Player Matchup

Hou Yi
Hou Yi
Atheldorah
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,498 Elo+
Party 1
Janus
Janus
FoxSerZ
Janus
Level 44
God Stats
4W - 1L
1,792 SR
Queue Stats
26W - 22L
1,497 Elo+
Party 1
Charon
Charon
GTremere
Charon
Level 105
God Stats
10W - 12L
1,346 SR
Queue Stats
124W - 122L
1,492 Elo+
Solo
Ymir
Ymir
gabriel568567
Ymir
Level 65
God Stats
2W - 4L
1,574 SR
Queue Stats
170W - 175L
1,492 Elo+
Solo
Bastet
Bastet
orokh
Bastet
Level 142
God Stats
8W - 4L
1,738 SR
Queue Stats
178W - 184L
1,497 Elo+
Solo
Team Averages
Level 83
1,590 SR
1,495 Elo+

VS

Team Averages
Level 108
1,520 SR
1,448 Elo+
Susano
Susano
AIN_GUI
Susano
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 105L
1,482 Elo+
Solo
Cerberus
Cerberus
Ghost_213567
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,403 Elo+
Party 2
Sol
Sol
Herjs
Sol
Level 127
God Stats
6W - 5L
1,598 SR
Queue Stats
175W - 173L
1,460 Elo+
Solo
Achilles
Achilles
TheTerminatoor
Achilles
Level 129
God Stats
11W - 7L
1,500 SR
Queue Stats
115W - 109L
1,501 Elo+
Solo
Yu Huang
Yu Huang
Vintao_Divino
Yu Huang
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 104L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Atheldorah
Hou Yi
12
2 / 2 / 1
7,715
454
4,743
9,088
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
FoxSerZ
Janus
14
2 / 4 / 3
8,379
493
12,289
9,541
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
GTremere
Charon
11
1 / 7 / 5
7,058
415
7,869
15,602
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 0
7,615
448
7,892
9,592
8,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
orokh
Bastet
11
4 / 0 / 4
7,690
452
8,722
11,246
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AIN_GUI
Susano
14
4 / 1 / 4
8,562
504
4,954
12,471
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Ghost_213567
Cerberus
13
1 / 4 / 13
8,562
504
5,192
19,796
14,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Herjs
Sol
15
3 / 2 / 2
9,564
563
9,723
10,138
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
17
4 / 1 / 0
9,976
587
7,086
14,948
11,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Vintao_Divino
Yu Huang
14
3 / 2 / 7
8,602
506
9,557
11,470
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
10
Kills
15
15
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
AIN_GUI
Susano
4
1
4
6
L
Hou Yi
Atheldorah
Hou Yi
2
2
1
1.25
L
Janus
FoxSerZ
Janus
2
4
3
0.88
L
Charon
GTremere
Charon
1
7
5
0.5
W
Cerberus
Ghost_213567
Cerberus
1
4
13
1.88
W
Sol
Herjs
Sol
3
2
2
2
W
Achilles
4
1
0
4
W
Yu Huang
Vintao_Divino
Yu Huang
3
2
7
3.25
L
1
2
0
0.5
L
Bastet
orokh
Bastet
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,515
Damage
36,512
55,069
Taken
68,823
30,189
Mitigated
40,070
12,505
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AIN_GUI
Susano
4,954
391
0
4,796
12,471
5,176
373
2,291
9,938
0
58,953
L
Hou Yi
Atheldorah
Hou Yi
4,743
2,271
0
3,237
9,088
3,422
0
4,875
4,213
0
42,346
L
Janus
FoxSerZ
Janus
12,289
718
0
240
9,541
2,960
0
6,004
3,537
64,222
0
L
Charon
GTremere
Charon
7,869
856
0
1,834
15,602
11,337
0
8,952
6,513
28,058
0
W
Cerberus
Ghost_213567
Cerberus
5,192
148
2,275
6,043
19,796
14,765
454
9,326
9,567
23,917
0
W
Sol
Herjs
Sol
9,723
3,620
0
3,467
10,138
3,678
3,921
2,661
7,405
83,272
0
W
Achilles
7,086
1,797
0
3,814
14,948
11,956
960
5,725
8,763
0
80,410
W
Yu Huang
Vintao_Divino
Yu Huang
9,557
492
0
350
11,470
4,495
1,716
5,971
5,063
55,333
0
L
7,892
1,678
0
2,883
9,592
8,564
0
1,539
8,053
44,838
127
L
Bastet
orokh
Bastet
8,722
2,867
0
4,311
11,246
3,906
0
3,055
8,191
0
44,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
45,266
368
Minions Killed
481
0
Camps Cleared
0
1,441,875
Distance Traveled
1,611,396
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,562
504
81
5
0
373,503
0
L
Hou Yi
7,715
454
82
5
0
223,307
1
L
Janus
8,379
493
119
7
0
320,791
0
L
Charon
7,058
415
21
1
0
316,029
0
W
Cerberus
8,562
504
60
4
0
313,640
0
W
Sol
9,564
563
133
8
0
316,228
4
W
Achilles
9,976
587
116
7
0
313,170
0
W
Yu Huang
8,602
506
91
5
0
294,855
0
L
Ymir
7,615
448
86
5
0
203,276
0
L
Bastet
7,690
452
60
4
0
378,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role