Player Matchup

Olorun
Olorun
OFFICERNASTY5
Olorun
Level 19
God Stats
14W - 27L
1,337 SR
Queue Stats
20W - 37L
1,259 Elo+
Party 1
Arachne
Arachne
Sypulse
Arachne
Level 42
God Stats
32W - 21L
1,529 SR
Queue Stats
46W - 69L
1,344 Elo+
Party 1
Mercury
Mercury
Tilted_Crown
Mercury
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 165L
1,265 Elo+
Party 1
Team Averages
Level 36
1,455 SR
1,290 Elo+

VS

Team Averages
Level 57
1,344 SR
1,349 Elo+
Sol
Sol
MainJake69
Sol
Level 55
God Stats
112W - 117L
1,428 SR
Queue Stats
430W - 450L
1,283 Elo+
Solo
Charon
Charon
Sotomovistar
Charon
Level 57
God Stats
0W - 1L
1,328 SR
Queue Stats
87W - 64L
1,444 Elo+
Solo
Pele
Pele
rigsolx
Pele
Level 59
God Stats
2W - 4L
1,274 SR
Queue Stats
44W - 48L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
12,146
868
9,289
13,293
5,658
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Sypulse
Arachne
16
11 / 2 / 6
13,200
943
15,560
18,677
7,738
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Tilted_Crown
Mercury
13
4 / 7 / 10
11,195
800
10,079
16,062
5,637
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
11,056
790
10,375
12,473
4,645
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
12
4 / 7 / 7
11,168
798
12,698
14,944
6,899
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
rigsolx
Pele
14
5 / 9 / 4
11,625
830
10,064
16,010
6,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
21
Kills
11
13
Deaths
22
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
6
4
8
2.5
L
Charon
4
7
7
1.07
W
Arachne
Sypulse
Arachne
11
2
6
7
W
Mercury
Tilted_Crown
Mercury
4
7
10
1.29
L
Pele
rigsolx
Pele
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
33,137
48,032
Taken
43,427
19,033
Mitigated
18,046
9,467
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,375
2,789
0
2,776
12,473
4,645
2,161
4,022
8,451
50,524
0
W
9,289
4,608
170
2,417
13,293
5,658
1,381
6,477
6,740
55,395
0
L
Charon
12,698
1,595
0
11
14,944
6,899
471
2,671
12,273
36,020
0
W
Arachne
Sypulse
Arachne
15,560
10,350
0
4,974
18,677
7,738
1,387
9,365
9,186
0
52,896
W
Mercury
Tilted_Crown
Mercury
10,079
5,981
0
1,906
16,062
5,637
734
8,501
7,561
0
36,661
L
Pele
rigsolx
Pele
10,064
3,286
0
3,037
16,010
6,502
90
3,289
12,644
0
36,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
33,849
137
Minions Killed
195
0
Camps Cleared
0
796,297
Distance Traveled
727,151
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,056
790
96
7
0
233,226
1
W
Olorun
12,146
868
61
4
0
230,550
0
L
Charon
11,168
798
43
3
0
248,671
0
W
Arachne
13,200
943
47
3
0
297,590
0
W
Mercury
11,195
800
29
2
0
268,157
0
L
Pele
11,625
830
56
4
0
245,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role