Player Matchup

Thanatos
Thanatos
Johnamizer
Thanatos
Level 85
God Stats
58W - 56L
1,434 SR
Queue Stats
319W - 315L
1,439 Elo+
Solo
Cernunnos
Cernunnos
Memotrex
Cernunnos
Level 64
God Stats
50W - 43L
1,605 SR
Queue Stats
108W - 107L
1,499 Elo+
Solo
Sylvanus
Sylvanus
MyyShamrock
Sylvanus
Level 134
God Stats
8W - 11L
1,426 SR
Queue Stats
75W - 58L
1,356 Elo+
Solo
Bacchus
Bacchus
Snapjo1ntX
Bacchus
Level 103
God Stats
7W - 10L
1,281 SR
Queue Stats
36W - 43L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
iAmPoyee-
Zhong Kui
Level 78
God Stats
1W - 1L
1,806 SR
Queue Stats
44W - 40L
1,364 Elo+
Solo
Team Averages
Level 93
1,511 SR
1,425 Elo+

VS

Team Averages
Level 112
1,487 SR
1,434 Elo+
Hachiman
Hachiman
Ikkaoficial
Hachiman
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,450 Elo+
Solo
Fenrir
Fenrir
WarBeast092
Fenrir
Level 123
God Stats
1W - 2L
1,710 SR
Queue Stats
43W - 49L
1,429 Elo+
Solo
Surtr
Surtr
sbaene86
Surtr
Level 126
God Stats
29W - 26L
1,527 SR
Queue Stats
369W - 363L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
skullcandyyyy
Morgan Le Fay
Level 100
God Stats
9W - 10L
1,196 SR
Queue Stats
181W - 162L
1,437 Elo+
Solo
Charon
Charon
sudden_zigzag11
Charon
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 71L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Johnamizer
Thanatos
13
4 / 2 / 4
9,011
451
4,204
12,355
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Memotrex
Cernunnos
14
2 / 9 / 4
8,429
421
8,915
17,365
6,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
MyyShamrock
Sylvanus
9
2 / 0 / 2
7,649
382
3,916
5,298
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Snapjo1ntX
Bacchus
11
1 / 3 / 4
7,487
374
4,519
15,316
11,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
iAmPoyee-
Zhong Kui
17
4 / 4 / 0
10,090
505
16,110
16,690
14,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ikkaoficial
Hachiman
16
3 / 5 / 6
10,629
531
9,680
14,802
5,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
19
6 / 0 / 5
11,918
596
8,717
21,494
11,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
sbaene86
Surtr
16
2 / 7 / 9
10,554
528
12,217
20,738
16,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
skullcandyyyy
Morgan Le Fay
18
4 / 1 / 4
11,499
575
10,009
10,661
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 7
10,686
534
7,333
11,290
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
18
18
Deaths
13
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ikkaoficial
Hachiman
3
5
6
1.2
L
Thanatos
Johnamizer
Thanatos
4
2
4
3
L
Cernunnos
Memotrex
Cernunnos
2
9
4
0.44
L
Sylvanus
MyyShamrock
Sylvanus
2
0
2
3
L
Bacchus
Snapjo1ntX
Bacchus
1
3
4
1
W
Fenrir
6
0
5
8.5
L
Zhong Kui
iAmPoyee-
Zhong Kui
4
4
0
1
W
Surtr
sbaene86
Surtr
2
7
9
0.93
W
Morgan Le Fay
skullcandyyyy
Morgan Le Fay
4
1
4
6
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
47,956
67,024
Taken
78,985
41,728
Mitigated
45,944
21,713
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ikkaoficial
Hachiman
9,680
5,005
0
4,113
14,802
5,493
6,237
4,731
10,071
0
71,537
L
Thanatos
Johnamizer
Thanatos
4,204
511
0
8,482
12,355
4,734
0
1,902
10,087
0
46,054
L
Cernunnos
Memotrex
Cernunnos
8,915
4,591
0
1,058
17,365
6,770
0
5,534
11,831
0
52,568
L
Sylvanus
MyyShamrock
Sylvanus
3,916
1,635
127
2,680
5,298
4,320
0
425
4,873
20,802
7,394
L
Bacchus
Snapjo1ntX
Bacchus
4,519
182
339
3,125
15,316
11,016
0
4,953
10,038
28,282
0
W
Fenrir
8,717
1,808
0
8,149
21,494
11,279
1,773
4,649
16,845
0
93,280
L
Zhong Kui
iAmPoyee-
Zhong Kui
16,110
1,114
0
5,902
16,690
14,888
129
5,894
10,796
87,298
0
W
Surtr
sbaene86
Surtr
12,217
4,051
0
4,503
20,738
16,148
1,033
6,067
14,545
2,900
71,051
W
Morgan Le Fay
skullcandyyyy
Morgan Le Fay
10,009
697
300
1,443
10,661
4,926
1,453
6,478
4,183
91,411
0
W
7,333
522
432
4,512
11,290
8,098
321
3,402
7,888
50,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,666
Gold Earned
55,286
391
Minions Killed
562
0
Camps Cleared
0
1,461,076
Distance Traveled
1,946,786
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,629
531
117
6
0
363,823
2
L
Thanatos
9,011
451
74
4
0
349,974
2
L
Cernunnos
8,429
421
88
4
0
338,030
1
L
Sylvanus
7,649
382
54
3
0
111,276
0
L
Bacchus
7,487
374
40
2
0
325,389
0
W
Fenrir
11,918
596
135
7
0
459,705
0
L
Zhong Kui
10,090
505
135
7
0
336,407
0
W
Surtr
10,554
528
99
5
0
374,759
0
W
Morgan Le Fay
11,499
575
154
8
0
376,674
1
W
Charon
10,686
534
57
3
0
371,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role