Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Bezalie1
Charon
Level 63
God Stats
3W - 3L
1,737 SR
Queue Stats
8W - 14L
1,381 Elo+
Party 3
Thanatos
Thanatos
ChubbyThe6
Thanatos
Level 132
God Stats
9W - 2L
1,638 SR
Queue Stats
14W - 9L
1,508 Elo+
Party 1
Bellona
Bellona
Oakenhealer
Bellona
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 12L
1,268 Elo+
Party 3
Zeus
Zeus
iSneaX_1401
Zeus
Level 43
God Stats
11W - 12L
1,469 SR
Queue Stats
53W - 61L
1,466 Elo+
Solo
Team Averages
Level 79
1,569 SR
1,425 Elo+

VS

Team Averages
Level 60
1,476 SR
1,481 Elo+
Shiva
Shiva
 
Shiva
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
KannNiks
Charon
Level 89
God Stats
14W - 10L
1,558 SR
Queue Stats
244W - 218L
1,472 Elo+
Party 2
Cupid
Cupid
ellekebabellekeb
Cupid
Level 30
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
xSnims
Cliodhna
Level 87
God Stats
30W - 26L
1,614 SR
Queue Stats
200W - 193L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 4
7,193
553
3,889
9,338
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Bezalie1
Charon
10
3 / 0 / 4
7,106
547
4,364
4,774
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ChubbyThe6
Thanatos
13
9 / 0 / 1
8,230
633
7,743
10,731
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Oakenhealer
Bellona
13
2 / 1 / 1
7,385
568
8,391
9,797
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 2 / 3
7,403
569
5,235
5,626
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 3 / 0
6,441
495
4,748
13,267
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
 
Olorun
10
1 / 3 / 0
5,846
450
3,967
9,005
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
KannNiks
Charon
6
0 / 3 / 0
4,910
378
1,628
6,854
2,808
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 5 / 2
4,963
382
2,522
7,228
1,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
xSnims
Cliodhna
10
3 / 2 / 1
6,317
486
3,657
9,297
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
4
1.5
L
Shiva
 
Shiva
1
3
0
0.33
L
Olorun
 
Olorun
1
3
0
0.33
W
Charon
Bezalie1
Charon
3
0
4
5
W
Thanatos
ChubbyThe6
Thanatos
9
0
1
9.5
L
Charon
KannNiks
Charon
0
3
0
0
W
Bellona
Oakenhealer
Bellona
2
1
1
2.5
L
0
5
2
0.2
W
1
2
3
1.25
L
Cliodhna
xSnims
Cliodhna
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,622
Damage
16,522
40,266
Taken
45,651
22,975
Mitigated
16,985
17,888
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,889
774
0
2,369
9,338
3,753
1,997
1,771
7,567
0
54,839
L
Shiva
 
Shiva
4,748
1,582
0
3,376
13,267
6,835
0
191
13,076
0
35,851
L
Olorun
 
Olorun
3,967
1,322
60
2,317
9,005
2,461
385
3,709
5,066
33,904
0
W
Charon
Bezalie1
Charon
4,364
858
213
1,175
4,774
3,236
126
1,146
3,628
18,699
0
W
Thanatos
ChubbyThe6
Thanatos
7,743
2,038
0
9,240
10,731
4,349
161
434
10,297
0
65,768
L
Charon
KannNiks
Charon
1,628
402
403
790
6,854
2,808
0
2,042
4,812
12,882
0
W
Bellona
Oakenhealer
Bellona
8,391
3,471
0
3,339
9,797
9,327
0
0
9,797
0
48,009
L
2,522
1,060
52
935
7,228
1,968
336
1,930
5,234
0
15,363
W
5,235
1,435
0
1,552
5,626
2,310
301
2,314
3,312
44,698
0
L
Cliodhna
xSnims
Cliodhna
3,657
1,304
0
1,360
9,297
2,913
0
1,460
7,821
0
37,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,317
Gold Earned
28,477
362
Minions Killed
214
0
Camps Cleared
0
1,329,391
Distance Traveled
995,164
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,193
553
96
7
0
242,970
0
L
Shiva
6,441
495
67
5
0
242,990
1
L
Olorun
5,846
450
44
3
0
213,569
0
W
Charon
7,106
547
20
2
0
261,970
1
W
Thanatos
8,230
633
97
7
0
295,637
0
L
Charon
4,910
378
14
1
0
121,863
0
W
Bellona
7,385
568
64
5
0
291,106
0
L
Cupid
4,963
382
24
2
0
195,236
0
W
Zeus
7,403
569
85
7
0
237,708
0
L
Cliodhna
6,317
486
65
5
0
221,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role