Player Matchup

Loki
Loki
Kuro__97
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,487 Elo+
Party 2
Merlin
Merlin
ParketShalun
Merlin
Level 43
God Stats
7W - 6L
1,526 SR
Queue Stats
37W - 44L
1,349 Elo+
Solo
Nu Wa
Nu Wa
Pietpielietjies
Nu Wa
Level 48
God Stats
4W - 2L
1,627 SR
Queue Stats
100W - 107L
1,383 Elo+
Solo
Medusa
Medusa
Temperzz20
Medusa
Level 79
God Stats
1W - 1L
1,698 SR
Queue Stats
33W - 28L
1,583 Elo+
Solo
Ymir
Ymir
iN1ghts
Ymir
Level 16
God Stats
10W - 9L
1,574 SR
Queue Stats
10W - 12L
1,449 Elo+
Party 2
Team Averages
Level 50
1,585 SR
1,450 Elo+

VS

Team Averages
Level 60
1,530 SR
1,406 Elo+
Apollo
Apollo
Batz_2510
Apollo
Level 45
God Stats
22W - 20L
1,500 SR
Queue Stats
196W - 193L
1,311 Elo+
Solo
Anubis
Anubis
GRT_Muel
Anubis
Level 36
God Stats
3W - 1L
1,713 SR
Queue Stats
23W - 36L
1,346 Elo+
Solo
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 63
God Stats
616W - 609L
1,487 SR
Queue Stats
617W - 615L
1,435 Elo+
Party 1
Xing Tian
Xing Tian
Jäger94
Xing Tian
Level 91
God Stats
6W - 6L
1,469 SR
Queue Stats
89W - 70L
1,478 Elo+
Solo
Arachne
Arachne
Kynanee
Arachne
Level 65
God Stats
43W - 32L
1,480 SR
Queue Stats
141W - 130L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 5 / 1
6,047
504
3,150
9,715
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
9
1 / 2 / 1
5,460
455
6,822
3,750
922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 1
6,451
538
5,203
5,369
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Temperzz20
Medusa
10
0 / 1 / 0
5,501
458
2,462
4,660
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
iN1ghts
Ymir
8
1 / 3 / 2
5,923
494
1,309
9,427
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Batz_2510
Apollo
9
1 / 2 / 3
5,363
447
2,032
5,906
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
GRT_Muel
Anubis
12
1 / 1 / 1
6,522
544
3,970
7,419
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Jazzy81160
Vulcan
13
3 / 0 / 1
7,194
600
2,624
3,022
1,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Jäger94
Xing Tian
10
2 / 0 / 5
6,058
505
2,658
7,638
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Kynanee
Arachne
12
5 / 1 / 3
7,079
590
6,744
9,451
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
Batz_2510
Apollo
1
2
3
1.25
W
Anubis
GRT_Muel
Anubis
1
1
1
1.5
W
Vulcan
Jazzy81160
Vulcan
3
0
1
3.5
W
Xing Tian
Jäger94
Xing Tian
2
0
5
4.5
L
Loki
2
5
1
0.5
W
Arachne
Kynanee
Arachne
5
1
3
6.5
L
Merlin
1
2
1
0.75
L
0
1
1
0.5
L
Medusa
Temperzz20
Medusa
0
1
0
0
L
Ymir
iN1ghts
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
18,028
32,921
Taken
33,436
13,260
Mitigated
15,086
9,215
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Batz_2510
Apollo
2,032
1,173
0
2,042
5,906
1,883
0
2,671
3,235
0
25,315
W
Anubis
GRT_Muel
Anubis
3,970
148
0
4,272
7,419
2,986
0
3,338
4,081
48,801
0
W
Vulcan
Jazzy81160
Vulcan
2,624
962
0
365
3,022
1,135
162
548
2,474
51,232
0
W
Xing Tian
Jäger94
Xing Tian
2,658
223
0
2,340
7,638
5,282
0
4,495
3,143
9,896
0
L
Loki
3,150
1,133
0
3,434
9,715
3,058
0
1,763
7,952
0
36,259
W
Arachne
Kynanee
Arachne
6,744
5,282
0
2,137
9,451
3,800
20
2,412
7,039
0
53,270
L
Merlin
6,822
451
0
1,316
3,750
922
175
446
3,304
41,117
0
L
5,203
945
0
1,596
5,369
1,446
0
3,223
2,146
52,329
0
L
Medusa
Temperzz20
Medusa
2,462
342
0
1,204
4,660
1,475
0
1,815
2,845
0
36,942
L
Ymir
iN1ghts
Ymir
1,309
169
0
1,665
9,427
6,359
448
2,054
7,373
17,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
32,216
306
Minions Killed
303
0
Camps Cleared
0
1,097,596
Distance Traveled
1,174,080
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,363
447
44
4
0
225,134
0
W
Anubis
6,522
544
83
7
0
192,389
0
W
Vulcan
7,194
600
83
7
0
251,677
4
W
Xing Tian
6,058
505
12
1
0
232,224
6
L
Loki
6,047
504
69
6
0
234,850
0
W
Arachne
7,079
590
81
7
0
272,656
0
L
Merlin
5,460
455
65
5
0
198,660
3
L
Nu Wa
6,451
538
81
7
0
228,849
0
L
Medusa
5,501
458
63
5
0
214,522
3
L
Ymir
5,923
494
28
2
0
220,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role