Player Matchup

Sylvanus
Sylvanus
BluntMan418
Sylvanus
Level 34
God Stats
0W - 1L
1,716 SR
Queue Stats
16W - 26L
1,322 Elo+
Party 1
Freya
Freya
OC_Trickster
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,157 Elo+
Solo
Tyr
Tyr
T Tight2171
Tyr
Level 67
God Stats
1W - 3L
1,381 SR
Queue Stats
68W - 60L
1,497 Elo+
Party 1
Skadi
Skadi
T inutile
Skadi
Level 109
God Stats
6W - 4L
1,264 SR
Queue Stats
138W - 138L
1,442 Elo+
Party 1
Vulcan
Vulcan
conqeeftador
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,290 Elo+
Solo
Team Averages
Level 59
1,472 SR
1,341 Elo+

VS

Team Averages
Level 96
1,704 SR
1,412 Elo+
Bakasura
Bakasura
AmErikanda
Bakasura
Level 106
God Stats
11W - 9L
1,970 SR
Queue Stats
273W - 310L
1,417 Elo+
Solo
Ra
Ra
GnardDogged
Ra
Level 127
God Stats
2W - 0L
1,741 SR
Queue Stats
140W - 146L
1,404 Elo+
Solo
Yu Huang
Yu Huang
KSOMHY
Yu Huang
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Luh6aint
Danzaburou
Level 58
God Stats
12W - 11L
1,807 SR
Queue Stats
386W - 527L
1,369 Elo+
Solo
Atlas
Atlas
TECHNICIAN_15603
Atlas
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 45L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BluntMan418
Sylvanus
14
0 / 7 / 7
8,207
684
5,938
19,100
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 5
8,306
692
7,448
13,693
6,299
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 8 / 4
8,263
689
5,385
18,829
19,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
T inutile
Skadi
17
6 / 6 / 0
9,683
807
12,992
12,503
5,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
2 / 5 / 5
8,626
719
16,458
9,411
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmErikanda
Bakasura
17
8 / 3 / 10
10,825
902
7,765
14,891
15,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 2 / 14
11,055
921
16,216
11,771
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
KSOMHY
Yu Huang
16
6 / 3 / 13
10,031
836
16,230
10,250
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Luh6aint
Danzaburou
16
6 / 2 / 9
10,077
840
12,551
11,063
5,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 18
10,933
911
12,429
18,714
14,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
11
Kills
33
33
Deaths
11
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AmErikanda
Bakasura
8
3
10
4.33
L
Sylvanus
BluntMan418
Sylvanus
0
7
7
0.5
W
9
2
14
8
W
Yu Huang
KSOMHY
Yu Huang
6
3
13
4.17
W
Danzaburou
Luh6aint
Danzaburou
6
2
9
5.25
L
2
7
5
0.64
L
1
8
4
0.38
L
Skadi
T inutile
Skadi
6
6
0
1
W
4
1
18
13
L
Vulcan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,221
Damage
65,191
73,536
Taken
66,689
48,451
Mitigated
47,200
11,157
Healing
35,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AmErikanda
Bakasura
7,765
5,134
1,538
3,704
14,891
15,974
1,830
3,638
11,253
0
7,508
L
Sylvanus
BluntMan418
Sylvanus
5,938
2,024
1,317
3,008
19,100
12,899
169
13,473
4,770
9,924
0
W
16,216
1,227
8,055
5,731
11,771
6,559
2,048
7,226
4,353
35,388
0
W
Yu Huang
KSOMHY
Yu Huang
16,230
1,131
0
0
10,250
5,191
579
4,814
5,436
27,425
0
W
Danzaburou
Luh6aint
Danzaburou
12,551
4,998
1,515
3,447
11,063
5,063
578
6,744
4,191
0
21,899
L
7,448
2,047
367
1,342
13,693
6,299
0
10,000
3,418
12,520
0
L
5,385
982
459
853
18,829
19,360
56
9,626
8,665
0
10,666
L
Skadi
T inutile
Skadi
12,992
5,230
494
710
12,503
5,709
298
6,423
5,473
0
33,687
W
12,429
5,399
2,083
9,075
18,714
14,413
953
6,906
11,301
26,389
0
L
Vulcan
16,458
4,079
922
1,685
9,411
4,184
0
5,072
4,109
28,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
52,921
101
Minions Killed
155
0
Camps Cleared
0
983,403
Distance Traveled
1,131,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,825
902
21
2
0
260,100
0
L
Sylvanus
8,207
684
7
1
0
173,108
0
W
Ra
11,055
921
58
5
0
229,079
0
W
Yu Huang
10,031
836
36
3
0
214,832
0
W
Danzaburou
10,077
840
20
2
0
198,281
0
L
Freya
8,306
692
13
1
0
217,116
0
L
Tyr
8,263
689
13
1
0
205,457
0
L
Skadi
9,683
807
49
4
0
179,355
0
W
Atlas
10,933
911
20
2
0
228,740
0
L
Vulcan
8,626
719
19
2
0
208,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role