Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond I
 
Odin
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond I
ADcDyff
Freya
Diamond I
Level 95
God Stats
2W - 3L
1,233 SR
Queue Stats
132W - 103L
2,421 MMR
Party 3
Mercury
Mercury
Masters
BigWiffa
Mercury
Masters
Level 67
God Stats
6W - 2L
1,453 SR
Queue Stats
112W - 81L
2,614 MMR
Solo
Aphrodite
Aphrodite
Diamond I
Meowrrigan
Aphrodite
Diamond I
Level 158
God Stats
4W - 2L
1,341 SR
Queue Stats
205W - 183L
2,377 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,405 SR
2,082 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,558 SR
1,969 MMR
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Diamond I
 
Raijin
Diamond I
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Masters
LaRevolution
Hel
Masters
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 197L
2,706 MMR
Party 2
Thanatos
Thanatos
Masters
TobiTheCat
Thanatos
Masters
Level 78
God Stats
30W - 14L
1,791 SR
Queue Stats
247W - 215L
2,638 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 1 / 1
6,947
632
4,494
4,581
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
11
1 / 2 / 1
6,329
575
5,090
9,815
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
ADcDyff
Freya
12
3 / 1 / 4
6,939
631
7,877
6,438
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
BigWiffa
Mercury
10
2 / 2 / 5
6,213
565
4,305
7,226
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Meowrrigan
Aphrodite
10
0 / 0 / 5
6,216
565
2,019
4,636
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JormungandrZhong KuiKaliSun WukongKuzenbo

VS

Bans
SusanoAo KuangGebMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 0
6,976
634
5,949
10,578
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
 
Raijin
12
0 / 1 / 3
6,498
591
3,904
4,048
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
10
0 / 1 / 1
5,597
509
2,341
6,033
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 4 / 0
4,948
450
1,523
8,322
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TobiTheCat
Thanatos
10
2 / 3 / 2
5,870
534
6,521
11,080
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
6
6
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
1
4.5
W
Odin
 
Odin
1
2
1
0.75
L
Cerberus
 
Cerberus
3
1
0
3
L
Raijin
 
Raijin
0
1
3
1.5
L
Hou Yi
 
Hou Yi
0
1
1
0.5
W
Freya
ADcDyff
Freya
3
1
4
5
W
Mercury
BigWiffa
Mercury
2
2
5
2.25
L
1
4
0
0.25
W
Aphrodite
Meowrrigan
Aphrodite
0
0
5
2.5
L
Thanatos
TobiTheCat
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
20,238
32,696
Taken
40,061
13,856
Mitigated
25,213
11,592
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,494
425
0
260
4,581
1,517
0
2,024
2,557
60,628
0
W
Odin
 
Odin
5,090
1,268
0
2,530
9,815
5,309
0
4,015
5,123
0
46,487
L
Cerberus
 
Cerberus
5,949
941
0
4,593
10,578
11,537
0
768
9,810
55,082
220
L
Raijin
 
Raijin
3,904
255
0
542
4,048
1,491
0
2,113
1,935
57,492
0
L
Hou Yi
 
Hou Yi
2,341
953
0
1,964
6,033
2,167
0
1,738
4,295
0
38,799
W
Freya
ADcDyff
Freya
7,877
2,557
0
2,478
6,438
2,005
0
1,175
5,263
53,444
0
W
Mercury
BigWiffa
Mercury
4,305
2,205
0
588
7,226
2,213
0
1,809
5,417
0
43,118
L
1,523
279
998
3,042
8,322
5,715
0
5,173
3,149
18,743
0
W
Aphrodite
Meowrrigan
Aphrodite
2,019
317
3,051
2,685
4,636
2,812
0
1,870
2,717
19,386
0
L
Thanatos
TobiTheCat
Thanatos
6,521
2,242
0
7,466
11,080
4,303
0
4,598
6,482
0
51,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
29,889
383
Minions Killed
417
0
Camps Cleared
0
1,136,777
Distance Traveled
1,056,314
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,947
632
107
10
0
213,814
0
W
Odin
6,329
575
93
8
0
195,799
0
L
Cerberus
6,976
634
132
12
0
205,162
1
L
Raijin
6,498
591
100
9
0
202,296
4
L
Hou Yi
5,597
509
79
7
0
214,385
2
W
Freya
6,939
631
96
9
0
217,781
0
W
Mercury
6,213
565
62
6
0
284,498
0
L
Hel
4,948
450
25
2
0
186,949
0
W
Aphrodite
6,216
565
25
2
0
224,885
8
L
Thanatos
5,870
534
81
7
0
247,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role