Player Matchup

Mulan
Mulan
DevnnLive
Mulan
Level 8
God Stats
7W - 12L
1,460 SR
Queue Stats
9W - 15L
1,285 Elo+
Solo
Thanatos
Thanatos
Lenin1400
Thanatos
Level 88
God Stats
18W - 14L
1,534 SR
Queue Stats
113W - 124L
1,419 Elo+
Solo
Chiron
Chiron
Zoppolus94
Chiron
Level 107
God Stats
2W - 0L
1,562 SR
Queue Stats
12W - 11L
1,517 Elo+
Solo
Nu Wa
Nu Wa
moonlight2424
Nu Wa
Level 53
God Stats
27W - 22L
1,505 SR
Queue Stats
206W - 240L
1,480 Elo+
Solo
Cthulhu
Cthulhu
xGun Nut
Cthulhu
Level 86
God Stats
14W - 11L
1,629 SR
Queue Stats
147W - 146L
1,446 Elo+
Solo
Team Averages
Level 68
1,538 SR
1,430 Elo+

VS

Team Averages
Level 82
1,617 SR
1,454 Elo+
Amaterasu
Amaterasu
Cenales
Amaterasu
Level 105
God Stats
5W - 3L
1,705 SR
Queue Stats
101W - 118L
1,363 Elo+
Solo
Charon
Charon
DepressedDinoDad
Charon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,458 Elo+
Solo
Fenrir
Fenrir
OdinBoss24
Fenrir
Level 115
God Stats
12W - 11L
1,642 SR
Queue Stats
312W - 354L
1,410 Elo+
Solo
Martichoras
Martichoras
Williamg026
Martichoras
Level 28
God Stats
15W - 7L
1,737 SR
Queue Stats
24W - 15L
1,548 Elo+
Solo
He Bo
He Bo
imcarllos
He Bo
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 69L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DevnnLive
Mulan
13
1 / 2 / 9
7,740
704
7,372
9,480
7,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Lenin1400
Thanatos
16
2 / 0 / 5
8,579
780
4,057
7,213
3,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Zoppolus94
Chiron
16
8 / 1 / 4
9,434
858
11,166
7,451
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 1 / 9
8,609
783
12,481
5,216
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
xGun Nut
Cthulhu
15
1 / 0 / 10
8,932
812
10,842
8,137
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cenales
Amaterasu
14
0 / 4 / 2
7,160
651
3,880
15,380
12,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 4
7,610
692
5,433
14,903
13,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
OdinBoss24
Fenrir
12
3 / 1 / 0
7,538
685
1,735
5,787
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
Williamg026
Martichoras
15
1 / 1 / 1
7,928
721
9,477
10,448
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
imcarllos
He Bo
14
0 / 3 / 1
7,514
683
3,031
6,862
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
15
Kills
4
4
Deaths
15
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cenales
Amaterasu
0
4
2
0.25
L
0
6
4
0.33
W
Mulan
DevnnLive
Mulan
1
2
9
2.75
W
Thanatos
Lenin1400
Thanatos
2
0
5
4.5
L
Fenrir
OdinBoss24
Fenrir
3
1
0
3
L
Martichoras
Williamg026
Martichoras
1
1
1
1.5
W
Chiron
Zoppolus94
Chiron
8
1
4
10
L
He Bo
imcarllos
He Bo
0
3
1
0.17
W
3
1
9
7.5
W
Cthulhu
xGun Nut
Cthulhu
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,918
Damage
23,556
37,497
Taken
53,380
25,368
Mitigated
35,806
13,468
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cenales
Amaterasu
3,880
1,282
0
3,224
15,380
12,181
0
6,104
8,716
0
18,859
L
5,433
1,180
0
232
14,903
13,191
0
4,941
9,330
16,920
0
W
Mulan
DevnnLive
Mulan
7,372
1,916
0
1,276
9,480
7,837
210
2,218
7,188
0
14,559
W
Thanatos
Lenin1400
Thanatos
4,057
308
0
6,975
7,213
3,601
111
390
6,823
0
37,899
L
Fenrir
OdinBoss24
Fenrir
1,735
252
0
379
5,787
3,336
0
2,672
2,712
0
10,829
L
Martichoras
Williamg026
Martichoras
9,477
3,331
0
1,509
10,448
4,312
0
5,731
4,469
0
39,894
W
Chiron
Zoppolus94
Chiron
11,166
4,056
1,049
1,724
7,451
3,206
851
1,827
5,399
0
33,018
L
He Bo
imcarllos
He Bo
3,031
408
0
490
6,862
2,786
0
2,891
3,833
17,350
0
W
12,481
2,968
0
190
5,216
2,461
696
1,724
3,452
32,235
0
W
Cthulhu
xGun Nut
Cthulhu
10,842
450
442
1,812
8,137
8,263
196
1,902
6,042
32,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
37,750
234
Minions Killed
160
0
Camps Cleared
0
1,198,504
Distance Traveled
978,197
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,160
651
23
2
0
226,017
3
L
Charon
7,610
692
15
1
0
178,358
0
W
Mulan
7,740
704
21
2
0
238,355
0
W
Thanatos
8,579
780
51
5
0
276,378
1
L
Fenrir
7,538
685
18
2
0
153,600
0
L
Martichoras
7,928
721
72
7
0
223,942
0
W
Chiron
9,434
858
65
6
0
200,550
0
L
He Bo
7,514
683
32
3
0
196,280
6
W
Nu Wa
8,609
783
55
5
0
218,527
0
W
Cthulhu
8,932
812
42
4
0
264,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role