Player Matchup

Charon
Charon
 
Charon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Anlocu
Jormungandr
Level 61
God Stats
2W - 2L
1,232 SR
Queue Stats
267W - 294L
1,455 Elo+
Party 3
Ishtar
Ishtar
BongLord
Ishtar
Level 131
God Stats
3W - 5L
1,579 SR
Queue Stats
185W - 165L
1,505 Elo+
Solo
Chang'e
Chang'e
Dantesito485
Chang'e
Level 45
God Stats
5W - 6L
1,482 SR
Queue Stats
165W - 174L
1,471 Elo+
Party 3
Serqet
Serqet
Frero41
Serqet
Level 146
God Stats
12W - 12L
1,484 SR
Queue Stats
197W - 187L
1,501 Elo+
Party 2
Team Averages
Level 105
1,456 SR
1,487 Elo+

VS

Team Averages
Level 108
1,482 SR
1,485 Elo+
Mulan
Mulan
 
Mulan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
ARTODITO
Charon
Level 100
God Stats
8W - 5L
1,500 SR
Queue Stats
184W - 149L
1,563 Elo+
Solo
Artemis
Artemis
AcolyteNinja
Artemis
Level 179
God Stats
4W - 4L
1,573 SR
Queue Stats
348W - 323L
1,529 Elo+
Party 1
Thor
Thor
DayBr3ak
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,383 Elo+
Solo
Scylla
Scylla
Gucciki
Scylla
Level 69
God Stats
2W - 4L
1,337 SR
Queue Stats
255W - 247L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 2
6,617
509
3,742
8,454
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Anlocu
Jormungandr
14
6 / 1 / 0
9,045
696
8,654
8,924
6,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
BongLord
Ishtar
12
4 / 1 / 0
7,615
586
7,665
9,821
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Dantesito485
Chang'e
11
1 / 1 / 1
6,810
524
3,715
7,850
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Frero41
Serqet
14
2 / 0 / 3
8,072
621
6,687
11,359
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 1
6,086
468
4,462
14,108
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
ARTODITO
Charon
12
1 / 5 / 0
6,784
522
5,163
11,983
7,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
AcolyteNinja
Artemis
9
0 / 3 / 1
5,688
438
6,592
9,271
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
10
0 / 2 / 0
5,755
443
4,764
9,676
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Gucciki
Scylla
12
1 / 1 / 0
6,337
487
5,966
4,926
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
13
Kills
3
3
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
2
1
L
Mulan
 
Mulan
1
2
1
0.75
L
Charon
ARTODITO
Charon
1
5
0
0.2
L
Artemis
AcolyteNinja
Artemis
0
3
1
0.17
W
Jormungandr
Anlocu
Jormungandr
6
1
0
6
W
Ishtar
BongLord
Ishtar
4
1
0
4
W
Chang'e
Dantesito485
Chang'e
1
1
1
1.5
L
Thor
0
2
0
0
W
Serqet
Frero41
Serqet
2
0
3
3.5
L
Scylla
Gucciki
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,463
Damage
26,947
46,408
Taken
49,964
24,228
Mitigated
21,461
13,215
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,742
882
0
3,438
8,454
5,724
388
1,335
7,119
26,965
0
L
Mulan
 
Mulan
4,462
310
149
2,298
14,108
6,463
0
2,635
10,960
0
37,960
L
Charon
ARTODITO
Charon
5,163
885
0
398
11,983
7,096
0
7,903
3,966
43,786
0
L
Artemis
AcolyteNinja
Artemis
6,592
3,258
0
3,485
9,271
2,878
0
1,040
8,189
0
31,724
W
Jormungandr
Anlocu
Jormungandr
8,654
3,355
0
2,404
8,924
6,647
0
3,863
4,480
67,336
0
W
Ishtar
BongLord
Ishtar
7,665
5,039
0
2,245
9,821
3,737
844
0
9,821
0
51,690
W
Chang'e
Dantesito485
Chang'e
3,715
345
840
3,748
7,850
2,975
483
4,241
3,609
37,237
0
L
Thor
4,764
1,253
0
2,963
9,676
3,283
0
1,763
7,841
0
37,230
W
Serqet
Frero41
Serqet
6,687
2,825
0
540
11,359
5,145
0
1,007
10,250
0
79,909
L
Scylla
Gucciki
Scylla
5,966
400
0
580
4,926
1,741
0
2,563
2,251
48,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,159
Gold Earned
30,650
456
Minions Killed
348
0
Camps Cleared
0
1,271,285
Distance Traveled
1,183,154
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,617
509
25
2
0
235,648
1
L
Mulan
6,086
468
64
5
0
248,643
0
L
Charon
6,784
522
93
7
0
229,773
4
L
Artemis
5,688
438
50
4
0
205,137
4
W
Jormungandr
9,045
696
117
9
0
233,800
0
W
Ishtar
7,615
586
108
8
0
231,482
2
W
Chang'e
6,810
524
88
7
0
259,645
0
L
Thor
5,755
443
54
4
0
286,393
0
W
Serqet
8,072
621
118
9
0
310,710
0
L
Scylla
6,337
487
87
7
0
213,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role