Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
BolinhoDeArrozBR
Chernobog
Level 149
God Stats
16W - 7L
1,666 SR
Queue Stats
482W - 469L
1,532 Elo+
Party 3
Anhur
Anhur
Jamantα
Anhur
Level 194
God Stats
4W - 2L
1,737 SR
Queue Stats
239W - 244L
1,498 Elo+
Party 3
Charon
Charon
SB3xQ
Charon
Level 122
God Stats
4W - 0L
1,718 SR
Queue Stats
48W - 41L
1,455 Elo+
Party 2
Ra
Ra
r3mote
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,565 Elo+
Solo
Team Averages
Level 141
1,624 SR
1,510 Elo+

VS

Team Averages
Level 118
1,590 SR
1,521 Elo+
Thor
Thor
ChilliLover3001
Thor
Level 157
God Stats
2W - 3L
1,598 SR
Queue Stats
84W - 104L
1,468 Elo+
Party 1
Bacchus
Bacchus
Infinity Ra1nZ
Bacchus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 292L
1,459 Elo+
Party 1
Janus
Janus
LeoIsBack
Janus
Level 108
God Stats
19W - 22L
1,469 SR
Queue Stats
585W - 516L
1,573 Elo+
Solo
Thanatos
Thanatos
Qualzar
Thanatos
Level 44
God Stats
3W - 5L
1,813 SR
Queue Stats
290W - 265L
1,655 Elo+
Solo
Hachiman
Hachiman
xXLightSilverXx
Hachiman
Level 154
God Stats
15W - 20L
1,572 SR
Queue Stats
252W - 362L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 1 / 0
5,743
574
4,944
5,410
1,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
10
4 / 1 / 1
6,013
601
5,569
7,761
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Jamantα
Anhur
10
1 / 0 / 2
5,503
550
1,869
5,902
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
SB3xQ
Charon
9
0 / 0 / 3
5,461
546
3,766
5,336
3,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
11
2 / 2 / 0
6,478
648
5,414
5,340
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,315
532
2,324
8,067
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
2 / 0 / 1
5,533
553
2,557
4,279
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
LeoIsBack
Janus
10
1 / 2 / 0
5,278
528
3,668
4,300
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Qualzar
Thanatos
8
0 / 4 / 3
4,923
492
4,639
10,168
5,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
9
1 / 2 / 0
5,531
553
3,860
7,214
2,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
4
4
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
0
2
W
Chernobog
4
1
1
4.5
L
0
1
1
0.5
L
2
0
1
2.5
W
Anhur
Jamantα
Anhur
1
0
2
2
L
Janus
LeoIsBack
Janus
1
2
0
0.5
L
Thanatos
Qualzar
Thanatos
0
4
3
0.38
W
Charon
SB3xQ
Charon
0
0
3
1.5
W
Ra
2
2
0
1
L
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
17,048
29,749
Taken
34,028
11,519
Mitigated
16,308
9,881
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,944
3,306
0
2,792
5,410
1,857
0
578
4,832
0
40,170
W
Chernobog
5,569
3,078
0
2,156
7,761
2,536
0
1,751
5,924
0
43,440
L
2,324
364
0
1,500
8,067
3,743
0
4,805
3,239
0
36,471
L
2,557
345
0
1,688
4,279
3,778
0
1,513
2,766
14,974
0
W
Anhur
Jamantα
Anhur
1,869
1,010
0
1,756
5,902
1,652
0
1,149
4,643
0
34,967
L
Janus
LeoIsBack
Janus
3,668
284
0
654
4,300
1,180
0
550
3,750
37,241
0
L
Thanatos
Qualzar
Thanatos
4,639
1,471
0
5,334
10,168
5,054
0
1,285
8,883
0
31,263
W
Charon
SB3xQ
Charon
3,766
1,070
0
1,738
5,336
3,541
0
1,952
3,196
14,889
0
W
Ra
5,414
803
0
1,439
5,340
1,933
117
562
4,778
49,556
0
L
Hachiman
3,860
2,152
0
2,623
7,214
2,553
0
1,247
5,967
0
36,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
26,580
289
Minions Killed
291
0
Camps Cleared
0
979,381
Distance Traveled
980,038
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,743
574
73
7
0
194,665
2
W
Chernobog
6,013
601
67
7
0
209,314
0
L
Thor
5,315
532
68
7
0
181,179
0
L
Bacchus
5,533
553
25
3
0
227,357
0
W
Anhur
5,503
550
43
4
0
186,909
0
L
Janus
5,278
528
81
8
0
205,961
0
L
Thanatos
4,923
492
45
5
0
197,591
0
W
Charon
5,461
546
28
3
0
200,234
0
W
Ra
6,478
648
78
8
0
188,259
0
L
Hachiman
5,531
553
72
7
0
167,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role