Player Matchup

Thanatos
Thanatos
Batz_2510
Thanatos
Level 45
God Stats
2W - 2L
1,671 SR
Queue Stats
196W - 193L
1,351 Elo+
Party 2
Fenrir
Fenrir
ClydeLit
Fenrir
Level 44
God Stats
36W - 29L
1,497 SR
Queue Stats
281W - 272L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
CubicWave
Cu Chulainn
Level 46
God Stats
1W - 2L
1,529 SR
Queue Stats
59W - 79L
1,327 Elo+
Solo
Izanami
Izanami
Justin20020141
Izanami
Level 15
God Stats
4W - 5L
1,487 SR
Queue Stats
92W - 114L
1,295 Elo+
Party 2
Hel
Hel
vVv TALONZ6969
Hel
Level 127
God Stats
37W - 45L
1,334 SR
Queue Stats
219W - 228L
1,433 Elo+
Solo
Team Averages
Level 55
1,503 SR
1,367 Elo+

VS

Team Averages
Level 86
1,559 SR
1,453 Elo+
Kukulkan
Kukulkan
Dougla82Airborne
Kukulkan
Level 64
God Stats
36W - 27L
1,486 SR
Queue Stats
197W - 198L
1,417 Elo+
Party 1
Izanami
Izanami
Julilokaa06
Izanami
Level 63
God Stats
174W - 178L
1,524 SR
Queue Stats
231W - 241L
1,468 Elo+
Solo
Anubis
Anubis
SC SLowAsASnAiL
Anubis
Level 106
God Stats
112W - 103L
1,522 SR
Queue Stats
202W - 198L
1,449 Elo+
Solo
Arachne
Arachne
tKo_FlAsH
Arachne
Level 87
God Stats
56W - 39L
1,547 SR
Queue Stats
129W - 133L
1,450 Elo+
Party 1
King Arthur
King Arthur
xAMIRIKx
King Arthur
Level 108
God Stats
3W - 1L
1,715 SR
Queue Stats
116W - 111L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Batz_2510
Thanatos
9
0 / 2 / 1
5,366
488
2,569
9,269
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
ClydeLit
Fenrir
8
2 / 2 / 0
5,538
503
2,342
9,242
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
CubicWave
Cu Chulainn
9
1 / 3 / 0
5,472
497
3,340
10,983
7,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 1
5,440
495
2,140
5,842
1,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,598
509
3,072
7,316
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,645
604
6,892
4,588
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Julilokaa06
Izanami
12
4 / 0 / 0
7,019
638
3,233
3,642
1,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

5
1 / 1 / 2
4,692
427
1,551
1,430
488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
tKo_FlAsH
Arachne
11
4 / 1 / 2
6,848
623
8,208
5,675
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xAMIRIKx
King Arthur
11
2 / 1 / 4
6,390
581
4,095
9,828
7,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Batz_2510
Thanatos
0
2
1
0.25
L
Fenrir
ClydeLit
Fenrir
2
2
0
1
L
Cu Chulainn
CubicWave
Cu Chulainn
1
3
0
0.33
W
3
1
2
4
W
Izanami
Julilokaa06
Izanami
4
0
0
4
L
0
4
1
0.13
W
1
1
2
2
W
Arachne
tKo_FlAsH
Arachne
4
1
2
5
L
1
3
1
0.5
W
King Arthur
xAMIRIKx
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,463
Damage
23,979
42,652
Taken
25,163
21,042
Mitigated
12,520
13,296
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Batz_2510
Thanatos
2,569
642
0
4,984
9,269
3,391
0
1,098
8,171
0
38,602
L
Fenrir
ClydeLit
Fenrir
2,342
194
0
2,174
9,242
6,044
0
2,647
6,595
0
10,978
L
Cu Chulainn
CubicWave
Cu Chulainn
3,340
488
0
1,758
10,983
7,118
0
1,610
9,373
0
37,219
W
6,892
211
88
1,720
4,588
1,578
0
2,041
2,547
43,147
0
W
Izanami
Julilokaa06
Izanami
3,233
2,452
0
1,375
3,642
1,055
490
0
3,642
0
47,699
L
2,140
1,420
0
1,179
5,842
1,702
0
681
5,161
0
37,942
W
1,551
308
0
256
1,430
488
0
0
1,430
9,730
0
W
Arachne
tKo_FlAsH
Arachne
8,208
6,180
0
369
5,675
2,008
690
650
5,025
0
41,497
L
3,072
194
798
2,403
7,316
2,787
0
2,620
4,696
29,417
0
W
King Arthur
xAMIRIKx
King Arthur
4,095
471
0
909
9,828
7,391
135
444
9,272
345
29,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
31,594
234
Minions Killed
292
0
Camps Cleared
0
1,092,255
Distance Traveled
960,633
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,366
488
57
5
0
249,782
0
L
Fenrir
5,538
503
9
1
0
240,755
0
L
Cu Chulainn
5,472
497
53
5
0
189,415
0
W
Kukulkan
6,645
604
64
6
0
236,408
0
W
Izanami
7,019
638
91
8
0
188,164
1
L
Izanami
5,440
495
61
6
0
196,358
0
W
Anubis
4,692
427
21
2
0
58,509
1
W
Arachne
6,848
623
67
6
0
251,429
0
L
Hel
5,598
509
54
5
0
215,945
0
W
King Arthur
6,390
581
49
4
0
226,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role