Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
C0C0NVT
Geb
Level 237
God Stats
3W - 1L
1,604 SR
Queue Stats
115W - 137L
1,483 Elo+
Solo
Ne Zha
Ne Zha
Redbymat
Ne Zha
Level 150
God Stats
1W - 1L
1,733 SR
Queue Stats
158W - 187L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
Styxar
Kuzenbo
Level 152
God Stats
2W - 1L
1,488 SR
Queue Stats
113W - 121L
1,526 Elo+
Solo
Team Averages
Level 138
1,565 SR
1,503 Elo+

VS

Team Averages
Level 113
1,467 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Haseeo
Tyr
Level 142
God Stats
3W - 6L
1,564 SR
Queue Stats
601W - 543L
1,578 Elo+
Solo
Horus
Horus
eae_Gui-Leo
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killua41
Ah Muzen Cab
Level 169
God Stats
0W - 3L
1,272 SR
Queue Stats
134W - 123L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 2 / 9
8,454
845
8,163
12,451
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
 
The Morrigan
14
2 / 2 / 6
8,127
813
1,821
6,281
3,060
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
14
1 / 1 / 11
8,719
872
6,184
15,137
11,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ne Zha
Redbymat
Ne Zha
15
5 / 2 / 7
9,378
938
9,355
14,763
15,519
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Styxar
Kuzenbo
15
2 / 0 / 9
8,346
835
6,654
8,595
11,236
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 3 / 4
7,451
745
12,728
4,616
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
12
3 / 4 / 4
7,115
712
6,849
8,420
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tyr
Haseeo
Tyr
12
1 / 0 / 6
6,804
680
6,720
5,915
4,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 3 / 6
6,868
687
4,430
7,611
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
killua41
Ah Muzen Cab
12
0 / 2 / 5
6,645
665
7,489
9,014
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
12
Kills
7
7
Deaths
12
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
9
3.25
W
The Morrigan
 
The Morrigan
2
2
6
2.5
L
Janus
 
Janus
2
3
4
1.33
L
Da Ji
 
Da Ji
3
4
4
1.25
W
Geb
1
1
11
6.5
L
Tyr
Haseeo
Tyr
1
0
6
4
W
Ne Zha
Redbymat
Ne Zha
5
2
7
4.25
W
Kuzenbo
Styxar
Kuzenbo
2
0
9
6.5
L
1
3
6
1.33
L
Ah Muzen Cab
killua41
Ah Muzen Cab
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,177
Damage
38,216
57,227
Taken
35,576
48,534
Mitigated
24,110
31,206
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,163
1,029
12,757
5,418
12,451
6,924
2,075
2,602
9,697
26,493
0
W
The Morrigan
 
The Morrigan
1,821
643
19
355
6,281
3,060
2,538
1,711
4,570
15,127
0
L
Janus
 
Janus
12,728
481
613
309
4,616
2,517
0
3,582
1,034
31,101
0
L
Da Ji
 
Da Ji
6,849
852
0
250
8,420
6,165
0
5,397
3,023
0
9,619
W
Geb
6,184
817
3,032
3,977
15,137
11,795
773
5,156
9,693
10,829
0
L
Tyr
Haseeo
Tyr
6,720
292
807
2,131
5,915
4,805
0
2,853
3,062
0
13,853
W
Ne Zha
Redbymat
Ne Zha
9,355
1,506
685
3,658
14,763
15,519
1,197
4,269
10,236
0
18,772
W
Kuzenbo
Styxar
Kuzenbo
6,654
2,548
710
595
8,595
11,236
1,072
2,169
6,153
14,910
0
L
4,430
1,073
240
1,251
7,611
6,482
0
5,310
2,301
4,195
3,422
L
Ah Muzen Cab
killua41
Ah Muzen Cab
7,489
1,936
199
646
9,014
4,141
0
5,680
3,334
0
18,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,024
Gold Earned
34,883
121
Minions Killed
83
0
Camps Cleared
0
1,006,679
Distance Traveled
765,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,454
845
32
3
0
194,791
0
W
The Morrigan
8,127
813
25
3
0
162,997
0
L
Janus
7,451
745
40
4
0
160,679
0
L
Da Ji
7,115
712
7
1
0
191,519
0
W
Geb
8,719
872
14
1
0
197,634
0
L
Tyr
6,804
680
8
1
0
176,737
0
W
Ne Zha
9,378
938
22
2
0
223,442
0
W
Kuzenbo
8,346
835
28
3
0
227,815
0
L
Horus
6,868
687
3
0
0
112,626
0
L
Ah Muzen Cab
6,645
665
25
3
0
124,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role