Player Matchup

Sol
Sol
Toasteroftoast77
Sol
Level 104
God Stats
8W - 6L
1,808 SR
Queue Stats
117W - 119L
1,471 Elo+
Party 1
Nox
Nox
Wyndhurst
Nox
Level 34
God Stats
1W - 2L
1,332 SR
Queue Stats
150W - 133L
1,527 Elo+
Solo
Hades
Hades
X50Drake
Hades
Level 107
God Stats
12W - 5L
1,876 SR
Queue Stats
377W - 357L
1,564 Elo+
Party 2
Neith
Neith
auzch
Neith
Level 115
God Stats
0W - 1L
1,250 SR
Queue Stats
19W - 17L
1,554 Elo+
Party 1
Thanatos
Thanatos
ツgangstagooseツ
Thanatos
Level 28
God Stats
17W - 12L
1,615 SR
Queue Stats
204W - 181L
1,565 Elo+
Party 2
Team Averages
Level 78
1,576 SR
1,536 Elo+

VS

Team Averages
Level 99
1,572 SR
1,582 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Cadeuceus
Awilix
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
22W - 14L
1,737 Elo+
Party 3
Sol
Sol
ChaserRex
Sol
Level 86
God Stats
23W - 12L
1,688 SR
Queue Stats
26W - 19L
1,591 Elo+
Solo
Ah Puch
Ah Puch
CultCulture
Ah Puch
Level 89
God Stats
10W - 5L
1,500 SR
Queue Stats
409W - 342L
1,567 Elo+
Solo
Shiva
Shiva
G_Lucky7_
Shiva
Level 108
God Stats
77W - 36L
1,673 SR
Queue Stats
617W - 529L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,298
482
2,202
7,850
2,803
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 4 / 1
5,529
503
3,587
7,961
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
X50Drake
Hades
10
0 / 3 / 2
5,956
541
5,559
9,646
3,855
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
auzch
Neith
11
1 / 1 / 3
6,096
554
4,202
6,576
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 2
5,955
541
6,278
10,978
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
4 / 3 / 5
6,997
636
5,452
11,649
9,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Cadeuceus
Awilix
11
4 / 1 / 0
6,296
572
3,438
7,623
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 3
8,124
739
10,135
8,454
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
CultCulture
Ah Puch
11
0 / 3 / 2
6,141
558
4,085
6,112
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
G_Lucky7_
Shiva
10
1 / 2 / 3
6,117
556
6,610
11,170
5,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
15
15
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
3
5
2.17
W
Awilix
Cadeuceus
Awilix
4
1
0
4
W
6
0
3
7.5
W
Ah Puch
CultCulture
Ah Puch
0
3
2
0.33
W
Shiva
G_Lucky7_
Shiva
1
2
3
1.25
L
0
5
1
0.1
L
4
4
1
1.13
L
Hades
X50Drake
Hades
0
3
2
0.33
L
Neith
auzch
Neith
1
1
3
2.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
29,720
43,011
Taken
45,008
18,465
Mitigated
23,104
16,223
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,452
1,254
0
2,758
11,649
9,031
0
1,690
9,959
0
18,428
W
Awilix
Cadeuceus
Awilix
3,438
1,225
0
1,130
7,623
2,716
0
1,919
5,704
0
36,974
W
10,135
4,746
0
5,343
8,454
3,336
805
2,150
6,304
75,916
0
W
Ah Puch
CultCulture
Ah Puch
4,085
181
0
917
6,112
2,030
0
63
6,049
47,868
0
W
Shiva
G_Lucky7_
Shiva
6,610
1,970
165
5,266
11,170
5,991
0
5,704
5,466
0
40,501
L
2,202
1,129
0
1,565
7,850
2,803
0
5,033
2,817
32,767
0
L
3,587
567
0
1,970
7,961
4,691
0
3,759
4,202
15,456
0
L
Hades
X50Drake
Hades
5,559
1,198
80
3,742
9,646
3,855
0
0
9,646
45,699
0
L
Neith
auzch
Neith
4,202
770
0
1,508
6,576
2,715
0
2,583
3,993
0
45,207
L
6,278
2,031
0
7,358
10,978
4,401
0
2,908
8,070
0
37,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
33,675
300
Minions Killed
388
0
Camps Cleared
0
1,058,871
Distance Traveled
1,168,752
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,997
636
16
1
0
261,869
2
W
Awilix
6,296
572
62
6
0
254,048
0
W
Sol
8,124
739
132
12
0
222,178
2
W
Ah Puch
6,141
558
111
10
0
215,977
0
W
Shiva
6,117
556
67
6
0
214,680
0
L
Sol
5,298
482
47
4
0
188,345
0
L
Nox
5,529
503
20
2
0
220,454
2
L
Hades
5,956
541
89
8
0
189,756
1
L
Neith
6,096
554
91
8
0
222,688
0
L
Thanatos
5,955
541
53
5
0
237,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role