Player Matchup

Olorun
Olorun
Hyugaaa63
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,431 Elo+
Solo
Khepri
Khepri
JeromeAuChalet
Khepri
Level 67
God Stats
2W - 2L
1,413 SR
Queue Stats
66W - 60L
1,462 Elo+
Solo
Agni
Agni
Onkh
Agni
Level 174
God Stats
9W - 3L
1,917 SR
Queue Stats
430W - 153L
1,783 Elo+
Solo
Shiva
Shiva
RonnieBearSauce
Shiva
Level 127
God Stats
2W - 2L
1,137 SR
Queue Stats
227W - 241L
1,575 Elo+
Solo
Cabrakan
Cabrakan
VultureCarrion
Cabrakan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 63L
1,255 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,501 Elo+

VS

Team Averages
Level 132
1,626 SR
1,493 Elo+
Khepri
Khepri
Duke
Khepri
Level 158
God Stats
4W - 4L
1,565 SR
Queue Stats
325W - 330L
1,523 Elo+
Solo
Susano
Susano
Fiavee
Susano
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 177L
1,509 Elo+
Solo
Mercury
Mercury
LeHMantovanic
Mercury
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
299W - 329L
1,441 Elo+
Solo
Agni
Agni
T UNIT 75
Agni
Level 155
God Stats
4W - 1L
1,848 SR
Queue Stats
215W - 206L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
cyuwute
Baron Samedi
Level 107
God Stats
2W - 2L
1,716 SR
Queue Stats
531W - 535L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hyugaaa63
Olorun
18
11 / 3 / 11
10,969
914
16,207
13,171
9,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 15
8,970
748
6,374
15,954
24,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Onkh
Agni
19
9 / 2 / 15
11,727
977
26,014
11,006
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 19
9,620
802
12,156
13,433
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
16
2 / 2 / 17
9,474
790
5,810
14,128
20,183
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Duke
Khepri
17
5 / 5 / 6
8,856
738
4,998
19,837
21,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
Fiavee
Susano
15
2 / 6 / 8
8,491
708
11,942
17,786
8,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
11
0 / 6 / 2
7,388
616
966
10,103
3,967
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
2 / 6 / 3
8,321
693
9,932
11,978
5,551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
cyuwute
Baron Samedi
17
5 / 3 / 7
9,427
786
19,129
13,853
7,745
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
40
26
Kills
14
14
Deaths
26
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
Duke
Khepri
5
5
6
1.6
L
Susano
Fiavee
Susano
2
6
8
1
W
Olorun
Hyugaaa63
Olorun
11
3
11
5.5
W
1
4
15
2.13
L
Mercury
0
6
2
0.17
W
Agni
Onkh
Agni
9
2
15
8.25
W
3
3
19
4.17
L
Agni
2
6
3
0.58
W
Cabrakan
2
2
17
5.25
L
Baron Samedi
cyuwute
Baron Samedi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,561
Damage
46,967
67,692
Taken
73,557
73,206
Mitigated
47,550
25,000
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Duke
Khepri
4,998
410
806
1,340
19,837
21,583
0
12,547
6,468
8,972
0
L
Susano
Fiavee
Susano
11,942
1,264
698
2,324
17,786
8,704
0
12,587
4,566
0
23,631
W
Olorun
Hyugaaa63
Olorun
16,207
8,988
2,996
3,214
13,171
9,854
2,878
7,604
5,543
32,636
2,187
W
6,374
429
929
976
15,954
24,522
494
7,709
7,830
9,343
0
L
Mercury
966
0
474
909
10,103
3,967
0
7,548
2,465
0
4,244
W
Agni
Onkh
Agni
26,014
3,661
4,926
4,630
11,006
6,721
1,520
5,454
5,552
54,815
0
W
12,156
1,391
2,289
2,128
13,433
11,926
2,026
7,751
5,221
0
25,070
L
Agni
9,932
997
511
601
11,978
5,551
144
9,076
2,768
24,243
0
W
Cabrakan
5,810
403
1,521
1,391
14,128
20,183
90
5,611
8,448
11,715
0
L
Baron Samedi
cyuwute
Baron Samedi
19,129
2,524
7,181
5,566
13,853
7,745
163
10,299
2,895
39,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
42,483
141
Minions Killed
107
0
Camps Cleared
0
1,091,335
Distance Traveled
979,476
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,856
738
5
0
0
197,582
0
L
Susano
8,491
708
21
2
0
215,296
0
W
Olorun
10,969
914
26
2
0
207,996
0
W
Khepri
8,970
748
9
1
0
222,390
0
L
Mercury
7,388
616
10
1
0
173,038
0
W
Agni
11,727
977
75
6
0
227,325
0
W
Shiva
9,620
802
16
1
0
198,924
0
L
Agni
8,321
693
33
3
0
193,958
1
W
Cabrakan
9,474
790
15
1
0
234,700
0
L
Baron Samedi
9,427
786
38
3
0
199,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role