Player Matchup

Baron Samedi
Baron Samedi
Dmac2k18
Baron Samedi
Level 104
God Stats
21W - 14L
1,611 SR
Queue Stats
477W - 471L
1,503 Elo+
Party 1
Ravana
Ravana
GhostyMarZz
Ravana
Level 145
God Stats
4W - 0L
1,661 SR
Queue Stats
138W - 122L
1,556 Elo+
Solo
Ix Chel
Ix Chel
ICBcoldeen
Ix Chel
Level 82
God Stats
23W - 24L
1,507 SR
Queue Stats
383W - 356L
1,544 Elo+
Party 1
Hercules
Hercules
Melosa18
Hercules
Level 67
God Stats
62W - 65L
1,555 SR
Queue Stats
217W - 212L
1,536 Elo+
Solo
Janus
Janus
PublicEnemy1k
Janus
Level 108
God Stats
7W - 12L
1,396 SR
Queue Stats
288W - 253L
1,500 Elo+
Party 1
Team Averages
Level 101
1,546 SR
1,528 Elo+

VS

Team Averages
Level 76
1,415 SR
1,563 Elo+
Hel
Hel
AcherTron
Hel
Level 90
God Stats
0W - 3L
1,144 SR
Queue Stats
45W - 31L
1,594 Elo+
Party 2
Izanami
Izanami
RobertPreda
Izanami
Level 63
God Stats
5W - 4L
1,615 SR
Queue Stats
49W - 28L
1,673 Elo+
Solo
Ymir
Ymir
ZiggedTwice
Ymir
Level 60
God Stats
0W - 3L
1,364 SR
Queue Stats
277W - 312L
1,555 Elo+
Solo
Hercules
Hercules
hobbits008
Hercules
Level 121
God Stats
10W - 7L
1,643 SR
Queue Stats
151W - 127L
1,535 Elo+
Party 2
Susano
Susano
xBekito
Susano
Level 45
God Stats
1W - 2L
1,311 SR
Queue Stats
44W - 53L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dmac2k18
Baron Samedi
13
1 / 2 / 5
7,954
497
7,069
11,402
8,808
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
7 / 0 / 2
9,561
598
10,624
7,060
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
ICBcoldeen
Ix Chel
12
1 / 6 / 4
7,508
469
13,276
14,610
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Melosa18
Hercules
15
1 / 2 / 3
9,323
583
10,867
15,545
10,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
3 / 1 / 4
8,630
539
8,163
7,116
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,627
539
7,090
11,797
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
RobertPreda
Izanami
15
4 / 3 / 5
9,397
587
12,580
16,381
7,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 3
6,956
435
3,454
8,963
5,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
hobbits008
Hercules
15
2 / 3 / 1
9,226
577
9,469
22,142
26,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
xBekito
Susano
14
5 / 3 / 1
8,492
531
5,289
12,872
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
11
11
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baron Samedi
Dmac2k18
Baron Samedi
1
2
5
1.75
W
Ravana
7
0
2
8
W
Ix Chel
ICBcoldeen
Ix Chel
1
6
4
0.5
W
Hercules
Melosa18
Hercules
1
2
3
1.25
W
3
1
4
5
L
Izanami
RobertPreda
Izanami
4
3
5
2.17
L
0
2
3
0.75
L
Hercules
hobbits008
Hercules
2
3
1
0.83
L
Susano
xBekito
Susano
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,999
Damage
37,882
55,733
Taken
72,155
30,996
Mitigated
49,393
20,298
Healing
21,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,090
269
2,113
3,932
11,797
5,157
0
6,104
5,514
79,712
0
W
Baron Samedi
Dmac2k18
Baron Samedi
7,069
868
1,200
4,500
11,402
8,808
473
2,339
9,029
33,535
0
W
Ravana
10,624
3,612
0
2,108
7,060
4,123
0
1,836
5,160
105
93,555
W
Ix Chel
ICBcoldeen
Ix Chel
13,276
1,948
959
4,210
14,610
5,177
689
2,147
12,463
63,509
0
W
Hercules
Melosa18
Hercules
10,867
5,014
0
5,778
15,545
10,042
0
1,165
14,341
0
80,046
W
8,163
310
0
1,543
7,116
2,846
536
3,001
4,089
63,504
0
L
Izanami
RobertPreda
Izanami
12,580
8,005
0
4,276
16,381
7,323
3,202
10,182
6,075
0
85,841
L
3,454
1,424
1,234
1,408
8,963
5,933
0
4,946
3,855
15,277
0
L
Hercules
hobbits008
Hercules
9,469
3,613
0
7,934
22,142
26,201
0
5,507
16,511
0
72,890
L
Susano
xBekito
Susano
5,289
925
0
1,085
12,872
4,779
0
1,322
11,454
0
46,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
42,698
518
Minions Killed
501
0
Camps Cleared
0
1,667,440
Distance Traveled
1,454,062
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,627
539
149
9
0
337,517
0
W
Baron Samedi
7,954
497
41
3
0
311,038
0
W
Ravana
9,561
598
126
8
0
385,390
4
W
Ix Chel
7,508
469
98
6
0
307,822
0
W
Hercules
9,323
583
141
9
0
337,822
0
W
Janus
8,630
539
112
7
0
325,368
0
L
Izanami
9,397
587
130
8
0
291,815
2
L
Ymir
6,956
435
19
1
0
185,983
1
L
Hercules
9,226
577
136
9
0
278,787
4
L
Susano
8,492
531
67
4
0
359,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role