Player Matchup

Ix Chel
Ix Chel
Alukard835
Ix Chel
Level 59
God Stats
1W - 2L
1,292 SR
Queue Stats
96W - 101L
1,414 Elo+
Party 2
Khepri
Khepri
HanSoloGoesYolo
Khepri
Level 106
God Stats
2W - 4L
1,197 SR
Queue Stats
787W - 739L
1,474 Elo+
Party 1
Sol
Sol
JMF4Muli
Sol
Level 89
God Stats
8W - 5L
1,389 SR
Queue Stats
625W - 580L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Propetegg
Gilgamesh
Level 47
God Stats
2W - 0L
1,247 SR
Queue Stats
144W - 162L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
TiliTomNane
Nu Wa
Level 89
God Stats
12W - 2L
1,507 SR
Queue Stats
114W - 140L
1,421 Elo+
Party 2
Team Averages
Level 78
1,327 SR
1,443 Elo+

VS

Team Averages
Level 115
1,450 SR
1,477 Elo+
Ix Chel
Ix Chel
Machi2802
Ix Chel
Level 97
God Stats
1W - 3L
1,246 SR
Queue Stats
116W - 114L
1,441 Elo+
Party 4
Charon
Charon
MargoJakc
Charon
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
244W - 228L
1,477 Elo+
Party 3
Hachiman
Hachiman
Ulwira
Hachiman
Level 143
God Stats
3W - 5L
1,273 SR
Queue Stats
130W - 113L
1,524 Elo+
Party 3
Thor
Thor
Xal_063
Thor
Level 68
God Stats
1W - 1L
1,696 SR
Queue Stats
21W - 21L
1,444 Elo+
Party 4
Tyr
Tyr
lokueloxdndkiero
Tyr
Level 159
God Stats
0W - 1L
1,535 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alukard835
Ix Chel
17
5 / 4 / 13
11,193
746
9,991
12,060
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 3 / 15
10,907
727
11,814
13,681
16,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 2 / 15
11,296
753
22,323
16,095
8,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Propetegg
Gilgamesh
19
6 / 2 / 11
11,607
774
8,779
16,236
17,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 1 / 15
11,979
799
28,184
9,286
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Machi2802
Ix Chel
16
4 / 5 / 4
9,420
628
7,666
15,262
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
MargoJakc
Charon
17
1 / 4 / 7
10,516
701
10,029
19,435
24,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Ulwira
Hachiman
17
1 / 4 / 8
9,598
640
17,573
15,717
7,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Xal_063
Thor
17
3 / 6 / 5
9,519
635
5,970
16,106
8,953
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 4 / 5
10,556
704
15,303
23,105
26,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
23
Kills
12
12
Deaths
23
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Alukard835
Ix Chel
5
4
13
2.88
W
4
3
15
3.83
W
3
2
15
5.25
L
Ix Chel
Machi2802
Ix Chel
4
5
4
1.2
L
Charon
MargoJakc
Charon
1
4
7
1.13
W
Gilgamesh
Propetegg
Gilgamesh
6
2
11
5.75
W
5
1
15
12.5
L
Hachiman
Ulwira
Hachiman
1
4
8
1.25
L
Thor
Xal_063
Thor
3
6
5
0.92
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,091
Damage
56,541
67,358
Taken
89,625
54,639
Mitigated
73,846
30,540
Healing
35,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Alukard835
Ix Chel
9,991
1,242
5,342
2,992
12,060
6,346
423
3,329
8,635
17,846
0
W
11,814
186
1,277
814
13,681
16,182
361
4,064
9,179
16,288
0
W
22,323
7,665
1,628
7,584
16,095
8,509
1,912
3,435
12,367
44,879
0
L
Ix Chel
Machi2802
Ix Chel
7,666
1,250
3,901
3,011
15,262
7,050
215
12,774
1,814
30,593
0
L
Charon
MargoJakc
Charon
10,029
1,095
3,464
4,898
19,435
24,124
0
15,488
3,148
37,815
0
W
Gilgamesh
Propetegg
Gilgamesh
8,779
1,257
3,040
4,350
16,236
17,896
263
4,045
11,351
0
17,113
W
28,184
10,614
1,443
2,070
9,286
5,706
2,409
2,098
6,952
59,765
0
L
Hachiman
Ulwira
Hachiman
17,573
8,044
1,261
3,404
15,717
7,416
228
12,608
2,707
0
50,203
L
Thor
Xal_063
Thor
5,970
458
3,495
2,620
16,106
8,953
183
12,781
2,783
0
19,231
L
15,303
321
1,658
7,617
23,105
26,303
0
16,669
4,840
0
49,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,982
Gold Earned
49,609
190
Minions Killed
240
0
Camps Cleared
0
1,513,500
Distance Traveled
1,294,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,193
746
17
1
0
293,962
0
W
Khepri
10,907
727
19
1
0
298,744
0
W
Sol
11,296
753
58
4
0
272,260
0
L
Ix Chel
9,420
628
43
3
0
241,570
0
L
Charon
10,516
701
41
3
0
230,593
0
W
Gilgamesh
11,607
774
30
2
0
357,679
0
W
Nu Wa
11,979
799
66
4
0
290,855
0
L
Hachiman
9,598
640
64
4
0
247,234
0
L
Thor
9,519
635
22
1
0
258,716
0
L
Tyr
10,556
704
70
5
0
316,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role