Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Matador-del65
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,457 Elo+
Party 1
Mercury
Mercury
YoanDbs
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 106L
1,441 Elo+
Party 1
Scylla
Scylla
kewiin65
Scylla
Level 105
God Stats
36W - 52L
1,353 SR
Queue Stats
792W - 741L
1,488 Elo+
Party 1
Fenrir
Fenrir
komlosydelia
Fenrir
Level 34
God Stats
11W - 17L
1,200 SR
Queue Stats
38W - 61L
1,434 Elo+
Solo
Team Averages
Level 65
1,411 SR
1,464 Elo+

VS

Team Averages
Level 110
1,599 SR
1,477 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Basino98
Aphrodite
Level 129
God Stats
10W - 3L
1,716 SR
Queue Stats
42W - 43L
1,476 Elo+
Party 2
Ra
Ra
DAVIES8915
Ra
Level 65
God Stats
3W - 1L
1,688 SR
Queue Stats
83W - 80L
1,436 Elo+
Party 3
Kali
Kali
Joe9452
Kali
Level 105
God Stats
3W - 1L
1,589 SR
Queue Stats
145W - 141L
1,461 Elo+
Party 3
Charon
Charon
nathanfreer
Charon
Level 124
God Stats
5W - 9L
1,500 SR
Queue Stats
84W - 68L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 2 / 0
5,721
440
2,719
14,051
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 1
5,613
432
3,952
7,340
2,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
YoanDbs
Mercury
11
0 / 4 / 0
6,197
477
2,556
9,951
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
kewiin65
Scylla
14
1 / 1 / 0
7,423
571
3,980
6,107
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
1 / 5 / 0
5,983
460
3,127
12,718
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 3 / 2
6,324
486
10,222
11,374
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Basino98
Aphrodite
10
1 / 0 / 3
6,631
510
4,322
5,775
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 1
7,653
589
3,207
4,757
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Joe9452
Kali
13
4 / 0 / 3
7,840
603
6,588
8,639
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
13
4 / 1 / 5
7,743
596
9,721
7,050
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
13
14
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
0
1
W
Chiron
 
Chiron
2
3
2
1
W
Aphrodite
Basino98
Aphrodite
1
0
3
2.5
W
2
0
1
2.5
W
Kali
Joe9452
Kali
4
0
3
5.5
L
0
2
1
0.25
L
Mercury
YoanDbs
Mercury
0
4
0
0
L
Scylla
kewiin65
Scylla
1
1
0
1
L
Fenrir
1
5
0
0.2
W
Charon
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,334
Damage
34,060
50,167
Taken
37,595
26,432
Mitigated
19,551
12,240
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,719
1,154
154
4,062
14,051
13,615
0
4,411
9,560
13,361
0
W
Chiron
 
Chiron
10,222
4,125
464
1,894
11,374
5,092
681
2,548
8,826
0
47,966
W
Aphrodite
Basino98
Aphrodite
4,322
1,397
2,996
3,196
5,775
4,374
176
1,258
4,517
22,982
0
W
3,207
388
465
2,437
4,757
1,890
0
2,140
2,617
58,661
0
W
Kali
Joe9452
Kali
6,588
2,948
0
1,639
8,639
3,700
0
742
7,897
0
66,827
L
3,952
1,963
0
1,805
7,340
2,538
0
671
6,643
0
38,684
L
Mercury
YoanDbs
Mercury
2,556
811
0
1,203
9,951
3,499
0
3,219
6,264
0
46,607
L
Scylla
kewiin65
Scylla
3,980
478
0
1,800
6,107
1,991
0
1,682
4,383
67,971
0
L
Fenrir
3,127
513
0
3,216
12,718
4,789
0
5,541
6,209
0
31,337
W
Charon
9,721
2,015
0
1,573
7,050
4,495
363
134
6,916
46,083
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
36,191
343
Minions Killed
372
0
Camps Cleared
0
1,252,547
Distance Traveled
1,235,973
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,721
440
17
1
0
242,337
1
W
Chiron
6,324
486
78
6
0
225,026
0
W
Aphrodite
6,631
510
30
2
0
232,468
4
W
Ra
7,653
589
103
8
0
245,579
0
W
Kali
7,840
603
95
7
0
308,455
0
L
Hou Yi
5,613
432
64
5
0
228,279
2
L
Mercury
6,197
477
73
6
0
297,991
0
L
Scylla
7,423
571
131
10
0
257,390
0
L
Fenrir
5,983
460
58
4
0
226,550
0
W
Charon
7,743
596
66
5
0
224,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role