Player Matchup

Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Mehcast
Janus
Level 125
God Stats
1W - 1L
1,208 SR
Queue Stats
88W - 68L
1,578 Elo+
Party 1
Charon
Charon
Voeniix
Charon
Level 81
God Stats
1W - 0L
1,558 SR
Queue Stats
3W - 2L
1,745 Elo+
Party 1
Surtr
Surtr
dryd3nn
Surtr
Level 147
God Stats
5W - 1L
1,636 SR
Queue Stats
80W - 60L
1,558 Elo+
Party 1
Bastet
Bastet
little_dark_13
Bastet
Level 89
God Stats
5W - 4L
1,249 SR
Queue Stats
175W - 155L
1,450 Elo+
Solo
Team Averages
Level 107
1,430 SR
1,566 Elo+

VS

Team Averages
Level 105
1,643 SR
1,511 Elo+
Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Sili_H
Erlang Shen
Level 87
God Stats
4W - 4L
1,504 SR
Queue Stats
146W - 147L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
s22_Liam
Baron Samedi
Level 146
God Stats
0W - 1L
1,853 SR
Queue Stats
64W - 72L
1,508 Elo+
Solo
Izanami
Izanami
schwen6er
Izanami
Level 43
God Stats
7W - 5L
1,597 SR
Queue Stats
59W - 63L
1,535 Elo+
Solo
Charon
Charon
vital_SeTuPs
Charon
Level 159
God Stats
16W - 7L
1,759 SR
Queue Stats
528W - 507L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 1 / 3
8,834
552
4,638
10,059
3,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Mehcast
Janus
14
4 / 1 / 5
9,312
582
10,344
6,991
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Voeniix
Charon
11
1 / 0 / 6
8,028
502
6,988
8,807
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
dryd3nn
Surtr
16
4 / 0 / 4
10,059
629
11,243
14,672
11,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 6
9,100
569
10,999
15,670
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 6 / 2
7,124
445
6,968
15,038
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
Sili_H
Erlang Shen
12
0 / 4 / 0
7,164
448
4,812
18,821
15,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
s22_Liam
Baron Samedi
9
1 / 3 / 0
6,406
400
6,016
9,318
5,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Izanami
schwen6er
Izanami
14
1 / 2 / 0
8,212
513
4,295
10,042
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
14
2 / 0 / 2
8,487
530
6,785
8,490
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
4
4
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
3
3.5
L
Bastet
 
Bastet
0
6
2
0.17
W
Janus
Mehcast
Janus
4
1
5
6.5
L
Erlang Shen
Sili_H
Erlang Shen
0
4
0
0
W
Charon
Voeniix
Charon
1
0
6
4
W
Surtr
dryd3nn
Surtr
4
0
4
6
W
4
2
6
3.5
L
Baron Samedi
s22_Liam
Baron Samedi
1
3
0
0.33
L
Izanami
schwen6er
Izanami
1
2
0
0.5
L
Charon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,212
Damage
28,876
56,199
Taken
61,709
33,161
Mitigated
34,247
18,246
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,638
3,167
0
3,701
10,059
3,822
2,934
2,139
7,920
0
84,002
L
Bastet
 
Bastet
6,968
1,912
0
3,886
15,038
5,365
0
3,920
10,972
0
51,320
W
Janus
Mehcast
Janus
10,344
418
0
749
6,991
2,817
1,111
3,540
3,451
74,372
0
L
Erlang Shen
Sili_H
Erlang Shen
4,812
1,854
0
5,049
18,821
15,432
0
2,549
16,124
0
49,054
W
Charon
Voeniix
Charon
6,988
1,090
492
3,403
8,807
8,534
300
3,509
5,298
18,002
0
W
Surtr
dryd3nn
Surtr
11,243
3,633
0
6,159
14,672
11,504
771
1,897
12,649
1,422
74,319
W
10,999
2,870
0
3,742
15,670
6,484
0
2,074
13,596
0
75,175
L
Baron Samedi
s22_Liam
Baron Samedi
6,016
698
556
3,420
9,318
5,273
0
4,930
4,235
26,801
0
L
Izanami
schwen6er
Izanami
4,295
2,740
0
2,877
10,042
3,992
405
2,749
7,118
0
66,207
L
Charon
6,785
662
0
1,675
8,490
4,185
0
3,260
5,005
66,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
37,393
498
Minions Killed
461
0
Camps Cleared
0
1,691,045
Distance Traveled
1,470,847
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,834
552
143
9
0
311,083
0
L
Bastet
7,124
445
87
5
0
318,356
3
W
Janus
9,312
582
124
8
0
359,527
6
L
Erlang Shen
7,164
448
81
5
0
309,232
0
W
Charon
8,028
502
17
1
0
333,979
0
W
Surtr
10,059
629
124
8
0
337,939
1
W
Bastet
9,100
569
90
6
0
348,517
0
L
Baron Samedi
6,406
400
20
1
0
232,953
2
L
Izanami
8,212
513
135
8
0
276,198
0
L
Charon
8,487
530
138
9
0
334,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role