Player Matchup

Ne Zha
Ne Zha
Iglus_MULMus__
Ne Zha
Level 42
God Stats
0W - 2L
1,277 SR
Queue Stats
44W - 78L
1,369 Elo+
Party 1
Bacchus
Bacchus
MostWantedLui
Bacchus
Level 27
God Stats
3W - 4L
1,567 SR
Queue Stats
16W - 17L
1,503 Elo+
Party 1
Thanatos
Thanatos
iTz_eLe-
Thanatos
Level 202
God Stats
2W - 1L
1,550 SR
Queue Stats
112W - 119L
1,468 Elo+
Solo
Danzaburou
Danzaburou
kever-THC-
Danzaburou
Level 119
God Stats
17W - 18L
1,505 SR
Queue Stats
112W - 118L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
loco-soldato
Morgan Le Fay
Level 121
God Stats
13W - 17L
1,517 SR
Queue Stats
64W - 67L
1,447 Elo+
Party 1
Team Averages
Level 102
1,483 SR
1,454 Elo+

VS

Team Averages
Level 88
1,544 SR
1,483 Elo+
Rama
Rama
 
Rama
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ALEJAANDRO_99
Hel
Level 116
God Stats
18W - 23L
1,552 SR
Queue Stats
231W - 236L
1,459 Elo+
Party 2
Thanatos
Thanatos
Im_Nanoy
Thanatos
Level 107
God Stats
12W - 8L
1,344 SR
Queue Stats
387W - 391L
1,447 Elo+
Party 2
Guan Yu
Guan Yu
SepticFlex
Guan Yu
Level 61
God Stats
56W - 60L
1,530 SR
Queue Stats
61W - 67L
1,505 Elo+
Solo
Charon
Charon
TdFoxy
Charon
Level 78
God Stats
4W - 0L
1,794 SR
Queue Stats
33W - 33L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
6,821
455
6,364
13,905
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
10
0 / 1 / 4
6,342
423
7,549
10,953
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
iTz_eLe-
Thanatos
15
7 / 1 / 1
8,673
578
11,110
14,547
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
kever-THC-
Danzaburou
10
1 / 3 / 2
6,176
412
5,595
10,499
3,504
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
loco-soldato
Morgan Le Fay
11
0 / 4 / 1
6,241
416
10,175
9,406
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 3 / 2
7,743
516
9,994
12,525
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 4
7,908
527
4,943
10,010
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Im_Nanoy
Thanatos
15
4 / 2 / 0
8,940
596
8,547
13,497
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
SepticFlex
Guan Yu
15
1 / 1 / 0
9,417
628
8,065
15,873
16,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
TdFoxy
Charon
11
1 / 1 / 4
7,812
521
6,067
11,916
8,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
11
11
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
3
2
2
W
0
1
4
2
L
0
2
1
0.25
W
Thanatos
Im_Nanoy
Thanatos
4
2
0
2
L
Bacchus
0
1
4
2
W
Guan Yu
SepticFlex
Guan Yu
1
1
0
1
W
Charon
TdFoxy
Charon
1
1
4
3
L
Thanatos
iTz_eLe-
Thanatos
7
1
1
7.5
L
Danzaburou
kever-THC-
Danzaburou
1
3
2
0.67
L
Morgan Le Fay
loco-soldato
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,793
Damage
37,616
59,310
Taken
63,821
27,614
Mitigated
39,261
20,502
Healing
33,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,994
8,225
0
4,123
12,525
4,310
802
3,916
8,609
0
52,021
W
4,943
145
2,550
5,670
10,010
4,263
842
5,311
4,699
58,216
0
L
6,364
1,461
0
3,708
13,905
5,665
0
1,296
12,609
0
65,635
W
Thanatos
Im_Nanoy
Thanatos
8,547
2,316
0
10,016
13,497
5,285
0
2,165
11,332
0
73,530
L
Bacchus
7,549
1,443
0
2,001
10,953
9,092
0
2,649
8,304
16,819
0
W
Guan Yu
SepticFlex
Guan Yu
8,065
1,126
510
5,495
15,873
16,777
1,257
3,617
12,256
145
86,748
W
Charon
TdFoxy
Charon
6,067
531
1,822
2,923
11,916
8,626
0
3,324
8,592
15,630
0
L
Thanatos
iTz_eLe-
Thanatos
11,110
2,075
0
10,912
14,547
5,879
0
2,131
12,416
0
66,517
L
Danzaburou
kever-THC-
Danzaburou
5,595
1,865
0
2,866
10,499
3,504
0
2,023
8,476
0
37,388
L
Morgan Le Fay
loco-soldato
Morgan Le Fay
10,175
943
0
1,015
9,406
3,474
0
3,056
6,350
48,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
41,820
306
Minions Killed
440
0
Camps Cleared
0
1,591,452
Distance Traveled
1,546,220
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,743
516
77
5
0
262,659
0
W
Hel
7,908
527
109
7
0
315,524
0
L
Ne Zha
6,821
455
85
6
0
302,497
0
W
Thanatos
8,940
596
102
7
0
362,429
0
L
Bacchus
6,342
423
30
2
0
327,317
6
W
Guan Yu
9,417
628
129
9
0
282,085
0
W
Charon
7,812
521
23
2
0
323,523
1
L
Thanatos
8,673
578
94
6
0
370,347
0
L
Danzaburou
6,176
412
43
3
0
302,351
0
L
Morgan Le Fay
6,241
416
54
4
0
288,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role