Player Matchup

Medusa
Medusa
 
Medusa
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DIGGLESJONES
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
HairySiamang50
Baron Samedi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,395 Elo+
Solo
Martichoras
Martichoras
da jugganaut915
Martichoras
Level 76
God Stats
2W - 0L
1,506 SR
Queue Stats
6W - 17L
1,336 Elo+
Solo
Vamana
Vamana
viable_goat
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,744 Elo+
Solo
Team Averages
Level 71
1,501 SR
1,485 Elo+

VS

Team Averages
Level 97
1,638 SR
1,359 Elo+
Ah Muzen Cab
Ah Muzen Cab
DTK_Eclipx
Ah Muzen Cab
Level 64
God Stats
3W - 2L
1,683 SR
Queue Stats
225W - 234L
1,457 Elo+
Party 1
Ix Chel
Ix Chel
HuskyMuffins
Ix Chel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,218 Elo+
Party 2
Hades
Hades
OldManMcGruffin
Hades
Level 212
God Stats
2W - 2L
1,552 SR
Queue Stats
208W - 220L
1,415 Elo+
Solo
Athena
Athena
Y0ungbu11
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,282 Elo+
Party 2
Nike
Nike
the-weed-weasel
Nike
Level 116
God Stats
11W - 3L
1,953 SR
Queue Stats
209W - 216L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 3 / 9
12,536
895
22,094
16,569
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

1
0 / 0 / 0
3,892
278
0
0
0
Baron Samedi
HairySiamang50
Baron Samedi
20
4 / 3 / 14
11,309
808
20,727
14,911
8,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
da jugganaut915
Martichoras
19
5 / 2 / 11
10,907
779
16,660
16,048
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
18
2 / 5 / 14
10,389
742
8,157
14,950
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DTK_Eclipx
Ah Muzen Cab
20
5 / 2 / 7
11,704
836
19,808
14,929
7,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ix Chel
HuskyMuffins
Ix Chel
19
5 / 3 / 3
10,387
742
9,266
12,945
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 6
8,964
640
11,654
21,147
17,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
Y0ungbu11
Athena
7
0 / 2 / 0
6,884
492
233
3,106
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 4 / 7
9,366
669
16,281
21,263
19,122
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
19
Kills
13
13
Deaths
19
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
9
4.17
W
0
0
0
0
L
Ah Muzen Cab
DTK_Eclipx
Ah Muzen Cab
5
2
7
4.25
W
Baron Samedi
HairySiamang50
Baron Samedi
4
3
14
3.67
L
Ix Chel
HuskyMuffins
Ix Chel
5
3
3
2.17
L
2
8
6
0.63
L
Athena
Y0ungbu11
Athena
0
2
0
0
W
Martichoras
da jugganaut915
Martichoras
5
2
11
5.25
L
1
4
7
1.13
W
Vamana
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,638
Damage
57,242
62,478
Taken
73,390
37,581
Mitigated
52,016
27,359
Healing
23,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
22,094
6,247
2,190
6,237
16,569
8,293
1,340
5,138
11,431
0
57,719
W
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
DTK_Eclipx
Ah Muzen Cab
19,808
5,324
2,280
4,704
14,929
7,458
0
3,641
11,049
0
45,752
W
Baron Samedi
HairySiamang50
Baron Samedi
20,727
1,632
2,670
6,125
14,911
8,213
230
6,578
8,293
36,747
0
L
Ix Chel
HuskyMuffins
Ix Chel
9,266
1,142
7,011
3,012
12,945
6,514
0
2,115
10,530
23,941
0
L
11,654
67
740
3,284
21,147
17,326
0
7,561
13,077
23,262
0
L
Athena
Y0ungbu11
Athena
233
0
0
50
3,106
1,596
0
683
2,305
428
0
W
Martichoras
da jugganaut915
Martichoras
16,660
5,352
838
6,847
16,048
8,169
436
4,777
11,117
0
33,159
L
16,281
550
579
2,339
21,263
19,122
0
6,730
13,740
0
25,683
W
Vamana
8,157
3,291
803
1,649
14,950
12,906
0
4,816
10,031
0
15,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,033
Gold Earned
47,305
196
Minions Killed
139
0
Camps Cleared
0
1,111,752
Distance Traveled
1,072,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,536
895
90
6
0
295,194
0
W
Tyr
3,892
278
0
0
0
0
0
L
Ah Muzen Cab
11,704
836
51
4
0
277,708
0
W
Baron Samedi
11,309
808
56
4
0
258,935
0
L
Ix Chel
10,387
742
39
3
0
263,558
0
L
Hades
8,964
640
32
2
0
222,024
0
L
Athena
6,884
492
0
0
0
38,700
0
W
Martichoras
10,907
779
28
2
0
254,442
0
L
Nike
9,366
669
17
1
0
270,535
0
W
Vamana
10,389
742
22
2
0
303,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role