Player Matchup

Agni
Agni
Heerudora
Agni
Level 112
God Stats
5W - 8L
1,480 SR
Queue Stats
50W - 53L
1,459 Elo+
Party 3
Cernunnos
Cernunnos
KorkeeN
Cernunnos
Level 64
God Stats
1W - 3L
1,499 SR
Queue Stats
63W - 69L
1,403 Elo+
Party 2
Hercules
Hercules
Tharadius
Hercules
Level 115
God Stats
4W - 5L
1,418 SR
Queue Stats
52W - 55L
1,458 Elo+
Party 3
Fenrir
Fenrir
Thildalph
Fenrir
Level 118
God Stats
5W - 5L
1,514 SR
Queue Stats
126W - 124L
1,444 Elo+
Party 2
Charon
Charon
Triffel
Charon
Level 69
God Stats
0W - 4L
1,299 SR
Queue Stats
78W - 82L
1,425 Elo+
Party 2
Team Averages
Level 96
1,442 SR
1,438 Elo+

VS

Team Averages
Level 101
1,498 SR
1,450 Elo+
Freya
Freya
 
Freya
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Xx_Marcutio_xX
Bellona
Level 57
God Stats
4W - 2L
1,721 SR
Queue Stats
34W - 29L
1,375 Elo+
Solo
Artemis
Artemis
ZiYaD__03
Artemis
Level 104
God Stats
4W - 6L
1,271 SR
Queue Stats
83W - 103L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 6 / 4
6,102
436
6,510
11,197
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
KorkeeN
Cernunnos
11
2 / 4 / 1
6,680
477
7,954
10,987
4,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Tharadius
Hercules
11
5 / 4 / 2
7,016
501
8,913
14,605
8,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Thildalph
Fenrir
10
4 / 3 / 3
6,929
495
9,258
14,188
8,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Triffel
Charon
9
0 / 4 / 3
6,234
445
3,256
11,682
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
12 / 4 / 2
8,256
590
16,893
15,023
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
 
Charon
12
2 / 1 / 13
7,602
543
10,885
9,503
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
 
Kuzenbo
9
0 / 2 / 8
6,382
456
4,178
7,984
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 3 / 2
6,797
486
6,296
13,214
12,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
ZiYaD__03
Artemis
11
4 / 3 / 3
7,052
504
7,531
10,302
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
21
21
Deaths
13
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
12
4
2
3.25
W
Charon
 
Charon
2
1
13
8.5
W
Kuzenbo
 
Kuzenbo
0
2
8
2
L
Agni
1
6
4
0.5
L
Cernunnos
KorkeeN
Cernunnos
2
4
1
0.63
L
Hercules
Tharadius
Hercules
5
4
2
1.5
L
Fenrir
Thildalph
Fenrir
4
3
3
1.83
L
Charon
Triffel
Charon
0
4
3
0.38
W
3
3
2
1.33
W
Artemis
ZiYaD__03
Artemis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
45,783
62,659
Taken
56,026
33,708
Mitigated
34,275
15,464
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,893
4,566
0
4,417
15,023
5,856
0
3,358
11,461
56,639
0
W
Charon
 
Charon
10,885
1,268
0
1,125
9,503
4,488
0
2,521
6,892
46,913
0
W
Kuzenbo
 
Kuzenbo
4,178
1,396
0
2,230
7,984
8,172
24
2,237
5,632
12,537
0
L
Agni
6,510
246
0
1,728
11,197
4,211
0
6,841
4,312
40,014
0
L
Cernunnos
KorkeeN
Cernunnos
7,954
4,326
0
4,307
10,987
4,149
1,059
4,331
6,656
0
50,035
L
Hercules
Tharadius
Hercules
8,913
1,795
0
3,439
14,605
8,202
0
7,809
6,456
0
36,933
L
Fenrir
Thildalph
Fenrir
9,258
1,787
0
3,721
14,188
8,268
0
6,389
7,799
0
32,563
L
Charon
Triffel
Charon
3,256
692
224
2,045
11,682
8,878
0
6,355
5,327
15,762
0
W
6,296
1,940
0
3,013
13,214
12,172
0
1,040
11,568
0
38,762
W
Artemis
ZiYaD__03
Artemis
7,531
3,237
0
3,078
10,302
3,587
262
815
9,487
0
42,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
36,089
255
Minions Killed
276
0
Camps Cleared
0
1,299,689
Distance Traveled
1,295,617
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,256
590
57
4
0
280,988
0
W
Charon
7,602
543
66
5
0
270,300
0
W
Kuzenbo
6,382
456
18
1
0
290,872
7
L
Agni
6,102
436
61
4
0
264,932
1
L
Cernunnos
6,680
477
75
5
0
228,725
0
L
Hercules
7,016
501
63
5
0
271,226
1
L
Fenrir
6,929
495
34
2
0
286,790
0
L
Charon
6,234
445
22
2
0
248,016
5
W
Bellona
6,797
486
61
4
0
221,646
2
W
Artemis
7,052
504
74
5
0
231,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role