Player Matchup

Hachiman
Hachiman
Insane4team
Hachiman
Level 45
God Stats
2W - 1L
1,815 SR
Queue Stats
104W - 62L
1,611 Elo+
Solo
Nox
Nox
JellyManX
Nox
Level 84
God Stats
2W - 11L
1,245 SR
Queue Stats
477W - 447L
1,542 Elo+
Solo
Ganesha
Ganesha
Malware626
Ganesha
Level 66
God Stats
1W - 1L
1,391 SR
Queue Stats
201W - 203L
1,526 Elo+
Solo
Sol
Sol
PanzzyFace
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,388 Elo+
Solo
Nike
Nike
karlomite3000
Nike
Level 210
God Stats
6W - 2L
1,602 SR
Queue Stats
433W - 456L
1,464 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,506 Elo+

VS

Team Averages
Level 78
1,293 SR
1,441 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Booyoudead
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,418 Elo+
Solo
Janus
Janus
Cosmic_Calimari
Janus
Level 67
God Stats
2W - 2L
1,142 SR
Queue Stats
66W - 65L
1,405 Elo+
Solo
Skadi
Skadi
cyuwute
Skadi
Level 107
God Stats
3W - 6L
1,113 SR
Queue Stats
531W - 535L
1,464 Elo+
Solo
Danzaburou
Danzaburou
katherinerios
Danzaburou
Level 29
God Stats
1W - 2L
1,211 SR
Queue Stats
37W - 33L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Insane4team
Hachiman
17
6 / 3 / 4
9,086
1,010
15,473
9,986
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 6 / 6
8,062
896
9,039
10,124
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Malware626
Ganesha
13
0 / 5 / 12
7,071
786
8,450
11,550
9,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

5
0 / 1 / 0
5,380
598
0
1,134
147
15
4 / 4 / 6
8,264
918
8,298
8,857
6,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 3 / 11
8,962
996
10,154
12,030
15,534
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Booyoudead
Athena
14
1 / 6 / 10
8,564
952
3,927
16,242
15,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 5
9,796
1,088
12,464
8,374
4,144
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
cyuwute
Skadi
16
3 / 1 / 12
9,310
1,034
6,580
7,180
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
katherinerios
Danzaburou
13
4 / 4 / 7
8,588
954
5,718
9,812
4,461
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
14
Kills
19
19
Deaths
15
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
11
2.83
W
Athena
Booyoudead
Athena
1
6
10
1
W
8
1
5
10.5
L
Hachiman
Insane4team
Hachiman
6
3
4
2.67
L
4
6
6
1.17
L
Ganesha
Malware626
Ganesha
0
5
12
1.2
L
0
1
0
0
W
Skadi
cyuwute
Skadi
3
1
12
9
L
4
4
6
1.75
W
Danzaburou
katherinerios
Danzaburou
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,260
Damage
38,843
41,651
Taken
53,638
25,229
Mitigated
42,931
8,182
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,154
1,087
624
1,544
12,030
15,534
893
2,371
9,392
3,366
13,728
W
Athena
Booyoudead
Athena
3,927
1,290
1,715
1,301
16,242
15,138
163
4,438
11,180
8,666
0
W
12,464
533
2,519
3,473
8,374
4,144
1,743
2,226
5,971
29,381
0
L
Hachiman
Insane4team
Hachiman
15,473
8,587
419
3,740
9,986
4,454
0
2,740
7,029
0
29,430
L
9,039
719
658
855
10,124
4,300
0
4,771
5,063
19,501
0
L
Ganesha
Malware626
Ganesha
8,450
330
561
865
11,550
9,764
0
5,438
6,056
10,457
890
L
0
0
0
0
1,134
147
0
1,134
0
0
0
W
Skadi
cyuwute
Skadi
6,580
2,160
0
1,181
7,180
3,654
2,763
2,573
4,553
0
18,119
L
8,298
1,163
276
808
8,857
6,564
0
4,096
4,677
0
19,954
W
Danzaburou
katherinerios
Danzaburou
5,718
1,693
587
1,432
9,812
4,461
2,428
3,885
5,706
0
11,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
45,220
93
Minions Killed
102
0
Camps Cleared
0
609,242
Distance Traveled
913,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,962
996
8
1
0
195,524
0
W
Athena
8,564
952
9
1
0
179,621
0
W
Janus
9,796
1,088
50
6
0
221,398
0
L
Hachiman
9,086
1,010
42
5
0
158,609
0
L
Nox
8,062
896
23
3
0
157,224
0
L
Ganesha
7,071
786
0
0
0
141,212
0
L
Sol
5,380
598
0
0
0
0
0
W
Skadi
9,310
1,034
26
3
0
181,384
0
L
Nike
8,264
918
28
3
0
152,197
0
W
Danzaburou
8,588
954
9
1
0
135,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role