Player Matchup

Hel
Hel
Bulldo
Hel
Level 103
God Stats
22W - 15L
1,505 SR
Queue Stats
284W - 271L
1,464 Elo+
Solo
Rama
Rama
SilverSK08
Rama
Level 109
God Stats
7W - 5L
1,716 SR
Queue Stats
272W - 278L
1,477 Elo+
Party 2
Charon
Charon
Unsa1nted
Charon
Level 155
God Stats
7W - 10L
1,721 SR
Queue Stats
267W - 270L
1,493 Elo+
Solo
Cliodhna
Cliodhna
Whos_Seishin
Cliodhna
Level 45
God Stats
9W - 8L
1,552 SR
Queue Stats
261W - 261L
1,515 Elo+
Party 2
King Arthur
King Arthur
superior874grape
King Arthur
Level 61
God Stats
15W - 17L
1,476 SR
Queue Stats
421W - 428L
1,499 Elo+
Solo
Team Averages
Level 95
1,594 SR
1,490 Elo+

VS

Team Averages
Level 64
1,535 SR
1,503 Elo+
Scylla
Scylla
Banglaron
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,459 Elo+
Party 1
Izanami
Izanami
Dream13
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
Skqrp
Kali
Level 45
God Stats
5W - 6L
1,465 SR
Queue Stats
163W - 166L
1,559 Elo+
Solo
Hercules
Hercules
al6ir
Hercules
Level 159
God Stats
13W - 10L
1,503 SR
Queue Stats
206W - 182L
1,536 Elo+
Solo
Athena
Athena
koark
Athena
Level 47
God Stats
1W - 1L
1,707 SR
Queue Stats
9W - 8L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bulldo
Hel
14
1 / 0 / 8
8,382
524
10,185
11,042
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 0 / 3
9,447
590
16,359
11,734
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Unsa1nted
Charon
13
5 / 0 / 5
8,145
509
8,299
10,938
7,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Whos_Seishin
Cliodhna
13
1 / 3 / 3
7,970
498
6,444
15,113
6,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
superior874grape
King Arthur
16
2 / 1 / 2
9,644
603
10,094
13,578
15,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Banglaron
Scylla
12
0 / 3 / 1
7,126
445
8,399
11,895
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Dream13
Izanami
10
1 / 9 / 1
6,323
395
5,161
11,734
3,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Skqrp
Kali
12
2 / 2 / 0
7,411
463
9,196
16,750
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
al6ir
Hercules
14
1 / 2 / 1
8,219
514
7,911
15,743
15,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
koark
Athena
10
0 / 1 / 2
6,653
416
5,604
15,426
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
4
4
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Banglaron
Scylla
0
3
1
0.17
W
Hel
Bulldo
Hel
1
0
8
5
L
Izanami
Dream13
Izanami
1
9
1
0.17
W
8
0
3
9.5
L
Kali
Skqrp
Kali
2
2
0
1
W
Charon
Unsa1nted
Charon
5
0
5
7.5
W
Cliodhna
Whos_Seishin
Cliodhna
1
3
3
0.83
L
Hercules
al6ir
Hercules
1
2
1
0.75
L
Athena
koark
Athena
0
1
2
1
W
King Arthur
superior874grape
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,381
Damage
36,271
62,405
Taken
71,548
40,376
Mitigated
40,742
23,706
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Banglaron
Scylla
8,399
505
0
3,263
11,895
3,867
0
5,526
6,081
57,734
0
W
Hel
Bulldo
Hel
10,185
1,219
4,632
7,258
11,042
5,321
44
4,933
5,972
67,801
0
L
Izanami
Dream13
Izanami
5,161
3,310
0
802
11,734
3,335
0
3,663
7,927
0
33,962
W
16,359
13,224
0
7,221
11,734
5,139
1,445
2,354
9,072
0
83,285
L
Kali
Skqrp
Kali
9,196
3,366
0
3,167
16,750
6,558
0
4,476
12,099
0
58,748
W
Charon
Unsa1nted
Charon
8,299
1,023
0
1,000
10,938
7,819
30
3,026
7,702
29,376
0
W
Cliodhna
Whos_Seishin
Cliodhna
6,444
1,042
0
1,241
15,113
6,466
0
2,572
12,379
0
60,839
L
Hercules
al6ir
Hercules
7,911
1,013
0
4,807
15,743
15,609
0
2,888
12,751
0
66,988
L
Athena
koark
Athena
5,604
1,516
0
3,488
15,426
11,373
14
3,029
12,247
18,281
0
W
King Arthur
superior874grape
King Arthur
10,094
446
0
2,354
13,578
15,631
63
1,092
11,935
2,978
80,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,588
Gold Earned
35,732
510
Minions Killed
383
0
Camps Cleared
0
1,607,354
Distance Traveled
1,514,544
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,126
445
105
7
0
295,822
0
W
Hel
8,382
524
133
8
0
333,841
1
L
Izanami
6,323
395
67
4
0
274,124
0
W
Rama
9,447
590
121
8
0
292,417
0
L
Kali
7,411
463
80
5
0
328,818
0
W
Charon
8,145
509
41
3
0
325,470
0
W
Cliodhna
7,970
498
83
5
0
335,241
2
L
Hercules
8,219
514
112
7
0
307,994
3
L
Athena
6,653
416
19
1
0
307,786
1
W
King Arthur
9,644
603
132
8
0
320,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role