Player Matchup

Cernunnos
Cernunnos
Silver V
Alessia222
Cernunnos
Silver V
Level 153
God Stats
1W - 0L
1,310 SR
Queue Stats
166W - 175L
1,053 MMR
Party 1
Fenrir
Fenrir
Silver V
Denerion
Fenrir
Silver V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 67L
1,010 MMR
Party 1
Mulan
Mulan
Silver II
NaVeek
Mulan
Silver II
Level 85
God Stats
6W - 5L
1,036 SR
Queue Stats
145W - 149L
971 MMR
Solo
Thoth
Thoth
Silver II
darkmania_19
Thoth
Silver II
Level 129
God Stats
7W - 1L
1,732 SR
Queue Stats
227W - 257L
978 MMR
Solo
Jormungandr
Jormungandr
Silver III
roopex1999
Jormungandr
Silver III
Level 148
God Stats
3W - 5L
1,338 SR
Queue Stats
96W - 109L
997 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,383 SR
1,002 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,478 SR
1,214 MMR
Horus
Horus
Silver IV
 
Horus
Silver IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
CorvoNL
Tsukuyomi
Silver III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 312L
941 MMR
Solo
Medusa
Medusa
Silver III
kallss12345
Medusa
Silver III
Level 98
God Stats
11W - 15L
1,389 SR
Queue Stats
29W - 44L
1,035 MMR
Solo
Chronos
Chronos
Silver II
tom_winer
Chronos
Silver II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alessia222
Cernunnos
15
6 / 0 / 8
9,678
605
17,594
12,417
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Denerion
Fenrir
15
7 / 2 / 5
9,342
584
9,055
14,157
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
NaVeek
Mulan
14
4 / 0 / 11
9,176
574
11,621
12,448
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 3 / 8
9,182
574
9,729
6,724
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
roopex1999
Jormungandr
16
1 / 0 / 4
9,871
617
7,974
10,265
9,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
RavanaMartichorasThor

VS

Bans
AnubisKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 3 / 0
7,250
453
4,440
14,479
9,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
 
Yemoja
12
0 / 2 / 2
7,220
451
4,719
14,900
10,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
CorvoNL
Tsukuyomi
12
3 / 4 / 1
7,383
461
10,140
15,048
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
0 / 7 / 1
7,146
447
4,174
15,269
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
tom_winer
Chronos
13
2 / 8 / 3
7,396
462
4,234
14,615
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
5
5
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
L
Yemoja
 
Yemoja
0
2
2
0.5
W
Cernunnos
Alessia222
Cernunnos
6
0
8
10
L
Tsukuyomi
CorvoNL
Tsukuyomi
3
4
1
0.88
W
Fenrir
Denerion
Fenrir
7
2
5
4.75
W
Mulan
NaVeek
Mulan
4
0
11
9.5
W
6
3
8
3.33
L
Medusa
0
7
1
0.07
W
Jormungandr
roopex1999
Jormungandr
1
0
4
3
L
Chronos
tom_winer
Chronos
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,973
Damage
27,707
56,011
Taken
74,311
36,102
Mitigated
36,108
23,436
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,440
1,198
182
4,984
14,479
9,842
0
6,254
8,225
0
50,401
L
Yemoja
 
Yemoja
4,719
760
2,863
2,711
14,900
10,859
0
2,539
12,361
35,570
0
W
Cernunnos
Alessia222
Cernunnos
17,594
10,833
0
8,381
12,417
5,612
1,953
1,185
11,112
0
78,984
L
Tsukuyomi
CorvoNL
Tsukuyomi
10,140
2,645
0
1,624
15,048
5,896
0
4,020
11,028
0
50,294
W
Fenrir
Denerion
Fenrir
9,055
1,698
0
6,993
14,157
6,453
0
1,485
12,630
0
67,661
W
Mulan
NaVeek
Mulan
11,621
1,661
0
3,183
12,448
12,403
40
3,798
8,650
12
41,723
W
9,729
903
0
750
6,724
2,402
0
2,340
4,384
59,645
0
L
Medusa
4,174
1,850
0
3,415
15,269
4,768
0
349
14,920
0
44,168
W
Jormungandr
roopex1999
Jormungandr
7,974
2,271
0
4,129
10,265
9,232
190
930
8,594
83,930
462
L
Chronos
tom_winer
Chronos
4,234
1,722
0
1,075
14,615
4,743
0
4,123
10,492
51,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,249
Gold Earned
36,395
490
Minions Killed
399
0
Camps Cleared
0
1,546,543
Distance Traveled
1,494,358
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,250
453
94
6
0
298,315
2
L
Yemoja
7,220
451
53
3
0
287,882
5
W
Cernunnos
9,678
605
100
6
0
293,822
4
L
Tsukuyomi
7,383
461
72
5
0
321,558
3
W
Fenrir
9,342
584
90
6
0
346,429
4
W
Mulan
9,176
574
56
4
0
328,769
8
W
Thoth
9,182
574
94
6
0
297,872
3
L
Medusa
7,146
447
83
5
0
292,176
0
W
Jormungandr
9,871
617
150
9
0
279,651
7
L
Chronos
7,396
462
97
6
0
294,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role