Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
FrEe_Zou
Agni
Level 118
God Stats
2W - 4L
1,352 SR
Queue Stats
202W - 184L
1,503 Elo+
Party 1
Achilles
Achilles
Lachesis-Sorrow
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,499 Elo+
Party 1
Neith
Neith
max104ever
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,635 Elo+
Solo
Cernunnos
Cernunnos
samdodger
Cernunnos
Level 119
God Stats
1W - 1L
1,591 SR
Queue Stats
95W - 107L
1,513 Elo+
Solo
Team Averages
Level 117
1,489 SR
1,530 Elo+

VS

Team Averages
Level 116
1,633 SR
1,493 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ArslanTaiga
Guan Yu
Level 104
God Stats
2W - 0L
1,709 SR
Queue Stats
103W - 83L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Fusilon
Cthulhu
Level 82
God Stats
4W - 2L
1,573 SR
Queue Stats
793W - 788L
1,454 Elo+
Solo
Surtr
Surtr
iZeNetiK
Surtr
Level 143
God Stats
2W - 0L
1,619 SR
Queue Stats
19W - 19L
1,531 Elo+
Solo
Thoth
Thoth
lamadanceparty
Thoth
Level 106
God Stats
2W - 1L
1,764 SR
Queue Stats
142W - 145L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 4 / 3
5,972
747
5,418
9,343
3,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
10
2 / 1 / 1
6,241
780
3,218
2,075
761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
12
1 / 5 / 3
6,434
804
3,796
11,721
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
0 / 2 / 4
7,153
894
10,546
7,197
2,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
samdodger
Cernunnos
14
4 / 2 / 3
7,203
900
8,659
9,572
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 1 / 7
8,887
1,111
11,804
5,842
2,982
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ArslanTaiga
Guan Yu
11
1 / 0 / 8
6,962
870
1,703
4,881
5,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Fusilon
Cthulhu
13
2 / 2 / 7
7,870
984
8,270
10,620
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
iZeNetiK
Surtr
12
3 / 2 / 4
6,893
862
6,036
8,514
8,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 8
7,657
957
7,926
6,553
3,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
7
Kills
14
14
Deaths
7
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
3
0.38
W
Ah Puch
 
Ah Puch
5
1
7
8.5
W
Guan Yu
ArslanTaiga
Guan Yu
1
0
8
5
L
Agni
2
1
1
2.5
W
Cthulhu
Fusilon
Cthulhu
2
2
7
2.75
L
Achilles
1
5
3
0.5
W
Surtr
iZeNetiK
Surtr
3
2
4
2.5
W
3
2
8
3.5
L
Neith
0
2
4
1
L
Cernunnos
samdodger
Cernunnos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
35,739
39,908
Taken
36,410
22,885
Mitigated
31,972
14,845
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,418
794
3,885
2,770
9,343
3,240
0
6,437
2,878
12,631
0
W
Ah Puch
 
Ah Puch
11,804
854
596
725
5,842
2,982
427
899
4,638
30,901
0
W
Guan Yu
ArslanTaiga
Guan Yu
1,703
349
4,949
2,020
4,881
5,024
358
1,497
3,295
0
3,792
L
Agni
3,218
283
350
278
2,075
761
0
1,442
633
12,342
0
W
Cthulhu
Fusilon
Cthulhu
8,270
304
978
2,104
10,620
11,820
124
1,700
8,835
15,020
0
L
Achilles
3,796
490
267
805
11,721
11,850
0
7,541
4,180
0
6,817
W
Surtr
iZeNetiK
Surtr
6,036
1,765
238
1,066
8,514
8,971
0
2,700
5,717
172
9,433
W
7,926
368
2,062
956
6,553
3,175
1,096
1,867
4,642
16,299
0
L
Neith
10,546
5,115
666
2,045
7,197
2,980
58
6,087
1,110
0
23,367
L
Cernunnos
samdodger
Cernunnos
8,659
4,338
302
3,477
9,572
4,054
70
6,676
2,720
0
16,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
38,269
113
Minions Killed
89
0
Camps Cleared
0
677,320
Distance Traveled
759,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,972
747
22
3
0
155,140
0
W
Ah Puch
8,887
1,111
39
5
0
158,739
0
W
Guan Yu
6,962
870
12
2
0
129,642
0
L
Agni
6,241
780
17
2
0
83,075
0
W
Cthulhu
7,870
984
8
1
0
171,861
0
L
Achilles
6,434
804
7
1
0
151,752
0
W
Surtr
6,893
862
15
2
0
140,104
0
W
Thoth
7,657
957
15
2
0
158,683
0
L
Neith
7,153
894
37
5
0
126,872
0
L
Cernunnos
7,203
900
30
4
0
160,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role