Player Matchup

Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
VorpuI
Kukulkan
Platinum IV
Level 159
God Stats
2W - 2L
1,692 SR
Queue Stats
43W - 18L
1,973 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,564 SR
1,658 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,549 SR
1,753 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
Exo-KillerBros7
Janus
Diamond IV
Level 126
God Stats
19W - 16L
1,683 SR
Queue Stats
394W - 464L
2,057 MMR
Solo
Bacchus
Bacchus
Platinum V
Loreeking09
Bacchus
Platinum V
Level 156
God Stats
1W - 2L
1,464 SR
Queue Stats
1,000W - 1,020L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 5 / 6
10,579
882
13,937
13,244
5,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
 
Ne Zha
13
4 / 2 / 12
10,490
874
10,193
13,399
11,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
VorpuI
Kukulkan
14
5 / 3 / 9
10,677
890
11,693
6,388
2,415
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KuzenboMartichorasAchillesSobekThoth

VS

Bans
RavanaAtlasPersephoneCabrakanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 5 / 5
9,928
827
9,960
14,671
4,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 6 / 6
9,721
810
9,172
11,470
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Loreeking09
Bacchus
11
2 / 5 / 6
8,912
743
6,554
14,318
15,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
16
Kills
10
10
Deaths
16
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
5
6
2
W
Ne Zha
 
Ne Zha
4
2
12
5
L
Anhur
 
Anhur
5
5
5
1.5
L
3
6
6
1
L
Bacchus
Loreeking09
Bacchus
2
5
6
1
W
Kukulkan
VorpuI
Kukulkan
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
25,686
33,031
Taken
40,459
19,359
Mitigated
22,607
12,275
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,937
4,746
0
7,375
13,244
5,083
0
4,835
8,409
0
32,136
W
Ne Zha
 
Ne Zha
10,193
2,436
0
3,924
13,399
11,861
311
7,553
5,762
0
29,661
L
Anhur
 
Anhur
9,960
4,684
0
653
14,671
4,484
0
4,819
9,832
0
28,917
L
9,172
950
0
1,194
11,470
2,870
0
2,199
9,271
51,881
0
L
Bacchus
Loreeking09
Bacchus
6,554
833
244
1,925
14,318
15,253
0
5,024
9,059
12,936
0
W
Kukulkan
VorpuI
Kukulkan
11,693
1,180
0
976
6,388
2,415
691
3,950
2,438
48,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
28,561
123
Minions Killed
120
0
Camps Cleared
0
665,830
Distance Traveled
654,730
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,579
882
30
3
0
224,801
1
W
Ne Zha
10,490
874
14
1
0
227,501
0
L
Anhur
9,928
827
35
3
0
212,542
0
L
Janus
9,721
810
81
7
0
205,441
1
L
Bacchus
8,912
743
4
0
0
236,747
1
W
Kukulkan
10,677
890
79
7
0
213,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role