L
1,479 Elo+
Party 2
Sobek
Sobek
Tookaww
Sobek
Level 67
God Stats
6W - 9L
1,355 SR
Queue Stats
57W - 73L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
8,367
644
6,229
9,857
3,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 3
8,424
648
3,523
13,495
11,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 1
9,348
719
10,260
9,816
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
3 / 2 / 9
9,946
765
7,728
6,290
2,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Sashimi07
Janus
14
9 / 1 / 5
11,038
849
15,701
7,131
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Tookaww
Sobek
13
3 / 0 / 11
10,006
770
4,733
11,752
13,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
15
15
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
3
2
9
3.75
L
1
6
1
0.25
W
Janus
Sashimi07
Janus
9
1
5
11.5
L
0
6
3
0.25
W
Sobek
Tookaww
Sobek
3
0
11
8.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,012
Damage
28,162
33,168
Taken
25,173
19,407
Mitigated
18,380
3,800
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
7,728
2,021
0
1,771
6,290
2,381
858
2,165
4,125
0
41,395
L
6,229
1,488
654
260
9,857
3,484
0
6,196
3,661
23,689
0
W
Janus
Sashimi07
Janus
15,701
144
0
0
7,131
2,565
157
1,536
5,595
53,273
0
L
3,523
322
0
276
13,495
11,880
0
9,473
4,022
15,374
0
W
Sobek
Tookaww
Sobek
4,733
583
0
1,814
11,752
13,434
84
6,473
5,207
12,898
0
L
10,260
345
0
2,610
9,816
4,043
0
5,561
4,255
0
44,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
30,990
116
Minions Killed
139
0
Camps Cleared
0
650,932
Distance Traveled
731,069
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,946
765
46
4
0
229,616
1
L
Ix Chel
8,367
644
37
3
0
193,826
0
W
Janus
11,038
849
76
6
0
246,772
0
L
Ares
8,424
648
21
2
0
216,078
0
W
Sobek
10,006
770
17
1
0
254,681
0
L
Thor
9,348
719
58
4
0
241,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role