Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FlyREDthunda
Chang'e
Level 112
God Stats
4W - 5L
1,136 SR
Queue Stats
162W - 190L
1,251 Elo+
Solo
Neith
Neith
Mariana094545
Neith
Level 28
God Stats
2W - 0L
1,746 SR
Queue Stats
33W - 44L
1,443 Elo+
Solo
Chronos
Chronos
Moosemann23
Chronos
Level 127
God Stats
5W - 8L
1,247 SR
Queue Stats
624W - 633L
1,529 Elo+
Solo
Raijin
Raijin
Y2KTrice
Raijin
Level 71
God Stats
1W - 1L
1,226 SR
Queue Stats
11W - 7L
1,634 Elo+
Solo
Team Averages
Level 92
1,371 SR
1,471 Elo+

VS

Team Averages
Level 86
1,545 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
DADEASE1997
Ah Muzen Cab
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 47L
1,514 Elo+
Party 1
Ishtar
Ishtar
Hexadonthicc
Ishtar
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,647 Elo+
Solo
Ra
Ra
Mystic_Impetus
Ra
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 45L
1,508 Elo+
Party 1
Tiamat
Tiamat
OrphanHater4737
Tiamat
Level 84
God Stats
0W - 1L
1,726 SR
Queue Stats
98W - 62L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
Rhino59
Gilgamesh
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
395W - 408L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
2 / 5 / 8
10,622
759
7,471
12,276
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
FlyREDthunda
Chang'e
18
1 / 2 / 13
10,592
757
5,891
14,754
6,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

18
5 / 2 / 7
11,101
793
11,551
12,848
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Moosemann23
Chronos
17
4 / 2 / 11
10,747
768
8,241
15,205
6,982
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
Y2KTrice
Raijin
20
10 / 3 / 6
12,380
884
16,609
12,972
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DADEASE1997
Ah Muzen Cab
20
6 / 4 / 2
10,457
747
10,083
14,910
7,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
12
1 / 8 / 0
7,589
542
6,286
16,110
7,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
3 / 6 / 6
11,327
809
11,148
18,031
9,119
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 2
7,301
522
2,079
4,689
1,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Rhino59
Gilgamesh
7
0 / 2 / 5
4,652
332
0
2,351
602

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
22
Kills
10
14
Deaths
23
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
5
8
1.2
L
Ah Muzen Cab
DADEASE1997
Ah Muzen Cab
6
4
2
1.75
W
Chang'e
FlyREDthunda
Chang'e
1
2
13
3.75
L
Ishtar
1
8
0
0.13
W
5
2
7
4.25
W
Chronos
Moosemann23
Chronos
4
2
11
4.75
L
3
6
6
1
L
0
3
2
0.33
L
Gilgamesh
Rhino59
Gilgamesh
0
2
5
1.25
W
Raijin
Y2KTrice
Raijin
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,763
Damage
29,596
68,055
Taken
56,091
30,743
Mitigated
26,062
27,991
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,471
553
482
967
12,276
4,647
1,346
1,842
8,429
0
27,432
L
Ah Muzen Cab
DADEASE1997
Ah Muzen Cab
10,083
2,381
0
698
14,910
7,377
0
6,566
8,344
0
23,372
W
Chang'e
FlyREDthunda
Chang'e
5,891
449
10,594
8,714
14,754
6,415
1,759
3,785
10,906
25,242
0
L
Ishtar
6,286
2,587
215
2,201
16,110
7,303
297
7,148
8,962
0
11,464
W
11,551
2,351
0
2,512
12,848
6,710
1,296
2,806
9,939
0
24,203
W
Chronos
Moosemann23
Chronos
8,241
1,482
674
802
15,205
6,982
2,682
1,949
13,256
26,942
0
L
11,148
511
3,131
6,600
18,031
9,119
0
11,912
6,055
40,494
0
L
2,079
130
122
608
4,689
1,661
0
2,763
1,926
5,843
0
L
Gilgamesh
Rhino59
Gilgamesh
0
0
0
0
2,351
602
0
2,351
0
0
0
W
Raijin
Y2KTrice
Raijin
16,609
986
1,105
2,141
12,972
5,989
896
2,657
10,181
30,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,442
Gold Earned
41,326
185
Minions Killed
109
0
Camps Cleared
0
1,338,665
Distance Traveled
736,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,622
759
31
2
0
257,022
0
L
Ah Muzen Cab
10,457
747
25
2
0
234,302
0
W
Chang'e
10,592
757
59
4
0
287,734
0
L
Ishtar
7,589
542
8
1
0
215,044
0
W
Neith
11,101
793
25
2
0
250,035
0
W
Chronos
10,747
768
48
3
0
287,466
0
L
Ra
11,327
809
64
5
0
219,205
0
L
Tiamat
7,301
522
12
1
0
68,159
0
L
Gilgamesh
4,652
332
0
0
0
0
0
W
Raijin
12,380
884
22
2
0
256,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role