Player Matchup

Horus
Horus
Silver V
 
Horus
Silver V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
 
Ullr
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
 
Agni
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
NazteeZ28
Anubis
Silver III
Level 157
God Stats
35W - 35L
1,503 SR
Queue Stats
132W - 161L
892 MMR
Solo
Loki
Loki
Silver II
ZyroRivalles
Loki
Silver II
Level 124
God Stats
2W - 7L
1,464 SR
Queue Stats
146W - 160L
1,047 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,493 SR
1,288 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,622 SR
1,062 MMR
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver III
Astaroth828
Jormungandr
Silver III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 144L
841 MMR
Solo
Hachiman
Hachiman
Bronze I
Fretdx
Hachiman
Bronze I
Level 53
God Stats
2W - 2L
1,393 SR
Queue Stats
9W - 15L
989 MMR
Solo
Sobek
Sobek
Silver IV
ScaredStrength
Sobek
Silver IV
Level 121
God Stats
3W - 1L
1,938 SR
Queue Stats
84W - 86L
920 MMR
Solo
Mercury
Mercury
Silver II
xXxZehelxXx
Mercury
Silver II
Level 123
God Stats
40W - 32L
1,779 SR
Queue Stats
395W - 387L
1,060 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
4
0 / 1 / 0
3,148
630
1,345
3,439
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
 
Ullr
4
0 / 1 / 0
3,010
602
2,522
3,095
863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
 
Agni
1
0 / 0 / 0
963
193
0
0
0
Anubis
NazteeZ28
Anubis
7
2 / 0 / 0
4,267
853
1,916
2,645
1,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,386
677
1,215
4,482
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RavanaMartichorasKali

VS

Bans
FenrirOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 1
3,682
736
1,514
2,859
1,963
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Astaroth828
Jormungandr
5
0 / 2 / 0
3,063
613
326
3,692
1,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Fretdx
Hachiman
5
1 / 0 / 0
3,482
696
1,654
2,659
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 1
3,731
746
1,233
3,073
1,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
xXxZehelxXx
Mercury
7
1 / 0 / 1
3,909
782
1,361
2,444
620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Ullr
 
Ullr
0
1
0
0
L
Agni
 
Agni
0
0
0
0
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
W
Jormungandr
Astaroth828
Jormungandr
0
2
0
0
W
Hachiman
Fretdx
Hachiman
1
0
0
1
L
Anubis
NazteeZ28
Anubis
2
0
0
2
W
1
0
1
1.5
L
0
1
0
0
W
Mercury
xXxZehelxXx
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,998
Damage
6,088
13,661
Taken
14,727
5,150
Mitigated
6,583
4,921
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,345
824
269
1,271
3,439
1,827
0
488
2,951
0
7,295
L
Ullr
 
Ullr
2,522
1,137
0
750
3,095
863
0
589
2,506
0
12,856
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
 
Zhong Kui
1,514
336
0
1,443
2,859
1,963
0
67
2,724
16,825
0
W
Jormungandr
Astaroth828
Jormungandr
326
70
0
995
3,692
1,596
0
1,916
1,776
11,503
0
W
Hachiman
Fretdx
Hachiman
1,654
1,078
0
1,493
2,659
672
0
0
2,659
0
18,820
L
Anubis
NazteeZ28
Anubis
1,916
191
0
1,631
2,645
1,060
356
326
2,319
27,261
0
W
1,233
187
0
1,891
3,073
1,732
0
0
3,073
9,945
0
L
1,215
223
0
1,000
4,482
1,400
0
1,789
2,693
0
16,867
W
Mercury
xXxZehelxXx
Mercury
1,361
812
0
375
2,444
620
0
35
2,361
0
16,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,774
Gold Earned
17,867
94
Minions Killed
128
0
Camps Cleared
0
389,646
Distance Traveled
480,582
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,148
630
11
2
0
109,915
0
L
Ullr
3,010
602
20
4
0
75,839
0
L
Agni
963
193
0
0
0
0
0
W
Zhong Kui
3,682
736
25
5
0
79,320
0
W
Jormungandr
3,063
613
19
4
0
94,895
0
W
Hachiman
3,482
696
28
6
0
94,810
2
L
Anubis
4,267
853
33
7
0
85,408
0
W
Sobek
3,731
746
15
3
0
97,485
0
L
Loki
3,386
677
30
6
0
118,484
0
W
Mercury
3,909
782
41
8
0
114,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role