Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CrimsonJ3tTv
Ra
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo
Agni
Agni
IWantDaatOne
Agni
Level 105
God Stats
11W - 4L
1,835 SR
Queue Stats
345W - 314L
1,539 Elo+
Solo
Nike
Nike
aLuuN LooNy
Nike
Level 166
God Stats
4W - 0L
1,759 SR
Queue Stats
130W - 141L
1,532 Elo+
Solo
Bacchus
Bacchus
illuminati147
Bacchus
Level 125
God Stats
2W - 1L
1,288 SR
Queue Stats
76W - 58L
1,610 Elo+
Solo
Team Averages
Level 126
1,576 SR
1,497 Elo+

VS

Team Averages
Level 108
1,411 SR
1,451 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GeneralChrome
Ares
Level 138
God Stats
4W - 7L
1,437 SR
Queue Stats
287W - 284L
1,502 Elo+
Solo
Chiron
Chiron
JeromeAuChalet
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,472 Elo+
Solo
Pele
Pele
Musicalitey
Pele
Level 155
God Stats
1W - 9L
1,117 SR
Queue Stats
1,041W - 1,006L
1,514 Elo+
Solo
Sylvanus
Sylvanus
REDfromGRIP
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 1 / 14
9,699
882
11,973
10,277
5,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 12
8,775
798
9,337
8,162
4,201
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 13
8,176
743
13,167
8,473
4,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 1 / 12
9,836
894
14,359
16,741
16,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bacchus
15
3 / 0 / 17
9,280
844
11,130
16,825
18,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
0 / 2 / 3
7,900
718
10,059
10,591
6,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 0
7,863
715
7,198
14,703
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 6 / 1
8,075
734
13,889
11,797
6,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
1 / 6 / 2
7,301
664
12,328
16,310
12,169
Sylvanus
REDfromGRIP
Sylvanus
13
0 / 4 / 1
6,984
635
5,437
13,065
11,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
11
22
Kills
4
4
Deaths
22
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
14
12
L
Cernunnos
 
Cernunnos
0
2
3
0.75
W
4
0
12
10
L
1
4
0
0.25
W
3
2
13
4.75
L
2
6
1
0.42
L
1
6
2
0.33
L
Sylvanus
REDfromGRIP
Sylvanus
0
4
1
0.13
W
7
1
12
13
W
Bacchus
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,966
Damage
48,911
60,478
Taken
66,466
49,309
Mitigated
52,314
31,807
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,973
5,712
628
1,793
10,277
5,628
1,732
2,395
7,449
0
26,078
L
Cernunnos
 
Cernunnos
10,059
3,699
651
1,519
10,591
6,210
0
3,848
5,972
0
28,815
W
9,337
1,261
7,090
3,060
8,162
4,201
610
952
6,764
28,599
0
L
7,198
99
834
1,178
14,703
16,490
0
7,042
6,678
12,162
0
W
13,167
1,084
0
231
8,473
4,275
0
1,136
7,144
17,307
0
L
13,889
2,484
1,110
792
11,797
6,065
0
5,081
6,150
0
23,057
L
12,328
665
846
3,184
16,310
12,169
0
9,304
6,120
0
22,120
L
Sylvanus
REDfromGRIP
Sylvanus
5,437
1,699
630
1,207
13,065
11,380
28
6,889
5,617
9,500
0
W
14,359
399
4,027
4,607
16,741
16,577
26
4,383
11,611
239
24,271
W
Bacchus
11,130
614
4,326
6,045
16,825
18,628
413
3,155
12,886
16,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
38,123
144
Minions Killed
108
0
Camps Cleared
0
1,133,661
Distance Traveled
907,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,699
882
58
5
0
214,235
0
L
Cernunnos
7,900
718
48
4
0
178,271
0
W
Ra
8,775
798
38
3
0
239,162
0
L
Ares
7,863
715
11
1
0
189,526
0
W
Agni
8,176
743
11
1
0
204,586
0
L
Chiron
8,075
734
19
2
0
186,589
0
L
Pele
7,301
664
21
2
0
178,845
0
L
Sylvanus
6,984
635
9
1
0
174,481
0
W
Nike
9,836
894
29
3
0
223,136
0
W
Bacchus
9,280
844
8
1
0
252,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role