Player Matchup

Charon
Charon
 
Charon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Grulgor7
Scylla
Level 80
God Stats
8W - 7L
1,625 SR
Queue Stats
49W - 41L
1,554 Elo+
Party 2
Geb
Geb
Nich055
Geb
Level 57
God Stats
1W - 2L
1,934 SR
Queue Stats
193W - 161L
1,365 Elo+
Solo
Bellona
Bellona
froster11
Bellona
Level 105
God Stats
9W - 13L
1,534 SR
Queue Stats
192W - 185L
1,495 Elo+
Party 2
Neith
Neith
lemerveilleux-78
Neith
Level 158
God Stats
6W - 6L
1,480 SR
Queue Stats
437W - 409L
1,505 Elo+
Solo
Team Averages
Level 109
1,615 SR
1,484 Elo+

VS

Team Averages
Level 130
1,510 SR
1,523 Elo+
Poseidon
Poseidon
Enixos
Poseidon
Level 155
God Stats
40W - 18L
1,586 SR
Queue Stats
187W - 158L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Guts115
Sun Wukong
Level 102
God Stats
4W - 3L
1,501 SR
Queue Stats
159W - 139L
1,457 Elo+
Solo
Ymir
Ymir
Jackycha6
Ymir
Level 127
God Stats
2W - 3L
1,351 SR
Queue Stats
77W - 67L
1,499 Elo+
Party 1
Hachiman
Hachiman
Lw Zxko
Hachiman
Level 140
God Stats
2W - 2L
1,610 SR
Queue Stats
377W - 366L
1,527 Elo+
Solo
Kali
Kali
SoNoisy
Kali
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 11L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 1 / 0
6,722
517
5,003
9,464
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Grulgor7
Scylla
12
0 / 2 / 0
6,972
536
3,764
6,964
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
8
0 / 3 / 0
6,019
463
2,451
11,829
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
froster11
Bellona
13
0 / 2 / 0
7,289
561
8,036
15,435
16,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,858
451
5,725
8,200
2,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Enixos
Poseidon
14
3 / 1 / 1
8,354
643
5,659
5,066
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Guts115
Sun Wukong
14
2 / 0 / 0
8,381
645
8,273
11,493
12,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
12
2 / 0 / 4
7,734
595
5,315
12,741
9,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lw Zxko
Hachiman
13
2 / 0 / 3
7,478
575
9,257
7,683
2,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
SoNoisy
Kali
14
2 / 0 / 4
7,917
609
6,736
14,342
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
0
1
W
Poseidon
Enixos
Poseidon
3
1
1
3.5
L
Scylla
Grulgor7
Scylla
0
2
0
0
W
Sun Wukong
Guts115
Sun Wukong
2
0
0
2
W
Ymir
2
0
4
4
W
Hachiman
Lw Zxko
Hachiman
2
0
3
3.5
L
Geb
0
3
0
0
W
Kali
SoNoisy
Kali
2
0
4
4
L
Bellona
froster11
Bellona
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,979
Damage
35,240
51,892
Taken
51,325
34,084
Mitigated
33,116
14,710
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,003
424
0
920
9,464
4,581
491
1,674
7,790
54,349
0
W
Poseidon
Enixos
Poseidon
5,659
617
0
750
5,066
1,923
1,453
3,189
1,877
70,813
0
L
Scylla
Grulgor7
Scylla
3,764
1,038
0
750
6,964
2,321
0
3,731
3,233
55,814
0
W
Sun Wukong
Guts115
Sun Wukong
8,273
1,973
0
2,325
11,493
12,451
0
572
10,921
0
67,316
W
Ymir
5,315
1,279
1,771
3,435
12,741
9,357
13
2,684
10,057
30,177
0
W
Hachiman
Lw Zxko
Hachiman
9,257
5,521
0
3,859
7,683
2,990
264
1,972
5,711
0
64,553
L
Geb
2,451
552
0
3,466
11,829
7,529
81
2,791
9,038
16,428
0
W
Kali
SoNoisy
Kali
6,736
3,133
0
4,582
14,342
6,395
0
3,971
10,371
0
69,080
L
Bellona
froster11
Bellona
8,036
4,288
0
6,791
15,435
16,721
0
1,912
13,523
0
57,700
L
5,725
2,640
0
2,783
8,200
2,932
540
902
7,278
0
41,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
39,864
413
Minions Killed
451
0
Camps Cleared
0
1,271,741
Distance Traveled
1,377,244
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,722
517
85
7
0
289,321
0
W
Poseidon
8,354
643
123
9
0
287,313
4
L
Scylla
6,972
536
108
8
0
251,962
0
W
Sun Wukong
8,381
645
112
9
0
267,909
2
W
Ymir
7,734
595
25
2
0
265,563
4
W
Hachiman
7,478
575
97
7
0
231,981
0
L
Geb
6,019
463
35
3
0
268,535
2
W
Kali
7,917
609
94
7
0
324,478
0
L
Bellona
7,289
561
116
9
0
236,980
0
L
Neith
5,858
451
69
5
0
224,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role