Player Matchup

Fenrir
Fenrir
Cabrayisus
Fenrir
Level 143
God Stats
2W - 2L
1,417 SR
Queue Stats
15W - 29L
1,352 Elo+
Party 1
Surtr
Surtr
MrReaver3420
Surtr
Level 123
God Stats
78W - 66L
1,516 SR
Queue Stats
114W - 126L
1,460 Elo+
Party 3
Nu Wa
Nu Wa
Mrs Reaver164
Nu Wa
Level 115
God Stats
58W - 67L
1,486 SR
Queue Stats
134W - 136L
1,493 Elo+
Party 3
Charon
Charon
PupCypress
Charon
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 74L
1,309 Elo+
Solo
Izanami
Izanami
Sammyra
Izanami
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,397 Elo+
Party 1
Team Averages
Level 116
1,484 SR
1,402 Elo+

VS

Team Averages
Level 70
1,496 SR
1,350 Elo+
Cabrakan
Cabrakan
NLE MUNCH
Cabrakan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,199 Elo+
Party 2
Achilles
Achilles
Ondreoliver5
Achilles
Level 157
God Stats
24W - 19L
1,500 SR
Queue Stats
652W - 677L
1,536 Elo+
Solo
Anubis
Anubis
Onious
Anubis
Level 23
God Stats
3W - 2L
1,481 SR
Queue Stats
6W - 7L
1,199 Elo+
Party 2
Chang'e
Chang'e
SrrFelix
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,506 Elo+
Solo
Hachiman
Hachiman
respect hel
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cabrayisus
Fenrir
16
6 / 0 / 1
11,152
1,115
9,487
5,925
3,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 1 / 4
9,666
967
7,523
9,161
9,222
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 0 / 4
9,987
999
11,132
1,581
702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
PupCypress
Charon
16
0 / 0 / 7
11,407
1,141
7,504
6,376
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Sammyra
Izanami
16
0 / 0 / 6
9,856
986
9,699
6,494
3,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

341

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NLE MUNCH
Cabrakan
15
0 / 0 / 1
10,465
1,047
5,745
18,686
31,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Ondreoliver5
Achilles
13
0 / 0 / 0
7,062
706
0
662
360
Anubis
Onious
Anubis
15
1 / 2 / 0
9,929
993
6,536
11,410
6,388
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
SrrFelix
Chang'e
13
0 / 0 / 0
8,652
865
0
1,324
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
respect hel
Hachiman
15
0 / 5 / 0
9,638
964
8,219
16,866
6,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
7
Kills
1
1
Deaths
7
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cabrayisus
Fenrir
6
0
1
6.5
W
1
1
4
3
W
0
0
4
2
L
Cabrakan
NLE MUNCH
Cabrakan
0
0
1
0.5
L
Achilles
Ondreoliver5
Achilles
0
0
0
0
L
Anubis
Onious
Anubis
1
2
0
0.5
W
Charon
PupCypress
Charon
0
0
7
3.5
W
Izanami
Sammyra
Izanami
0
0
6
3
L
Chang'e
SrrFelix
Chang'e
0
0
0
0
L
Hachiman
respect hel
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,345
Damage
20,500
29,537
Taken
48,948
24,777
Mitigated
45,267
6,429
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cabrayisus
Fenrir
9,487
1,497
0
2,608
5,925
3,676
0
1,257
4,418
0
25,431
W
7,523
2,121
387
1,180
9,161
9,222
0
4,258
3,433
938
20,203
W
11,132
3,211
260
119
1,581
702
0
550
1,031
44,173
0
L
Cabrakan
NLE MUNCH
Cabrakan
5,745
225
0
1,086
18,686
31,372
0
6,116
12,147
24,222
0
L
Achilles
Ondreoliver5
Achilles
0
0
0
0
662
360
0
662
0
0
0
L
Anubis
Onious
Anubis
6,536
830
0
1,314
11,410
6,388
0
4,542
6,868
31,817
0
W
Charon
PupCypress
Charon
7,504
911
0
1,519
6,376
7,994
0
3,084
3,292
13,322
0
W
Izanami
Sammyra
Izanami
9,699
5,608
0
356
6,494
3,183
0
3,148
3,346
0
42,233
L
Chang'e
SrrFelix
Chang'e
0
0
80
80
1,324
412
0
905
419
1,642
0
L
Hachiman
respect hel
Hachiman
8,219
2,979
0
1,198
16,866
6,735
0
6,994
9,872
0
42,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
45,746
236
Minions Killed
191
11
Camps Cleared
3
926,465
Distance Traveled
515,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,152
1,115
36
4
5
201,633
0
W
Surtr
9,666
967
28
3
1
192,100
0
W
Nu Wa
9,987
999
75
8
3
138,621
0
L
Cabrakan
10,465
1,047
37
4
0
162,572
0
L
Achilles
7,062
706
0
0
0
0
0
L
Anubis
9,929
993
78
8
2
167,268
0
W
Charon
11,407
1,141
16
2
1
213,318
0
W
Izanami
9,856
986
81
8
1
180,793
0
L
Chang'e
8,652
865
1
0
1
24,355
0
L
Hachiman
9,638
964
75
8
0
161,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role