Player Matchup

King Arthur
King Arthur
Beastlyhex
King Arthur
Level 16
God Stats
2W - 1L
1,391 SR
Queue Stats
3W - 7L
1,210 Elo+
Party 1
Heimdallr
Heimdallr
GodofGod
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,210 Elo+
Party 1
Horus
Horus
Jagum96
Horus
Level 103
God Stats
1W - 0L
1,305 SR
Queue Stats
11W - 16L
1,364 Elo+
Solo
Sol
Sol
Vonny9k
Sol
Level 64
God Stats
9W - 5L
1,500 SR
Queue Stats
142W - 135L
1,411 Elo+
Solo
Kali
Kali
falvaro932
Kali
Level 68
God Stats
5W - 4L
1,456 SR
Queue Stats
107W - 103L
1,415 Elo+
Solo
Team Averages
Level 68
1,431 SR
1,322 Elo+

VS

Team Averages
Level 85
1,457 SR
1,440 Elo+
Agni
Agni
Blurtistic
Agni
Level 55
God Stats
1W - 3L
1,348 SR
Queue Stats
123W - 137L
1,387 Elo+
Solo
Izanami
Izanami
Gadiaz14
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kali
Kali
Mdias192
Kali
Level 103
God Stats
4W - 5L
1,490 SR
Queue Stats
431W - 409L
1,418 Elo+
Party 2
Charon
Charon
QUEEN RAPT0R
Charon
Level 144
God Stats
25W - 21L
1,672 SR
Queue Stats
707W - 701L
1,491 Elo+
Solo
Jormungandr
Jormungandr
gabosa567
Jormungandr
Level 119
God Stats
0W - 2L
1,274 SR
Queue Stats
246W - 246L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beastlyhex
King Arthur
8
0 / 2 / 0
4,786
479
4,129
7,421
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
GodofGod
Heimdallr
10
4 / 1 / 0
5,963
596
6,572
5,863
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Jagum96
Horus
8
0 / 0 / 4
5,855
586
1,892
5,764
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sol
12
2 / 0 / 1
6,647
665
5,744
4,802
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
2 / 2 / 0
5,716
572
1,094
7,149
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,283
428
710
3,574
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Gadiaz14
Izanami
7
1 / 2 / 0
4,614
461
2,651
5,415
1,660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
8
0 / 1 / 1
4,722
472
2,340
8,802
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
10
3 / 1 / 0
5,756
576
5,399
6,466
3,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
gabosa567
Jormungandr
8
0 / 2 / 1
4,580
458
3,603
7,277
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
5
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beastlyhex
King Arthur
0
2
0
0
L
0
2
0
0
L
Izanami
Gadiaz14
Izanami
1
2
0
0.5
W
Heimdallr
GodofGod
Heimdallr
4
1
0
4
W
Horus
Jagum96
Horus
0
0
4
2
L
Kali
0
1
1
0.5
L
Charon
3
1
0
3
W
Sol
2
0
1
2.5
W
2
2
0
1
L
Jormungandr
gabosa567
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
14,703
30,999
Taken
31,534
14,477
Mitigated
13,078
14,509
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beastlyhex
King Arthur
4,129
943
0
224
7,421
4,146
0
3,764
3,643
0
17,627
L
710
44
0
937
3,574
1,190
0
2,441
1,133
15,145
0
L
Izanami
Gadiaz14
Izanami
2,651
2,209
0
624
5,415
1,660
0
1,140
4,275
0
19,953
W
Heimdallr
GodofGod
Heimdallr
6,572
4,237
0
2,917
5,863
2,300
563
1,509
4,354
0
39,407
W
Horus
Jagum96
Horus
1,892
809
1,033
3,415
5,764
3,895
80
1,826
3,938
0
13,726
L
Kali
2,340
1,164
0
1,581
8,802
3,249
0
1,281
7,516
0
25,711
L
Charon
5,399
1,176
0
1,545
6,466
3,842
0
12
6,454
31,002
0
W
Sol
5,744
2,720
0
3,691
4,802
1,496
1,164
978
3,824
55,579
0
W
1,094
553
0
3,229
7,149
2,640
9
1,619
5,521
0
25,911
L
Jormungandr
gabosa567
Jormungandr
3,603
1,033
0
0
7,277
3,137
0
945
6,332
26,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
23,955
238
Minions Killed
169
0
Camps Cleared
0
916,355
Distance Traveled
915,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,786
479
24
2
0
192,068
0
L
Agni
4,283
428
25
3
0
103,620
0
L
Izanami
4,614
461
32
3
0
169,611
0
W
Heimdallr
5,963
596
63
6
0
161,583
0
W
Horus
5,855
586
15
2
0
202,834
0
L
Kali
4,722
472
36
4
0
263,898
0
L
Charon
5,756
576
45
5
0
181,796
0
W
Sol
6,647
665
90
9
0
178,003
0
W
Kali
5,716
572
46
5
0
181,867
0
L
Jormungandr
4,580
458
31
3
0
196,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role