Player Matchup

Horus
Horus
Altαza
Horus
Level 149
God Stats
3W - 3L
1,793 SR
Queue Stats
412W - 398L
1,572 Elo+
Solo
Nemesis
Nemesis
Gustallll
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,299 Elo+
Party 1
Chronos
Chronos
RodriLaCuadra
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,330 Elo+
Party 1
Chaac
Chaac
oopsicopata
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
richardbrandao01
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 162L
1,523 Elo+
Solo
Team Averages
Level 70
1,559 SR
1,445 Elo+

VS

Team Averages
Level 165
1,609 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Deh Yelaiah
Da Ji
Level 202
God Stats
4W - 4L
1,715 SR
Queue Stats
860W - 835L
1,508 Elo+
Solo
Hera
Hera
NyK0w
Hera
Level 156
God Stats
1W - 0L
1,830 SR
Queue Stats
10W - 29L
1,261 Elo+
Solo
Terra
Terra
SwampertTheFish
Terra
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 168L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Altαza
Horus
10
0 / 1 / 2
5,070
1,014
3,884
6,585
6,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
Gustallll
Nemesis
9
0 / 2 / 2
4,782
956
1,526
5,424
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
7
0 / 1 / 0
4,880
976
2,626
2,849
894
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 1
4,911
982
4,668
9,006
6,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 0
5,653
1,131
2,852
5,776
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 0 / 8
6,669
1,334
8,642
3,643
1,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
 
Set
12
3 / 0 / 8
6,452
1,290
5,330
5,978
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 6
5,620
1,124
3,843
3,784
3,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
NyK0w
Hera
11
4 / 1 / 5
6,205
1,241
5,285
4,300
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 10
5,998
1,200
4,230
5,166
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
2
Kills
12
12
Deaths
2
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
8
8
W
Set
 
Set
3
0
8
7
L
Horus
Altαza
Horus
0
1
2
1
W
1
1
6
4
L
Nemesis
Gustallll
Nemesis
0
2
2
0.5
W
Hera
NyK0w
Hera
4
1
5
6.5
L
Chronos
0
1
0
0
W
0
0
10
5
L
0
5
1
0.1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,556
Damage
27,330
29,640
Taken
22,871
22,837
Mitigated
14,798
9,865
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,642
3,695
1,605
718
3,643
1,464
1,093
152
3,364
19,166
0
W
Set
 
Set
5,330
1,933
1,240
1,221
5,978
3,440
13
782
5,079
0
11,355
L
Horus
Altαza
Horus
3,884
1,950
2,736
4,040
6,585
6,030
0
4,002
2,583
0
8,124
W
3,843
543
638
358
3,784
3,101
0
690
2,833
0
5,081
L
Nemesis
Gustallll
Nemesis
1,526
151
91
586
5,424
4,845
0
3,236
2,028
0
3,400
W
Hera
NyK0w
Hera
5,285
1,474
0
979
4,300
1,731
709
322
3,766
10,472
0
L
Chronos
2,626
733
301
876
2,849
894
0
1,452
1,285
7,772
0
W
4,230
351
2,778
1,764
5,166
5,062
0
812
3,904
6,382
0
L
4,668
142
0
504
9,006
6,453
0
6,017
2,989
0
13,124
L
2,852
789
309
422
5,776
4,615
0
3,066
2,598
0
8,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
30,944
45
Minions Killed
61
0
Camps Cleared
0
502,169
Distance Traveled
588,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,669
1,334
21
4
0
117,812
0
W
Set
6,452
1,290
18
4
0
136,085
0
L
Horus
5,070
1,014
6
1
0
148,749
0
W
Da Ji
5,620
1,124
2
0
0
87,068
0
L
Nemesis
4,782
956
1
0
0
111,480
0
W
Hera
6,205
1,241
11
2
0
112,662
0
L
Chronos
4,880
976
16
3
0
39,902
0
W
Terra
5,998
1,200
9
2
0
135,281
0
L
Chaac
4,911
982
16
3
0
95,794
0
L
Mercury
5,653
1,131
6
1
0
106,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role