Player Matchup

Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Antipatria
Tiamat
Level 87
God Stats
2W - 2L
1,653 SR
Queue Stats
104W - 63L
1,638 Elo+
Solo
Thor
Thor
Boifita
Thor
Level 114
God Stats
3W - 0L
1,841 SR
Queue Stats
321W - 380L
1,435 Elo+
Solo
Ra
Ra
Chuckpin
Ra
Level 68
God Stats
5W - 1L
1,581 SR
Queue Stats
62W - 62L
1,451 Elo+
Solo
Medusa
Medusa
Mano_brownie666
Medusa
Level 86
God Stats
1W - 1L
1,732 SR
Queue Stats
35W - 30L
1,445 Elo+
Solo
Team Averages
Level 100
1,661 SR
1,494 Elo+

VS

Team Averages
Level 101
1,361 SR
1,468 Elo+
Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BriianDub
Ravana
Level 100
God Stats
8W - 8L
1,268 SR
Queue Stats
216W - 234L
1,451 Elo+
Party 1
Janus
Janus
Youtube-_Alandub
Janus
Level 109
God Stats
12W - 22L
1,359 SR
Queue Stats
225W - 243L
1,441 Elo+
Party 1
Bastet
Bastet
diogo-emilio
Bastet
Level 84
God Stats
0W - 3L
1,179 SR
Queue Stats
99W - 95L
1,504 Elo+
Solo
Sobek
Sobek
elrusoDub
Sobek
Level 88
God Stats
25W - 21L
1,500 SR
Queue Stats
212W - 226L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
1 / 0 / 15
12,262
533
9,582
16,110
19,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Antipatria
Tiamat
20
10 / 2 / 4
15,854
689
21,172
13,129
15,726
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Boifita
Thor
19
9 / 5 / 4
13,541
589
22,380
22,980
12,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 4 / 2
11,977
521
8,286
13,834
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 7 / 5
12,314
535
14,088
19,185
9,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
11 / 8 / 2
13,656
594
23,324
29,335
14,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
BriianDub
Ravana
5
0 / 6 / 2
6,277
273
0
7,231
1,218
5
0 / 4 / 2
5,152
224
0
7,390
1,239
Bastet
19
7 / 12 / 6
11,596
504
19,990
38,588
16,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
elrusoDub
Sobek
4
0 / 3 / 1
5,065
220
0
8,696
2,012

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
33
Kills
18
18
Deaths
33
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
15
8.5
L
Olorun
 
Olorun
11
8
2
1.5
W
Tiamat
Antipatria
Tiamat
10
2
4
6
W
Thor
Boifita
Thor
9
5
4
2.2
L
Ravana
BriianDub
Ravana
0
6
2
0.17
W
6
4
2
1.75
W
7
7
5
1.36
L
0
4
2
0.25
L
Bastet
7
12
6
0.83
L
Sobek
elrusoDub
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,508
Damage
43,314
85,238
Taken
91,240
63,862
Mitigated
35,222
16,426
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,582
1,105
600
3,002
16,110
19,495
1,107
5,411
9,985
46,409
0
L
Olorun
 
Olorun
23,324
9,720
180
9,308
29,335
14,279
0
9,678
18,996
105,375
0
W
Tiamat
Antipatria
Tiamat
21,172
607
0
3,579
13,129
15,726
4,423
2,641
9,695
151,226
0
W
Thor
Boifita
Thor
22,380
5,928
0
1,352
22,980
12,178
2,153
4,461
18,137
0
123,693
L
Ravana
BriianDub
Ravana
0
0
0
0
7,231
1,218
0
3,473
3,646
0
0
W
8,286
505
923
3,096
13,834
7,032
1,637
4,683
9,151
65,513
0
W
14,088
7,326
0
3,874
19,185
9,431
3,633
6,124
13,017
0
84,898
L
0
0
0
0
7,390
1,239
0
4,387
2,859
0
0
L
Bastet
19,990
6,062
0
4,051
38,588
16,474
0
15,116
23,102
0
67,769
L
Sobek
elrusoDub
Sobek
0
0
0
0
8,696
2,012
0
5,064
3,451
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,948
Gold Earned
41,746
698
Minions Killed
234
0
Camps Cleared
0
2,141,936
Distance Traveled
819,763
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,262
533
47
2
0
405,123
1
L
Olorun
13,656
594
146
6
0
371,262
5
W
Tiamat
15,854
689
244
11
0
442,828
0
W
Thor
13,541
589
150
7
0
458,794
0
L
Ravana
6,277
273
0
0
0
0
0
W
Ra
11,977
521
131
6
0
460,224
1
W
Medusa
12,314
535
126
5
0
374,967
5
L
Janus
5,152
224
0
0
0
79
0
L
Bastet
11,596
504
88
4
0
448,046
0
L
Sobek
5,065
220
0
0
0
376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role