Player Matchup

Nu Wa
Nu Wa
Ag77
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,487 Elo+
Party 1
Artemis
Artemis
TheGoku69
Artemis
Level 66
God Stats
3W - 0L
1,643 SR
Queue Stats
97W - 88L
1,538 Elo+
Party 1
Cerberus
Cerberus
majaron99
Cerberus
Level 25
God Stats
6W - 3L
1,594 SR
Queue Stats
61W - 54L
1,494 Elo+
Party 1
Team Averages
Level 69
1,579 SR
1,506 Elo+

VS

Team Averages
Level 52
1,534 SR
1,469 Elo+
He Bo
He Bo
Couvax
He Bo
Level 46
God Stats
16W - 16L
1,639 SR
Queue Stats
115W - 118L
1,517 Elo+
Solo
Thor
Thor
Pepotealm
Thor
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 84L
1,346 Elo+
Solo
Hercules
Hercules
jordy142296
Hercules
Level 57
God Stats
10W - 13L
1,462 SR
Queue Stats
91W - 89L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ag77
Nu Wa
14
3 / 5 / 8
11,623
775
13,067
9,910
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
TheGoku69
Artemis
16
8 / 5 / 3
12,791
853
17,093
11,433
5,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
majaron99
Cerberus
16
3 / 3 / 11
12,326
822
7,136
14,799
15,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Couvax
He Bo
16
8 / 4 / 5
12,408
827
13,595
13,652
4,656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
13
3 / 6 / 8
10,916
728
7,973
13,487
5,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
jordy142296
Hercules
14
2 / 4 / 10
11,065
738
6,583
18,673
18,314
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
14
Kills
13
13
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ag77
Nu Wa
3
5
8
1.4
L
He Bo
Couvax
He Bo
8
4
5
2.63
L
Thor
3
6
8
1.17
W
Artemis
TheGoku69
Artemis
8
5
3
1.9
L
Hercules
jordy142296
Hercules
2
4
10
1.75
W
Cerberus
majaron99
Cerberus
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
28,151
36,142
Taken
45,812
25,400
Mitigated
28,579
4,607
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ag77
Nu Wa
13,067
3,217
0
479
9,910
4,201
370
4,703
5,159
63,111
0
L
He Bo
Couvax
He Bo
13,595
713
0
1,535
13,652
4,656
1,080
6,337
7,151
40,309
0
L
Thor
7,973
1,882
0
694
13,487
5,609
0
5,272
8,151
0
32,715
W
Artemis
TheGoku69
Artemis
17,093
8,446
0
1,596
11,433
5,683
1,955
4,146
7,175
0
61,651
L
Hercules
jordy142296
Hercules
6,583
1,479
0
3,665
18,673
18,314
383
8,798
9,875
0
30,051
W
Cerberus
majaron99
Cerberus
7,136
414
0
2,532
14,799
15,516
392
4,892
9,671
21,145
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
34,389
184
Minions Killed
139
0
Camps Cleared
0
803,119
Distance Traveled
779,810
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,623
775
74
5
0
251,414
0
L
He Bo
12,408
827
45
3
0
267,451
0
L
Thor
10,916
728
50
3
0
236,222
0
W
Artemis
12,791
853
69
5
0
253,792
0
L
Hercules
11,065
738
44
3
0
276,137
1
W
Cerberus
12,326
822
41
3
0
297,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role