Player Matchup

Charon
Charon
Just_chillin_96
Charon
Level 127
God Stats
22W - 13L
1,675 SR
Queue Stats
210W - 208L
1,468 Elo+
Party 2
Hades
Hades
MX4-Koala
Hades
Level 68
God Stats
12W - 2L
1,762 SR
Queue Stats
322W - 339L
1,467 Elo+
Party 1
Medusa
Medusa
ObalambLegend
Medusa
Level 122
God Stats
18W - 12L
1,699 SR
Queue Stats
230W - 221L
1,424 Elo+
Party 2
Thanatos
Thanatos
Sebby9k
Thanatos
Level 68
God Stats
2W - 1L
1,847 SR
Queue Stats
75W - 68L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
lolotolyon
Zhong Kui
Level 69
God Stats
25W - 9L
1,614 SR
Queue Stats
66W - 48L
1,672 Elo+
Party 1
Team Averages
Level 91
1,719 SR
1,495 Elo+

VS

Team Averages
Level 93
1,561 SR
1,534 Elo+
Charon
Charon
 
Charon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DANCHIKMALCHIK
Danzaburou
Level 76
God Stats
3W - 2L
1,855 SR
Queue Stats
274W - 285L
1,530 Elo+
Solo
Guan Yu
Guan Yu
WARLORD9609
Guan Yu
Level 153
God Stats
128W - 117L
1,558 SR
Queue Stats
848W - 843L
1,489 Elo+
Solo
Bakasura
Bakasura
asesino1222333
Bakasura
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,704 Elo+
Solo
Nox
Nox
dodgyscript
Nox
Level 57
God Stats
6W - 13L
1,391 SR
Queue Stats
15W - 20L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,049
503
7,160
11,343
8,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
MX4-Koala
Hades
14
2 / 1 / 4
8,454
528
10,581
10,378
5,497
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 4
9,345
584
10,650
9,190
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Sebby9k
Thanatos
15
5 / 1 / 6
9,521
595
9,186
17,237
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
lolotolyon
Zhong Kui
14
3 / 0 / 6
9,370
586
15,184
11,436
10,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 1
6,671
417
6,280
15,044
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
DANCHIKMALCHIK
Danzaburou
11
0 / 5 / 1
6,692
418
8,313
14,796
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
WARLORD9609
Guan Yu
12
0 / 3 / 2
7,046
440
6,716
17,816
16,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
13
3 / 6 / 0
8,430
527
9,907
19,865
8,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 1 / 1
5,635
352
1,910
2,770
1,047
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
1
0.25
L
Danzaburou
DANCHIKMALCHIK
Danzaburou
0
5
1
0.1
W
1
0
7
4.5
W
Hades
MX4-Koala
Hades
2
1
4
4
W
6
1
4
8
W
Thanatos
Sebby9k
Thanatos
5
1
6
8
L
Guan Yu
WARLORD9609
Guan Yu
0
3
2
0.33
L
Bakasura
3
6
0
0.5
L
0
1
1
0.5
W
Zhong Kui
lolotolyon
Zhong Kui
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,761
Damage
33,126
59,584
Taken
70,291
36,585
Mitigated
41,947
30,751
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,280
837
0
2,261
15,044
10,123
0
7,691
7,294
27,125
631
L
Danzaburou
DANCHIKMALCHIK
Danzaburou
8,313
2,160
157
3,583
14,796
5,458
0
4,260
10,536
0
51,191
W
7,160
591
0
2,574
11,343
8,937
172
2,339
7,759
23,824
0
W
Hades
MX4-Koala
Hades
10,581
1,295
125
5,189
10,378
5,497
215
524
9,477
49,573
0
W
10,650
3,796
0
1,250
9,190
3,856
2,656
1,468
7,712
0
76,979
W
Thanatos
Sebby9k
Thanatos
9,186
2,489
0
15,110
17,237
7,557
147
1,644
14,978
0
76,292
L
Guan Yu
WARLORD9609
Guan Yu
6,716
696
316
3,319
17,816
16,881
0
11,249
6,567
0
43,648
L
Bakasura
9,907
6,569
0
5,184
19,865
8,438
0
8,194
11,671
0
46,769
L
1,910
538
0
455
2,770
1,047
0
1,605
1,165
10,457
0
W
Zhong Kui
lolotolyon
Zhong Kui
15,184
1,391
0
6,503
11,436
10,738
1,582
1,699
9,397
72,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,739
Gold Earned
34,474
461
Minions Killed
283
0
Camps Cleared
0
1,628,289
Distance Traveled
1,402,746
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,671
417
29
2
0
288,150
3
L
Danzaburou
6,692
418
74
5
0
294,824
0
W
Charon
8,049
503
34
2
0
343,295
9
W
Hades
8,454
528
82
5
0
311,036
1
W
Medusa
9,345
584
114
7
0
305,964
1
W
Thanatos
9,521
595
113
7
0
361,503
2
L
Guan Yu
7,046
440
65
4
0
317,444
0
L
Bakasura
8,430
527
97
6
0
387,091
0
L
Nox
5,635
352
18
1
0
115,237
0
W
Zhong Kui
9,370
586
118
7
0
306,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role