Player Matchup

Skadi
Skadi
ANDAKIN_95
Skadi
Level 119
God Stats
0W - 2L
1,362 SR
Queue Stats
31W - 22L
1,650 Elo+
Party 2
Thanatos
Thanatos
AzureStarDragon
Thanatos
Level 157
God Stats
4W - 3L
1,602 SR
Queue Stats
47W - 26L
1,641 Elo+
Party 2
Jormungandr
Jormungandr
LowTapok
Jormungandr
Level 47
God Stats
8W - 9L
1,622 SR
Queue Stats
35W - 33L
1,427 Elo+
Party 1
Artio
Artio
RailGungnir
Artio
Level 144
God Stats
12W - 5L
1,621 SR
Queue Stats
55W - 32L
1,704 Elo+
Party 2
Discordia
Discordia
РВ0ТАЕН0ТА
Discordia
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 94
1,541 SR
1,584 Elo+

VS

Team Averages
Level 98
1,515 SR
1,439 Elo+
Charon
Charon
 
Charon
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ElectroFluffy
Merlin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,278 Elo+
Solo
Ne Zha
Ne Zha
top-optic
Ne Zha
Level 81
God Stats
3W - 0L
1,511 SR
Queue Stats
68W - 72L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
xtMr-Rage
Danzaburou
Level 17
God Stats
7W - 7L
1,563 SR
Queue Stats
14W - 17L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 0 / 0
5,119
1,024
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thanatos
11
2 / 0 / 1
6,322
1,264
4,146
5,190
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
LowTapok
Jormungandr
11
0 / 4 / 3
5,999
1,200
8,883
11,659
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 3 / 1
5,972
1,194
3,054
11,805
8,140
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 0
5,604
1,121
3,157
4,641
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

342

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 0 / 10
7,087
1,417
7,612
6,040
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
 
Vulcan
11
4 / 0 / 5
6,910
1,382
8,264
3,251
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 6
6,452
1,290
6,442
3,206
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
top-optic
Ne Zha
11
2 / 2 / 7
6,166
1,233
3,687
4,974
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
xtMr-Rage
Danzaburou
11
2 / 0 / 5
6,325
1,265
4,207
3,303
1,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
11
11
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
10
6
W
Vulcan
 
Vulcan
4
0
5
6.5
L
Skadi
0
0
0
0
L
Thanatos
2
0
1
2.5
W
2
1
6
5
L
Jormungandr
LowTapok
Jormungandr
0
4
3
0.38
L
1
3
1
0.5
W
Ne Zha
top-optic
Ne Zha
2
2
7
2.75
W
Danzaburou
xtMr-Rage
Danzaburou
2
0
5
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
30,212
33,295
Taken
20,774
22,062
Mitigated
11,264
5,428
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,612
1,756
0
795
6,040
5,046
0
3,822
1,659
12,630
0
W
Vulcan
 
Vulcan
8,264
4,323
0
0
3,251
1,395
0
1,988
1,080
20,138
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
4,146
352
0
2,104
5,190
1,981
0
3,112
1,930
0
15,162
W
6,442
607
0
10
3,206
1,420
0
2,550
473
11,374
0
L
Jormungandr
LowTapok
Jormungandr
8,883
1,385
43
901
11,659
10,187
0
6,660
4,421
19,650
0
L
3,054
0
622
1,758
11,805
8,140
0
8,330
2,914
7,957
437
W
Ne Zha
top-optic
Ne Zha
3,687
1,013
0
331
4,974
2,044
0
2,693
1,979
0
8,566
W
Danzaburou
xtMr-Rage
Danzaburou
4,207
1,854
0
526
3,303
1,359
0
2,417
793
0
12,177
L
3,157
414
0
0
4,641
1,754
0
2,937
1,555
12,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
32,940
81
Minions Killed
91
2
Camps Cleared
4
360,856
Distance Traveled
512,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,087
1,417
15
3
2
110,166
0
W
Vulcan
6,910
1,382
30
6
1
117,728
0
L
Skadi
5,119
1,024
0
0
0
127
0
L
Thanatos
6,322
1,264
22
4
0
96,891
0
W
Merlin
6,452
1,290
21
4
1
99,064
0
L
Jormungandr
5,999
1,200
22
4
0
95,508
0
L
Artio
5,972
1,194
18
4
2
98,425
0
W
Ne Zha
6,166
1,233
10
2
0
85,212
0
W
Danzaburou
6,325
1,265
15
3
0
100,277
0
L
Discordia
5,604
1,121
19
4
0
69,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role