Player Matchup

Jormungandr
Jormungandr
Silver I
Bones Mk88
Jormungandr
Silver I
Level 77
God Stats
53W - 48L
1,573 SR
Queue Stats
164W - 184L
1,187 MMR
Solo
Bakasura
Bakasura
Silver I
EL PADRIN040
Bakasura
Silver I
Level 143
God Stats
5W - 4L
1,590 SR
Queue Stats
53W - 63L
1,230 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Navy LoOLoO
Danzaburou
Silver III
Level 126
God Stats
3W - 3L
1,268 SR
Queue Stats
20W - 30L
1,040 MMR
Party 1
Thoth
Thoth
Silver III
apexdominus
Thoth
Silver III
Level 76
God Stats
0W - 2L
1,474 SR
Queue Stats
36W - 56L
1,205 MMR
Solo
Mulan
Mulan
Silver I
jmays1
Mulan
Silver I
Level 123
God Stats
3W - 4L
1,597 SR
Queue Stats
250W - 252L
1,155 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,500 SR
1,163 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,475 SR
1,237 MMR
Cernunnos
Cernunnos
Silver IV
 
Cernunnos
Silver IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
CocoNoPuffs
Skadi
Silver I
Level 125
God Stats
42W - 23L
1,481 SR
Queue Stats
154W - 171L
1,157 MMR
Solo
Da Ji
Da Ji
Silver I
OG MINK35
Da Ji
Silver I
Level 129
God Stats
11W - 11L
1,586 SR
Queue Stats
70W - 78L
1,183 MMR
Solo
Hades
Hades
Gold IV
OnlyFuns
Hades
Gold IV
Level 195
God Stats
4W - 5L
1,323 SR
Queue Stats
906W - 926L
1,181 MMR
Solo
Sylvanus
Sylvanus
Silver I
Tw0 Gun
Sylvanus
Silver I
Level 153
God Stats
7W - 8L
1,486 SR
Queue Stats
113W - 122L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bones Mk88
Jormungandr
18
0 / 1 / 5
11,377
495
16,124
30,876
33,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bakasura
EL PADRIN040
Bakasura
19
4 / 6 / 4
11,630
506
16,825
27,903
13,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Navy LoOLoO
Danzaburou
15
0 / 6 / 3
9,974
434
11,945
17,097
6,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 6 / 2
11,194
487
9,447
14,512
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mulan
jmays1
Mulan
15
3 / 5 / 6
10,264
446
11,028
26,235
24,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
MartichorasThanatosCharybdis

VS

Bans
AchillesKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
4 / 2 / 4
11,675
508
17,473
19,347
10,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 2 / 1
11,077
482
12,928
14,906
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
OG MINK35
Da Ji
20
13 / 2 / 7
13,726
597
21,144
23,055
13,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
OnlyFuns
Hades
18
3 / 2 / 8
11,606
505
18,522
19,757
13,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Tw0 Gun
Sylvanus
16
3 / 3 / 10
10,988
478
10,194
19,925
24,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
11
Kills
23
24
Deaths
11
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
4
3
L
Jormungandr
Bones Mk88
Jormungandr
0
1
5
2.5
W
0
2
1
0.25
L
Bakasura
EL PADRIN040
Bakasura
4
6
4
1
L
Danzaburou
Navy LoOLoO
Danzaburou
0
6
3
0.25
W
Da Ji
OG MINK35
Da Ji
13
2
7
8.25
W
Hades
OnlyFuns
Hades
3
2
8
3.5
W
Sylvanus
Tw0 Gun
Sylvanus
3
3
10
2.67
L
4
6
2
0.83
L
Mulan
jmays1
Mulan
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,369
Damage
80,261
116,623
Taken
96,990
84,018
Mitigated
68,518
33,631
Healing
46,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,473
8,746
0
9,300
19,347
10,027
180
1,515
17,272
0
98,698
L
Jormungandr
Bones Mk88
Jormungandr
16,124
3,672
0
13,329
30,876
33,567
454
4,839
26,037
100,714
0
W
12,928
7,811
0
8,457
14,906
7,590
2,720
7,991
6,780
0
109,305
L
Bakasura
EL PADRIN040
Bakasura
16,825
12,686
0
5,984
27,903
13,577
782
5,532
22,339
0
98,579
L
Danzaburou
Navy LoOLoO
Danzaburou
11,945
6,333
0
6,013
17,097
6,673
1,082
3,814
13,283
0
87,388
W
Da Ji
OG MINK35
Da Ji
21,144
7,287
0
10,040
23,055
13,131
495
3,201
18,789
0
120,777
W
Hades
OnlyFuns
Hades
18,522
1,414
1,180
9,136
19,757
13,291
408
8,450
10,436
113,080
0
W
Sylvanus
Tw0 Gun
Sylvanus
10,194
2,815
2,311
6,264
19,925
24,479
27
4,508
14,787
38,679
0
L
9,447
707
0
2,000
14,512
5,393
532
6,493
8,019
64,561
0
L
Mulan
jmays1
Mulan
11,028
650
0
6,305
26,235
24,808
0
8,093
17,727
0
49,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,439
Gold Earned
59,072
602
Minions Killed
673
0
Camps Cleared
0
2,130,722
Distance Traveled
2,177,013
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,675
508
159
7
0
404,729
5
L
Jormungandr
11,377
495
149
6
0
395,504
14
W
Skadi
11,077
482
160
7
0
414,237
9
L
Bakasura
11,630
506
147
6
0
495,836
0
L
Danzaburou
9,974
434
114
5
0
407,226
1
W
Da Ji
13,726
597
145
6
0
508,967
2
W
Hades
11,606
505
180
8
0
441,086
5
W
Sylvanus
10,988
478
29
1
0
407,994
6
L
Thoth
11,194
487
128
6
0
404,322
1
L
Mulan
10,264
446
64
3
0
427,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role