Player Matchup

Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Szilard5210
Bacchus
Silver III
Level 50
God Stats
7W - 8L
1,517 SR
Queue Stats
59W - 87L
1,213 MMR
Solo
Janus
Janus
Gold V
Weedster12
Janus
Gold V
Level 123
God Stats
8W - 18L
1,471 SR
Queue Stats
295W - 313L
1,337 MMR
Solo
Jing Wei
Jing Wei
Silver I
YAN8645
Jing Wei
Silver I
Level 126
God Stats
3W - 2L
1,304 SR
Queue Stats
98W - 106L
1,194 MMR
Solo
Loki
Loki
Silver IV
inkviz69
Loki
Silver IV
Level 43
God Stats
12W - 8L
1,613 SR
Queue Stats
196W - 202L
1,306 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,481 SR
1,310 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,508 SR
1,375 MMR
Neith
Neith
Bronze II
 
Neith
Bronze II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
ShaoTft
Kuzenbo
Bronze III
Level 89
God Stats
4W - 4L
1,529 SR
Queue Stats
25W - 31L
1,353 MMR
Solo
Persephone
Persephone
Silver I
TheNeeXoo
Persephone
Silver I
Level 48
God Stats
11W - 6L
1,772 SR
Queue Stats
48W - 61L
1,303 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
itsallme1234
Hun Batz
Gold IV
Level 149
God Stats
0W - 2L
1,290 SR
Queue Stats
288W - 303L
1,372 MMR
Solo
Surtr
Surtr
Silver I
xXSenteSXx
Surtr
Silver I
Level 46
God Stats
3W - 7L
1,447 SR
Queue Stats
48W - 60L
1,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
5 / 1 / 1
8,756
674
6,475
9,993
5,656
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Szilard5210
Bacchus
10
1 / 1 / 3
6,393
492
4,316
8,213
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
13
1 / 1 / 3
7,375
567
6,728
7,436
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
YAN8645
Jing Wei
13
1 / 0 / 0
7,693
592
3,708
4,761
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Loki
12
3 / 2 / 3
7,383
568
4,951
11,922
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MartichorasThanatosAchilles

VS

Bans
Ao KuangRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 1
5,946
457
3,143
6,183
2,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
ShaoTft
Kuzenbo
9
0 / 1 / 2
5,853
450
3,838
7,790
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
TheNeeXoo
Persephone
12
2 / 2 / 1
7,245
557
7,340
6,584
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
itsallme1234
Hun Batz
12
2 / 2 / 1
7,074
544
4,947
11,613
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
10
1 / 4 / 1
5,856
450
5,108
10,595
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
5
5
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
1
5.5
L
Neith
 
Neith
0
2
1
0.25
L
Kuzenbo
ShaoTft
Kuzenbo
0
1
2
1
W
Bacchus
Szilard5210
Bacchus
1
1
3
2.5
L
Persephone
TheNeeXoo
Persephone
2
2
1
1.25
W
Janus
1
1
3
2.5
W
Jing Wei
YAN8645
Jing Wei
1
0
0
1
W
Loki
3
2
3
2.25
L
Hun Batz
itsallme1234
Hun Batz
2
2
1
1.25
L
Surtr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
24,376
42,325
Taken
42,765
21,371
Mitigated
20,775
16,849
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,475
1,575
0
3,365
9,993
5,656
798
796
9,157
65,538
0
L
Neith
 
Neith
3,143
695
0
1,924
6,183
2,180
0
1,576
4,607
0
39,354
L
Kuzenbo
ShaoTft
Kuzenbo
3,838
1,680
0
2,482
7,790
6,795
0
2,535
5,255
19,466
0
W
Bacchus
Szilard5210
Bacchus
4,316
378
0
1,603
8,213
7,032
0
3,732
4,355
14,560
0
L
Persephone
TheNeeXoo
Persephone
7,340
161
0
1,494
6,584
2,449
0
4,474
2,098
47,318
0
W
Janus
6,728
492
0
3,395
7,436
2,565
0
3,004
4,222
64,457
0
W
Jing Wei
YAN8645
Jing Wei
3,708
2,784
0
2,414
4,761
1,832
814
471
4,290
0
62,625
W
Loki
4,951
1,896
0
6,072
11,922
4,286
0
2,934
8,887
0
53,424
L
Hun Batz
itsallme1234
Hun Batz
4,947
1,425
0
5,412
11,613
4,315
0
2,880
8,733
0
62,004
L
Surtr
5,108
1,209
0
2,472
10,595
5,036
0
6,061
4,534
225
32,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
31,974
444
Minions Killed
337
0
Camps Cleared
0
1,314,880
Distance Traveled
1,346,106
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,756
674
117
9
0
217,500
7
L
Neith
5,946
457
58
4
0
250,252
0
L
Kuzenbo
5,853
450
30
2
0
280,424
2
W
Bacchus
6,393
492
19
1
0
263,053
5
L
Persephone
7,245
557
101
8
0
242,565
1
W
Janus
7,375
567
117
9
0
287,209
1
W
Jing Wei
7,693
592
108
8
0
253,478
6
W
Loki
7,383
568
83
6
0
293,640
2
L
Hun Batz
7,074
544
101
8
0
309,761
1
L
Surtr
5,856
450
47
4
0
263,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role