Player Matchup

Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Duh_Weird_1
Merlin
Level 117
God Stats
7W - 8L
1,813 SR
Queue Stats
136W - 127L
1,590 Elo+
Solo
Ra
Ra
NinoSwuave
Ra
Level 138
God Stats
121W - 111L
1,470 SR
Queue Stats
557W - 572L
1,431 Elo+
Solo
King Arthur
King Arthur
ValdeTheCruel
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,451 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,494 Elo+

VS

Team Averages
Level 111
1,682 SR
1,449 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Anoymouse9134
Neith
Level 54
God Stats
5W - 0L
1,934 SR
Queue Stats
14W - 11L
1,513 Elo+
Party 1
Charon
Charon
SoulLessKing13
Charon
Level 157
God Stats
14W - 8L
1,685 SR
Queue Stats
364W - 467L
1,412 Elo+
Solo
Scylla
Scylla
Striker42
Scylla
Level 85
God Stats
1W - 0L
1,630 SR
Queue Stats
23W - 17L
1,640 Elo+
Solo
Hercules
Hercules
VG zBeAstN
Hercules
Level 149
God Stats
1W - 1L
1,661 SR
Queue Stats
6W - 8L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 3 / 2
6,277
1,255
3,683
9,816
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
 
Loki
9
0 / 0 / 0
3,751
750
0
0
0
Merlin
11
1 / 1 / 1
6,254
1,251
7,798
3,204
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 2
6,159
1,232
4,230
3,138
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
ValdeTheCruel
King Arthur
10
1 / 2 / 0
5,947
1,189
5,622
7,956
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

349

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 2
6,392
1,278
8,098
7,043
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 5
6,030
1,206
3,014
2,545
956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 4
7,010
1,402
4,218
5,919
3,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Striker42
Scylla
11
2 / 0 / 3
6,772
1,354
4,749
2,486
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
VG zBeAstN
Hercules
11
2 / 0 / 2
6,324
1,265
1,723
6,232
5,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
2
Kills
7
7
Deaths
2
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
2
0.33
L
Loki
 
Loki
0
0
0
0
W
Fenrir
 
Fenrir
2
2
2
1.5
W
0
0
5
2.5
L
Merlin
1
1
1
1.5
L
0
1
2
1
W
1
0
4
3
W
Scylla
Striker42
Scylla
2
0
3
3.5
W
Hercules
VG zBeAstN
Hercules
2
0
2
3
L
King Arthur
ValdeTheCruel
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
21,802
24,114
Taken
24,225
15,888
Mitigated
14,695
1,852
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,683
396
0
528
9,816
7,670
0
2,491
6,967
9,891
0
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
 
Fenrir
8,098
1,829
0
689
7,043
3,778
0
4,113
2,930
0
13,549
W
3,014
881
0
1,006
2,545
956
0
1,795
750
0
7,084
L
Merlin
7,798
1,062
0
647
3,204
1,354
0
2,411
641
19,817
0
L
4,230
0
293
384
3,138
1,115
0
506
2,451
20,977
0
W
4,218
613
0
1,921
5,919
3,855
0
3,703
2,216
10,973
0
W
Scylla
Striker42
Scylla
4,749
929
0
250
2,486
970
0
1,332
1,154
26,043
0
W
Hercules
VG zBeAstN
Hercules
1,723
638
0
2,687
6,232
5,136
0
4,857
1,375
0
9,075
L
King Arthur
ValdeTheCruel
King Arthur
5,622
812
0
0
7,956
5,749
0
3,262
4,413
0
13,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
32,528
101
Minions Killed
116
3
Camps Cleared
5
448,251
Distance Traveled
578,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,277
1,255
11
2
2
103,455
0
L
Loki
3,751
750
0
0
0
0
0
W
Fenrir
6,392
1,278
15
3
2
118,241
0
W
Neith
6,030
1,206
8
2
0
108,901
0
L
Merlin
6,254
1,251
30
6
0
97,657
0
L
Ra
6,159
1,232
49
10
1
127,345
0
W
Charon
7,010
1,402
5
1
0
118,535
0
W
Scylla
6,772
1,354
70
14
3
117,173
0
W
Hercules
6,324
1,265
18
4
0
115,872
0
L
King Arthur
5,947
1,189
11
2
0
119,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role