Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
CoyoteWise
Agni
Platinum V
Level 221
God Stats
20W - 19L
1,560 SR
Queue Stats
1,173W - 1,198L
1,723 MMR
Solo
Cerberus
Cerberus
Gold I
ThatsSghettios
Cerberus
Gold I
Level 66
God Stats
0W - 1L
1,844 SR
Queue Stats
46W - 43L
1,723 MMR
Solo
Thanatos
Thanatos
Platinum V
artexpress
Thanatos
Platinum V
Level 153
God Stats
45W - 58L
1,489 SR
Queue Stats
544W - 558L
1,731 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,579 SR
1,635 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,637 SR
1,727 MMR
Ymir
Ymir
Gold II
Adanss
Ymir
Gold II
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 33L
1,714 MMR
Party 1
Shiva
Shiva
Platinum V
Dominickthegod
Shiva
Platinum V
Level 120
God Stats
22W - 14L
1,906 SR
Queue Stats
170W - 178L
1,719 MMR
Solo
Hel
Hel
Platinum V
Leonard0601
Hel
Platinum V
Level 154
God Stats
5W - 3L
1,778 SR
Queue Stats
214W - 204L
1,754 MMR
Party 1
Neith
Neith
Silver I
NeonVandal
Neith
Silver I
Level 90
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 38L
1,672 MMR
Party 2
Bakasura
Bakasura
Gold IV
Osath
Bakasura
Gold IV
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 16L
1,775 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
2 / 3 / 0
5,325
533
3,423
8,174
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
3
0 / 1 / 0
3,681
368
979
1,779
438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 1
4,835
484
3,329
6,288
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
9
0 / 2 / 0
5,080
508
1,681
8,082
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
artexpress
Thanatos
10
0 / 2 / 1
5,531
553
2,981
8,079
3,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
HerculesMartichorasGebThor

VS

Bans
KaliKuzenboSusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adanss
Ymir
10
3 / 0 / 4
5,787
579
3,474
4,390
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 2
5,992
599
5,445
8,323
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 1
6,338
634
5,075
4,939
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
12
1 / 0 / 4
6,821
682
6,722
5,365
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Osath
Bakasura
12
3 / 0 / 2
6,363
636
2,771
7,620
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
11
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
L
Izanami
 
Izanami
0
1
0
0
W
Ymir
Adanss
Ymir
3
0
4
5
L
0
3
1
0.17
W
1
1
2
2
W
3
1
1
3.5
W
Neith
1
0
4
3
W
Bakasura
Osath
Bakasura
3
0
2
4
L
Cerberus
0
2
0
0
L
Thanatos
artexpress
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,393
Damage
23,487
32,402
Taken
30,637
13,911
Mitigated
13,265
13,244
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,423
557
0
2,546
8,174
2,841
0
3,156
4,515
0
30,985
L
Izanami
 
Izanami
979
926
0
645
1,779
438
0
287
1,464
0
9,967
W
Ymir
Adanss
Ymir
3,474
1,238
0
948
4,390
2,895
0
539
3,784
25,228
0
L
3,329
533
0
744
6,288
2,025
0
3,669
1,993
27,948
0
W
5,445
1,283
220
1,703
8,323
3,593
0
0
8,323
0
36,484
W
5,075
505
1,323
2,616
4,939
1,948
595
1,510
3,283
49,570
0
W
Neith
6,722
4,146
0
1,780
5,365
1,897
77
1,435
3,930
0
58,243
W
Bakasura
Osath
Bakasura
2,771
1,891
0
2,648
7,620
2,932
0
1,205
6,265
0
45,797
L
Cerberus
1,681
45
0
2,534
8,082
4,716
0
778
7,252
23,780
0
L
Thanatos
artexpress
Thanatos
2,981
1,081
0
6,775
8,079
3,891
0
0
7,819
0
36,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,452
Gold Earned
31,301
252
Minions Killed
408
0
Camps Cleared
0
838,796
Distance Traveled
1,023,865
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,325
533
49
5
0
228,635
0
L
Izanami
3,681
368
21
2
0
70,046
0
W
Ymir
5,787
579
41
4
0
210,073
1
L
Agni
4,835
484
55
6
0
160,570
0
W
Shiva
5,992
599
58
6
0
204,595
2
W
Hel
6,338
634
106
11
0
193,625
1
W
Neith
6,821
682
106
11
0
194,254
0
W
Bakasura
6,363
636
97
10
0
221,318
0
L
Cerberus
5,080
508
56
6
0
158,038
4
L
Thanatos
5,531
553
71
7
0
221,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role