Player Matchup

Charon
Charon
 
Charon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AFRO SAMURAI SK
Guan Yu
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,436 Elo+
Party 1
Apollo
Apollo
OscarSanchez28
Apollo
Level 67
God Stats
1W - 8L
1,363 SR
Queue Stats
15W - 34L
1,360 Elo+
Solo
Scylla
Scylla
PolarBearBlk
Scylla
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
397W - 406L
1,407 Elo+
Party 1
Camazotz
Camazotz
XxanonimusxX08
Camazotz
Level 86
God Stats
2W - 3L
1,220 SR
Queue Stats
64W - 71L
1,519 Elo+
Solo
Team Averages
Level 111
1,417 SR
1,444 Elo+

VS

Team Averages
Level 125
1,508 SR
1,446 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
PanzerVGrenadier
Hades
Level 112
God Stats
115W - 92L
1,519 SR
Queue Stats
272W - 286L
1,379 Elo+
Solo
Charon
Charon
jhonmakavich
Charon
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 58L
1,438 Elo+
Solo
Ravana
Ravana
temp-9527985732
Ravana
Level 52
God Stats
65W - 51L
1,520 SR
Queue Stats
119W - 135L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 4 / 1
4,614
461
4,896
8,875
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 0
5,273
527
1,907
7,632
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 0
5,202
520
3,248
6,182
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
9
0 / 0 / 1
5,199
520
1,451
2,941
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
9
1 / 3 / 1
5,108
511
3,279
11,278
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 2
5,579
558
4,061
2,208
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
 
Apollo
10
0 / 0 / 4
5,420
542
4,064
5,462
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 0
7,176
718
7,938
10,224
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
8
1 / 0 / 4
5,341
534
3,959
5,390
2,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 1
6,380
638
5,233
3,759
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
1
0.13
W
Nu Wa
 
Nu Wa
0
1
2
1
W
Apollo
 
Apollo
0
0
4
2
L
1
2
0
0.5
L
0
1
0
0
W
6
1
0
6
L
Scylla
0
0
1
0.5
L
Camazotz
1
3
1
0.5
W
Charon
1
0
4
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,781
Damage
25,255
36,908
Taken
27,043
14,638
Mitigated
10,737
12,579
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,896
1,202
0
1,763
8,875
4,049
0
6,746
2,129
25,590
0
W
Nu Wa
 
Nu Wa
4,061
960
0
85
2,208
731
57
592
1,516
44,528
0
W
Apollo
 
Apollo
4,064
2,968
0
2,840
5,462
1,605
0
0
5,462
0
37,760
L
1,907
532
452
2,092
7,632
4,002
0
2,766
4,866
0
9,055
L
3,248
1,983
0
3,081
6,182
1,957
0
1,288
4,894
0
39,328
W
7,938
1,198
40
6,723
10,224
4,443
0
3,526
6,270
48,825
0
L
Scylla
1,451
218
0
990
2,941
863
0
1,712
1,229
37,966
0
L
Camazotz
3,279
1,240
0
4,201
11,278
3,767
0
3,453
7,825
0
31,573
W
Charon
3,959
1,047
804
1,721
5,390
2,537
0
1,258
4,062
15,921
0
W
5,233
2,179
0
1,232
3,759
1,421
0
378
3,337
0
61,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
29,896
250
Minions Killed
338
0
Camps Cleared
0
931,612
Distance Traveled
926,354
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,614
461
31
3
0
159,042
0
W
Nu Wa
5,579
558
66
7
0
176,908
0
W
Apollo
5,420
542
63
6
0
188,388
0
L
Guan Yu
5,273
527
11
1
0
202,260
2
L
Apollo
5,202
520
76
8
0
170,107
2
W
Hades
7,176
718
91
9
0
169,535
0
L
Scylla
5,199
520
76
8
0
186,357
0
L
Camazotz
5,108
511
56
6
0
213,846
0
W
Charon
5,341
534
17
2
0
189,152
2
W
Ravana
6,380
638
101
10
0
202,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role