Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AreUnew
Mulan
Level 125
God Stats
10W - 8L
1,752 SR
Queue Stats
214W - 203L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
DBoyJD
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,476 Elo+
Solo
Khepri
Khepri
ItsMeValentina
Khepri
Level 156
God Stats
6W - 5L
1,609 SR
Queue Stats
471W - 440L
1,592 Elo+
Solo
Baba Yaga
Baba Yaga
MasterDc1000
Baba Yaga
Level 157
God Stats
13W - 14L
1,563 SR
Queue Stats
211W - 198L
1,612 Elo+
Party 2
Team Averages
Level 144
1,585 SR
1,555 Elo+

VS

Team Averages
Level 123
1,559 SR
1,530 Elo+
Kali
Kali
 
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BakaBlue
Maui
Level 60
God Stats
10W - 6L
1,619 SR
Queue Stats
13W - 8L
1,589 Elo+
Party 1
Neith
Neith
xxMus
Neith
Level 168
God Stats
56W - 36L
1,674 SR
Queue Stats
1,311W - 1,176L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,172
634
721
3,890
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
AreUnew
Mulan
7
2 / 1 / 0
4,061
812
3,841
4,922
2,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
DBoyJD
Ao Kuang
6
0 / 1 / 1
3,441
688
515
4,508
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,680
536
0
339
152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
MasterDc1000
Baba Yaga
7
0 / 0 / 0
3,729
746
1,892
1,643
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
2 / 0 / 0
4,448
890
2,550
5,034
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sol
 
Sol
7
0 / 0 / 0
4,229
846
1,505
2,831
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
 
Charon
6
0 / 2 / 1
3,911
782
1,620
4,376
2,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
6
0 / 0 / 1
3,965
793
709
2,857
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
xxMus
Neith
6
1 / 0 / 0
3,992
798
1,142
2,750
625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Kali
 
Kali
2
0
0
2
W
Sol
 
Sol
0
0
0
0
W
Charon
 
Charon
0
2
1
0.25
L
Mulan
AreUnew
Mulan
2
1
0
2
W
Maui
0
0
1
0.5
L
Ao Kuang
DBoyJD
Ao Kuang
0
1
1
0.5
L
0
0
0
0
L
Baba Yaga
MasterDc1000
Baba Yaga
0
0
0
0
W
Neith
xxMus
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,969
Damage
7,526
15,302
Taken
17,848
5,831
Mitigated
6,717
4,036
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
721
336
0
1,041
3,890
1,216
0
539
3,351
0
13,889
W
Kali
 
Kali
2,550
1,553
0
1,880
5,034
1,717
0
816
4,218
0
23,938
W
Sol
 
Sol
1,505
898
0
1,359
2,831
794
0
1,341
1,490
30,578
0
W
Charon
 
Charon
1,620
472
0
1,781
4,376
2,263
0
250
4,126
16,774
0
L
Mulan
AreUnew
Mulan
3,841
614
0
1,356
4,922
2,710
0
1,559
3,363
0
21,218
W
Maui
709
114
0
1,519
2,857
1,318
70
7
2,850
10,748
0
L
Ao Kuang
DBoyJD
Ao Kuang
515
175
0
725
4,508
1,200
0
654
3,854
15,859
0
L
0
0
0
60
339
152
0
0
339
892
0
L
Baba Yaga
MasterDc1000
Baba Yaga
1,892
173
0
854
1,643
553
0
1,082
561
22,804
0
W
Neith
xxMus
Neith
1,142
343
0
1,382
2,750
625
366
0
2,750
0
19,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,083
Gold Earned
20,545
138
Minions Killed
195
0
Camps Cleared
0
521,362
Distance Traveled
537,834
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,172
634
27
5
0
110,144
0
W
Kali
4,448
890
47
9
0
139,256
0
W
Sol
4,229
846
60
12
0
106,027
0
W
Charon
3,911
782
32
6
0
88,766
0
L
Mulan
4,061
812
38
8
0
122,519
0
W
Maui
3,965
793
14
3
0
107,562
4
L
Ao Kuang
3,441
688
28
6
0
126,187
1
L
Khepri
2,680
536
1
0
0
31,627
0
L
Baba Yaga
3,729
746
44
9
0
130,885
3
W
Neith
3,992
798
42
8
0
96,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role