Player Matchup

Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver V
SonicKai348
Jormungandr
Silver V
Level 120
God Stats
1W - 2L
1,533 SR
Queue Stats
18W - 43L
687 MMR
Solo
Merlin
Merlin
Silver I
thirdskink99
Merlin
Silver I
Level 148
God Stats
8W - 12L
1,470 SR
Queue Stats
650W - 637L
1,248 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,501 SR
1,145 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,500 SR
1,299 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
 
Neith
Silver III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
AlwaysLifting
Hercules
Silver II
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 36L
898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 4 / 0
6,792
679
3,481
10,427
3,525
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SonicKai348
Jormungandr
8
0 / 7 / 0
6,634
663
8,182
14,822
6,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
9
0 / 8 / 0
6,544
654
4,634
8,749
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusAnubisAphroditeZhong KuiNe Zha

VS

Bans
CthulhuAtlasAresKumbhakarnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
13 / 0 / 5
9,754
975
15,337
8,487
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
13
4 / 0 / 13
8,875
888
8,838
4,802
2,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
AlwaysLifting
Hercules
11
2 / 0 / 12
7,945
795
6,079
11,348
8,678
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
19
19
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
W
Baron Samedi
 
Baron Samedi
13
0
5
15.5
W
Neith
 
Neith
4
0
13
10.5
W
Hercules
AlwaysLifting
Hercules
2
0
12
8
L
Jormungandr
SonicKai348
Jormungandr
0
7
0
0
L
Merlin
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,297
Damage
30,254
33,998
Taken
24,637
13,642
Mitigated
14,611
4,203
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,481
1,626
82
3,146
10,427
3,525
0
3,602
6,825
0
19,828
W
Baron Samedi
 
Baron Samedi
15,337
1,385
593
4,010
8,487
3,899
128
5,004
3,483
31,622
0
W
Neith
 
Neith
8,838
2,457
0
1,752
4,802
2,034
705
2,411
2,391
0
43,396
W
Hercules
AlwaysLifting
Hercules
6,079
1,998
0
3,689
11,348
8,678
122
5,845
5,503
0
18,581
L
Jormungandr
SonicKai348
Jormungandr
8,182
1,246
20
955
14,822
6,969
0
7,240
7,582
25,867
0
L
Merlin
4,634
171
0
0
8,749
3,148
0
4,971
3,738
21,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,970
Gold Earned
26,574
97
Minions Killed
118
0
Camps Cleared
0
465,110
Distance Traveled
562,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,792
679
39
4
0
155,822
0
W
Baron Samedi
9,754
975
30
3
0
183,710
0
W
Neith
8,875
888
73
7
0
179,231
0
W
Hercules
7,945
795
15
2
0
199,165
0
L
Jormungandr
6,634
663
27
3
0
165,641
1
L
Merlin
6,544
654
31
3
0
143,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role